Simplify Asset Headers (#2474)
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@@ -1,37 +1,18 @@
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#pragma once
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#define dsTex "__OTR__overlays/ovl_Oceff_Storm/sTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTex[] = dsTex;
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#else
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static const char sTex[] __attribute__((aligned (2))) = dsTex;
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#endif
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#define dsMaterialDL "__OTR__overlays/ovl_Oceff_Storm/sMaterialDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char sMaterialDL[] = dsMaterialDL;
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#else
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static const char sMaterialDL[] __attribute__((aligned (2))) = dsMaterialDL;
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#endif
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#define dsCylinderVtx "__OTR__overlays/ovl_Oceff_Storm/sCylinderVtx"
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#ifdef _WIN32
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static const __declspec(align(2)) char sCylinderVtx[] = dsCylinderVtx;
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#else
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static const char sCylinderVtx[] __attribute__((aligned (2))) = dsCylinderVtx;
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#endif
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#define dsCylinderMaterialDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderMaterialDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char sCylinderMaterialDL[] = dsCylinderMaterialDL;
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#else
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static const char sCylinderMaterialDL[] __attribute__((aligned (2))) = dsCylinderMaterialDL;
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#endif
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#define dsCylinderModelDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderModelDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char sCylinderModelDL[] = dsCylinderModelDL;
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#else
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static const char sCylinderModelDL[] __attribute__((aligned (2))) = dsCylinderModelDL;
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#endif
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#include "align_asset_macro.h"
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#define dsTex "__OTR__overlays/ovl_Oceff_Storm/sTex"
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static const ALIGN_ASSET(2) char sTex[] = dsTex;
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#define dsMaterialDL "__OTR__overlays/ovl_Oceff_Storm/sMaterialDL"
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static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL;
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#define dsCylinderVtx "__OTR__overlays/ovl_Oceff_Storm/sCylinderVtx"
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static const ALIGN_ASSET(2) char sCylinderVtx[] = dsCylinderVtx;
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#define dsCylinderMaterialDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderMaterialDL"
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static const ALIGN_ASSET(2) char sCylinderMaterialDL[] = dsCylinderMaterialDL;
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#define dsCylinderModelDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderModelDL"
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static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL;
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