Simplify Asset Headers (#2474)
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@@ -1,44 +1,21 @@
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#pragma once
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#define dsBodyStaticDList "__OTR__overlays/ovl_Boss_Sst/sBodyStaticDList"
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#ifdef _WIN32
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static const __declspec(align(2)) char sBodyStaticDList[] = dsBodyStaticDList;
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#else
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static const char sBodyStaticDList[] __attribute__((aligned (2))) = dsBodyStaticDList;
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#endif
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#define dsHandTrailDList "__OTR__overlays/ovl_Boss_Sst/sHandTrailDList"
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#ifdef _WIN32
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static const __declspec(align(2)) char sHandTrailDList[] = dsHandTrailDList;
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#else
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static const char sHandTrailDList[] __attribute__((aligned (2))) = dsHandTrailDList;
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#endif
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#define dsIntroVanishDList "__OTR__overlays/ovl_Boss_Sst/sIntroVanishDList"
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#ifdef _WIN32
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static const __declspec(align(2)) char sIntroVanishDList[] = dsIntroVanishDList;
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#else
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static const char sIntroVanishDList[] __attribute__((aligned (2))) = dsIntroVanishDList;
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#endif
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#define dsShadowDList "__OTR__overlays/ovl_Boss_Sst/sShadowDList"
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#ifdef _WIN32
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static const __declspec(align(2)) char sShadowDList[] = dsShadowDList;
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#else
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static const char sShadowDList[] __attribute__((aligned (2))) = dsShadowDList;
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#endif
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#define dovl_Boss_SstTex_00A438 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A438"
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#ifdef _WIN32
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static const __declspec(align(2)) char ovl_Boss_SstTex_00A438[] = dovl_Boss_SstTex_00A438;
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#else
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static const char ovl_Boss_SstTex_00A438[] __attribute__((aligned (2))) = dovl_Boss_SstTex_00A438;
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#endif
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#define dovl_Boss_SstTex_00A8F0 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A8F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0;
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#else
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static const char ovl_Boss_SstTex_00A8F0[] __attribute__((aligned (2))) = dovl_Boss_SstTex_00A8F0;
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#endif
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#include "align_asset_macro.h"
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#define dsBodyStaticDList "__OTR__overlays/ovl_Boss_Sst/sBodyStaticDList"
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static const ALIGN_ASSET(2) char sBodyStaticDList[] = dsBodyStaticDList;
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#define dsHandTrailDList "__OTR__overlays/ovl_Boss_Sst/sHandTrailDList"
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static const ALIGN_ASSET(2) char sHandTrailDList[] = dsHandTrailDList;
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#define dsIntroVanishDList "__OTR__overlays/ovl_Boss_Sst/sIntroVanishDList"
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static const ALIGN_ASSET(2) char sIntroVanishDList[] = dsIntroVanishDList;
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#define dsShadowDList "__OTR__overlays/ovl_Boss_Sst/sShadowDList"
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static const ALIGN_ASSET(2) char sShadowDList[] = dsShadowDList;
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#define dovl_Boss_SstTex_00A438 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A438"
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static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A438[] = dovl_Boss_SstTex_00A438;
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#define dovl_Boss_SstTex_00A8F0 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A8F0"
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static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0;
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