Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,79 +1,36 @@
#pragma once
#define dsNoseTex "__OTR__overlays/ovl_En_Sth/sNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char sNoseTex[] = dsNoseTex;
#else
static const char sNoseTex[] __attribute__((aligned (2))) = dsNoseTex;
#endif
#define dsHair1Tex "__OTR__overlays/ovl_En_Sth/sHair1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char sHair1Tex[] = dsHair1Tex;
#else
static const char sHair1Tex[] __attribute__((aligned (2))) = dsHair1Tex;
#endif
#define dsEar1Tex "__OTR__overlays/ovl_En_Sth/sEar1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char sEar1Tex[] = dsEar1Tex;
#else
static const char sEar1Tex[] __attribute__((aligned (2))) = dsEar1Tex;
#endif
#define dsEyeTex "__OTR__overlays/ovl_En_Sth/sEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char sEyeTex[] = dsEyeTex;
#else
static const char sEyeTex[] __attribute__((aligned (2))) = dsEyeTex;
#endif
#define dsMouthTex "__OTR__overlays/ovl_En_Sth/sMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char sMouthTex[] = dsMouthTex;
#else
static const char sMouthTex[] __attribute__((aligned (2))) = dsMouthTex;
#endif
#define dsEar2Tex "__OTR__overlays/ovl_En_Sth/sEar2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char sEar2Tex[] = dsEar2Tex;
#else
static const char sEar2Tex[] __attribute__((aligned (2))) = dsEar2Tex;
#endif
#define dsHair2Tex "__OTR__overlays/ovl_En_Sth/sHair2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char sHair2Tex[] = dsHair2Tex;
#else
static const char sHair2Tex[] __attribute__((aligned (2))) = dsHair2Tex;
#endif
#define dD_80B0A050 "__OTR__overlays/ovl_En_Sth/D_80B0A050"
#ifdef _WIN32
static const __declspec(align(2)) char D_80B0A050[] = dD_80B0A050;
#else
static const char D_80B0A050[] __attribute__((aligned (2))) = dD_80B0A050;
#endif
#define dD_80B0A3C0 "__OTR__overlays/ovl_En_Sth/D_80B0A3C0"
#ifdef _WIN32
static const __declspec(align(2)) char D_80B0A3C0[] = dD_80B0A3C0;
#else
static const char D_80B0A3C0[] __attribute__((aligned (2))) = dD_80B0A3C0;
#endif
#define dsChildDanceAnim "__OTR__overlays/ovl_En_Sth/sChildDanceAnim"
#ifdef _WIN32
static const __declspec(align(2)) char sChildDanceAnim[] = dsChildDanceAnim;
#else
static const char sChildDanceAnim[] __attribute__((aligned (2))) = dsChildDanceAnim;
#endif
#define dsParentDanceAnim "__OTR__overlays/ovl_En_Sth/sParentDanceAnim"
#ifdef _WIN32
static const __declspec(align(2)) char sParentDanceAnim[] = dsParentDanceAnim;
#else
static const char sParentDanceAnim[] __attribute__((aligned (2))) = dsParentDanceAnim;
#endif
#include "align_asset_macro.h"
#define dsNoseTex "__OTR__overlays/ovl_En_Sth/sNoseTex"
static const ALIGN_ASSET(2) char sNoseTex[] = dsNoseTex;
#define dsHair1Tex "__OTR__overlays/ovl_En_Sth/sHair1Tex"
static const ALIGN_ASSET(2) char sHair1Tex[] = dsHair1Tex;
#define dsEar1Tex "__OTR__overlays/ovl_En_Sth/sEar1Tex"
static const ALIGN_ASSET(2) char sEar1Tex[] = dsEar1Tex;
#define dsEyeTex "__OTR__overlays/ovl_En_Sth/sEyeTex"
static const ALIGN_ASSET(2) char sEyeTex[] = dsEyeTex;
#define dsMouthTex "__OTR__overlays/ovl_En_Sth/sMouthTex"
static const ALIGN_ASSET(2) char sMouthTex[] = dsMouthTex;
#define dsEar2Tex "__OTR__overlays/ovl_En_Sth/sEar2Tex"
static const ALIGN_ASSET(2) char sEar2Tex[] = dsEar2Tex;
#define dsHair2Tex "__OTR__overlays/ovl_En_Sth/sHair2Tex"
static const ALIGN_ASSET(2) char sHair2Tex[] = dsHair2Tex;
#define dD_80B0A050 "__OTR__overlays/ovl_En_Sth/D_80B0A050"
static const ALIGN_ASSET(2) char D_80B0A050[] = dD_80B0A050;
#define dD_80B0A3C0 "__OTR__overlays/ovl_En_Sth/D_80B0A3C0"
static const ALIGN_ASSET(2) char D_80B0A3C0[] = dD_80B0A3C0;
#define dsChildDanceAnim "__OTR__overlays/ovl_En_Sth/sChildDanceAnim"
static const ALIGN_ASSET(2) char sChildDanceAnim[] = dsChildDanceAnim;
#define dsParentDanceAnim "__OTR__overlays/ovl_En_Sth/sParentDanceAnim"
static const ALIGN_ASSET(2) char sParentDanceAnim[] = dsParentDanceAnim;