Simplify Asset Headers (#2474)
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@@ -1,16 +1,9 @@
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#pragma once
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#define dbdan_room_11DL_003958 "__OTR__scenes/nonmq/bdan_scene/bdan_room_11DL_003958"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_11DL_003958[] = dbdan_room_11DL_003958;
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#else
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static const char bdan_room_11DL_003958[] __attribute__((aligned (2))) = dbdan_room_11DL_003958;
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#endif
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#define dbdan_room_11Set_000290DL_003958 "__OTR__scenes/nonmq/bdan_scene/bdan_room_11Set_000290DL_003958"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_11Set_000290DL_003958[] = dbdan_room_11Set_000290DL_003958;
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#else
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static const char bdan_room_11Set_000290DL_003958[] __attribute__((aligned (2))) = dbdan_room_11Set_000290DL_003958;
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#endif
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#include "align_asset_macro.h"
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#define dbdan_room_11DL_003958 "__OTR__scenes/nonmq/bdan_scene/bdan_room_11DL_003958"
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static const ALIGN_ASSET(2) char bdan_room_11DL_003958[] = dbdan_room_11DL_003958;
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#define dbdan_room_11Set_000290DL_003958 "__OTR__scenes/nonmq/bdan_scene/bdan_room_11Set_000290DL_003958"
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static const ALIGN_ASSET(2) char bdan_room_11Set_000290DL_003958[] = dbdan_room_11Set_000290DL_003958;
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