Simplify Asset Headers (#2474)
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@@ -1,30 +1,15 @@
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#pragma once
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#define dbdan_room_7DL_002CB8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7DL_002CB8"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_7DL_002CB8[] = dbdan_room_7DL_002CB8;
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#else
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static const char bdan_room_7DL_002CB8[] __attribute__((aligned (2))) = dbdan_room_7DL_002CB8;
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#endif
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#define dbdan_room_7Tex_002CD0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Tex_002CD0"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_7Tex_002CD0[] = dbdan_room_7Tex_002CD0;
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#else
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static const char bdan_room_7Tex_002CD0[] __attribute__((aligned (2))) = dbdan_room_7Tex_002CD0;
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#endif
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#define dbdan_room_7Tex_0030D0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Tex_0030D0"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_7Tex_0030D0[] = dbdan_room_7Tex_0030D0;
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#else
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static const char bdan_room_7Tex_0030D0[] __attribute__((aligned (2))) = dbdan_room_7Tex_0030D0;
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#endif
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#define dbdan_room_7Set_000150DL_002CB8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Set_000150DL_002CB8"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_7Set_000150DL_002CB8[] = dbdan_room_7Set_000150DL_002CB8;
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#else
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static const char bdan_room_7Set_000150DL_002CB8[] __attribute__((aligned (2))) = dbdan_room_7Set_000150DL_002CB8;
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#endif
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#include "align_asset_macro.h"
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#define dbdan_room_7DL_002CB8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7DL_002CB8"
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static const ALIGN_ASSET(2) char bdan_room_7DL_002CB8[] = dbdan_room_7DL_002CB8;
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#define dbdan_room_7Tex_002CD0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Tex_002CD0"
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static const ALIGN_ASSET(2) char bdan_room_7Tex_002CD0[] = dbdan_room_7Tex_002CD0;
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#define dbdan_room_7Tex_0030D0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Tex_0030D0"
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static const ALIGN_ASSET(2) char bdan_room_7Tex_0030D0[] = dbdan_room_7Tex_0030D0;
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#define dbdan_room_7Set_000150DL_002CB8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Set_000150DL_002CB8"
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static const ALIGN_ASSET(2) char bdan_room_7Set_000150DL_002CB8[] = dbdan_room_7Set_000150DL_002CB8;
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