Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,44 +1,21 @@
#pragma once
#define dgWaterTempleDayEntranceTex "__OTR__scenes/nonmq/MIZUsin_scene/gWaterTempleDayEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleDayEntranceTex[] = dgWaterTempleDayEntranceTex;
#else
static const char gWaterTempleDayEntranceTex[] __attribute__((aligned (2))) = dgWaterTempleDayEntranceTex;
#endif
#define dgWaterTempleNightEntranceTex "__OTR__scenes/nonmq/MIZUsin_scene/gWaterTempleNightEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTempleNightEntranceTex[] = dgWaterTempleNightEntranceTex;
#else
static const char gWaterTempleNightEntranceTex[] __attribute__((aligned (2))) = dgWaterTempleNightEntranceTex;
#endif
#define dMIZUsin_sceneCollisionHeader_013C04 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneCollisionHeader_013C04"
#ifdef _WIN32
static const __declspec(align(2)) char MIZUsin_sceneCollisionHeader_013C04[] = dMIZUsin_sceneCollisionHeader_013C04;
#else
static const char MIZUsin_sceneCollisionHeader_013C04[] __attribute__((aligned (2))) = dMIZUsin_sceneCollisionHeader_013C04;
#endif
#define dMIZUsin_sceneTex_014430 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_014430"
#ifdef _WIN32
static const __declspec(align(2)) char MIZUsin_sceneTex_014430[] = dMIZUsin_sceneTex_014430;
#else
static const char MIZUsin_sceneTex_014430[] __attribute__((aligned (2))) = dMIZUsin_sceneTex_014430;
#endif
#define dMIZUsin_sceneTex_013C30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_013C30"
#ifdef _WIN32
static const __declspec(align(2)) char MIZUsin_sceneTex_013C30[] = dMIZUsin_sceneTex_013C30;
#else
static const char MIZUsin_sceneTex_013C30[] __attribute__((aligned (2))) = dMIZUsin_sceneTex_013C30;
#endif
#define dMIZUsin_sceneTex_015030 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_015030"
#ifdef _WIN32
static const __declspec(align(2)) char MIZUsin_sceneTex_015030[] = dMIZUsin_sceneTex_015030;
#else
static const char MIZUsin_sceneTex_015030[] __attribute__((aligned (2))) = dMIZUsin_sceneTex_015030;
#endif
#include "align_asset_macro.h"
#define dgWaterTempleDayEntranceTex "__OTR__scenes/nonmq/MIZUsin_scene/gWaterTempleDayEntranceTex"
static const ALIGN_ASSET(2) char gWaterTempleDayEntranceTex[] = dgWaterTempleDayEntranceTex;
#define dgWaterTempleNightEntranceTex "__OTR__scenes/nonmq/MIZUsin_scene/gWaterTempleNightEntranceTex"
static const ALIGN_ASSET(2) char gWaterTempleNightEntranceTex[] = dgWaterTempleNightEntranceTex;
#define dMIZUsin_sceneCollisionHeader_013C04 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneCollisionHeader_013C04"
static const ALIGN_ASSET(2) char MIZUsin_sceneCollisionHeader_013C04[] = dMIZUsin_sceneCollisionHeader_013C04;
#define dMIZUsin_sceneTex_014430 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_014430"
static const ALIGN_ASSET(2) char MIZUsin_sceneTex_014430[] = dMIZUsin_sceneTex_014430;
#define dMIZUsin_sceneTex_013C30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_013C30"
static const ALIGN_ASSET(2) char MIZUsin_sceneTex_013C30[] = dMIZUsin_sceneTex_013C30;
#define dMIZUsin_sceneTex_015030 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_015030"
static const ALIGN_ASSET(2) char MIZUsin_sceneTex_015030[] = dMIZUsin_sceneTex_015030;