Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,37 +1,18 @@
#pragma once
#define dHAKAdanCH_sceneCollisionHeader_00A558 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneCollisionHeader_00A558"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_sceneCollisionHeader_00A558[] = dHAKAdanCH_sceneCollisionHeader_00A558;
#else
static const char HAKAdanCH_sceneCollisionHeader_00A558[] __attribute__((aligned (2))) = dHAKAdanCH_sceneCollisionHeader_00A558;
#endif
#define dHAKAdanCH_sceneTex_00BD90 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00BD90"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_sceneTex_00BD90[] = dHAKAdanCH_sceneTex_00BD90;
#else
static const char HAKAdanCH_sceneTex_00BD90[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00BD90;
#endif
#define dHAKAdanCH_sceneTex_00AD90 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00AD90"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_sceneTex_00AD90[] = dHAKAdanCH_sceneTex_00AD90;
#else
static const char HAKAdanCH_sceneTex_00AD90[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00AD90;
#endif
#define dHAKAdanCH_sceneTex_00A590 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00A590"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_sceneTex_00A590[] = dHAKAdanCH_sceneTex_00A590;
#else
static const char HAKAdanCH_sceneTex_00A590[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00A590;
#endif
#define dHAKAdanCH_sceneTex_00B590 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00B590"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_sceneTex_00B590[] = dHAKAdanCH_sceneTex_00B590;
#else
static const char HAKAdanCH_sceneTex_00B590[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00B590;
#endif
#include "align_asset_macro.h"
#define dHAKAdanCH_sceneCollisionHeader_00A558 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneCollisionHeader_00A558"
static const ALIGN_ASSET(2) char HAKAdanCH_sceneCollisionHeader_00A558[] = dHAKAdanCH_sceneCollisionHeader_00A558;
#define dHAKAdanCH_sceneTex_00BD90 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00BD90"
static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00BD90[] = dHAKAdanCH_sceneTex_00BD90;
#define dHAKAdanCH_sceneTex_00AD90 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00AD90"
static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00AD90[] = dHAKAdanCH_sceneTex_00AD90;
#define dHAKAdanCH_sceneTex_00A590 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00A590"
static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00A590[] = dHAKAdanCH_sceneTex_00A590;
#define dHAKAdanCH_sceneTex_00B590 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00B590"
static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00B590[] = dHAKAdanCH_sceneTex_00B590;