Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,114 +1,51 @@
#pragma once
#define dgBeamosSkel "__OTR__objects/object_vm/gBeamosSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosSkel[] = dgBeamosSkel;
#else
static const char gBeamosSkel[] __attribute__((aligned (2))) = dgBeamosSkel;
#endif
#define dgBeamosTopEyelidDL "__OTR__objects/object_vm/gBeamosTopEyelidDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosTopEyelidDL[] = dgBeamosTopEyelidDL;
#else
static const char gBeamosTopEyelidDL[] __attribute__((aligned (2))) = dgBeamosTopEyelidDL;
#endif
#define dgBeamosBottomEyelidDL "__OTR__objects/object_vm/gBeamosBottomEyelidDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosBottomEyelidDL[] = dgBeamosBottomEyelidDL;
#else
static const char gBeamosBottomEyelidDL[] __attribute__((aligned (2))) = dgBeamosBottomEyelidDL;
#endif
#define dgBeamosEyeDL "__OTR__objects/object_vm/gBeamosEyeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosEyeDL[] = dgBeamosEyeDL;
#else
static const char gBeamosEyeDL[] __attribute__((aligned (2))) = dgBeamosEyeDL;
#endif
#define dgBeamosBodyDL "__OTR__objects/object_vm/gBeamosBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosBodyDL[] = dgBeamosBodyDL;
#else
static const char gBeamosBodyDL[] __attribute__((aligned (2))) = dgBeamosBodyDL;
#endif
#define dgBeamosBodyGradientTex "__OTR__objects/object_vm/gBeamosBodyGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosBodyGradientTex[] = dgBeamosBodyGradientTex;
#else
static const char gBeamosBodyGradientTex[] __attribute__((aligned (2))) = dgBeamosBodyGradientTex;
#endif
#define dgBeamosGrayMetalTex "__OTR__objects/object_vm/gBeamosGrayMetalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosGrayMetalTex[] = dgBeamosGrayMetalTex;
#else
static const char gBeamosGrayMetalTex[] __attribute__((aligned (2))) = dgBeamosGrayMetalTex;
#endif
#define dgBeamosBoltAndMetalTex "__OTR__objects/object_vm/gBeamosBoltAndMetalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosBoltAndMetalTex[] = dgBeamosBoltAndMetalTex;
#else
static const char gBeamosBoltAndMetalTex[] __attribute__((aligned (2))) = dgBeamosBoltAndMetalTex;
#endif
#define dgBeamosTex_2D40 "__OTR__objects/object_vm/gBeamosTex_2D40"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosTex_2D40[] = dgBeamosTex_2D40;
#else
static const char gBeamosTex_2D40[] __attribute__((aligned (2))) = dgBeamosTex_2D40;
#endif
#define dgBeamosEyeOutlineTex "__OTR__objects/object_vm/gBeamosEyeOutlineTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosEyeOutlineTex[] = dgBeamosEyeOutlineTex;
#else
static const char gBeamosEyeOutlineTex[] __attribute__((aligned (2))) = dgBeamosEyeOutlineTex;
#endif
#define dgBeamosEyeTex "__OTR__objects/object_vm/gBeamosEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosEyeTex[] = dgBeamosEyeTex;
#else
static const char gBeamosEyeTex[] __attribute__((aligned (2))) = dgBeamosEyeTex;
#endif
#define dgBeamosBodyTex "__OTR__objects/object_vm/gBeamosBodyTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosBodyTex[] = dgBeamosBodyTex;
#else
static const char gBeamosBodyTex[] __attribute__((aligned (2))) = dgBeamosBodyTex;
#endif
#define dgBeamosLaserTex "__OTR__objects/object_vm/gBeamosLaserTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosLaserTex[] = dgBeamosLaserTex;
#else
static const char gBeamosLaserTex[] __attribute__((aligned (2))) = dgBeamosLaserTex;
#endif
#define dgBeamosTeethTex "__OTR__objects/object_vm/gBeamosTeethTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosTeethTex[] = dgBeamosTeethTex;
#else
static const char gBeamosTeethTex[] __attribute__((aligned (2))) = dgBeamosTeethTex;
#endif
#define dgBeamosAnim "__OTR__objects/object_vm/gBeamosAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosAnim[] = dgBeamosAnim;
#else
static const char gBeamosAnim[] __attribute__((aligned (2))) = dgBeamosAnim;
#endif
#define dgBeamosLaserDL "__OTR__objects/object_vm/gBeamosLaserDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBeamosLaserDL[] = dgBeamosLaserDL;
#else
static const char gBeamosLaserDL[] __attribute__((aligned (2))) = dgBeamosLaserDL;
#endif
#include "align_asset_macro.h"
#define dgBeamosSkel "__OTR__objects/object_vm/gBeamosSkel"
static const ALIGN_ASSET(2) char gBeamosSkel[] = dgBeamosSkel;
#define dgBeamosTopEyelidDL "__OTR__objects/object_vm/gBeamosTopEyelidDL"
static const ALIGN_ASSET(2) char gBeamosTopEyelidDL[] = dgBeamosTopEyelidDL;
#define dgBeamosBottomEyelidDL "__OTR__objects/object_vm/gBeamosBottomEyelidDL"
static const ALIGN_ASSET(2) char gBeamosBottomEyelidDL[] = dgBeamosBottomEyelidDL;
#define dgBeamosEyeDL "__OTR__objects/object_vm/gBeamosEyeDL"
static const ALIGN_ASSET(2) char gBeamosEyeDL[] = dgBeamosEyeDL;
#define dgBeamosBodyDL "__OTR__objects/object_vm/gBeamosBodyDL"
static const ALIGN_ASSET(2) char gBeamosBodyDL[] = dgBeamosBodyDL;
#define dgBeamosBodyGradientTex "__OTR__objects/object_vm/gBeamosBodyGradientTex"
static const ALIGN_ASSET(2) char gBeamosBodyGradientTex[] = dgBeamosBodyGradientTex;
#define dgBeamosGrayMetalTex "__OTR__objects/object_vm/gBeamosGrayMetalTex"
static const ALIGN_ASSET(2) char gBeamosGrayMetalTex[] = dgBeamosGrayMetalTex;
#define dgBeamosBoltAndMetalTex "__OTR__objects/object_vm/gBeamosBoltAndMetalTex"
static const ALIGN_ASSET(2) char gBeamosBoltAndMetalTex[] = dgBeamosBoltAndMetalTex;
#define dgBeamosTex_2D40 "__OTR__objects/object_vm/gBeamosTex_2D40"
static const ALIGN_ASSET(2) char gBeamosTex_2D40[] = dgBeamosTex_2D40;
#define dgBeamosEyeOutlineTex "__OTR__objects/object_vm/gBeamosEyeOutlineTex"
static const ALIGN_ASSET(2) char gBeamosEyeOutlineTex[] = dgBeamosEyeOutlineTex;
#define dgBeamosEyeTex "__OTR__objects/object_vm/gBeamosEyeTex"
static const ALIGN_ASSET(2) char gBeamosEyeTex[] = dgBeamosEyeTex;
#define dgBeamosBodyTex "__OTR__objects/object_vm/gBeamosBodyTex"
static const ALIGN_ASSET(2) char gBeamosBodyTex[] = dgBeamosBodyTex;
#define dgBeamosLaserTex "__OTR__objects/object_vm/gBeamosLaserTex"
static const ALIGN_ASSET(2) char gBeamosLaserTex[] = dgBeamosLaserTex;
#define dgBeamosTeethTex "__OTR__objects/object_vm/gBeamosTeethTex"
static const ALIGN_ASSET(2) char gBeamosTeethTex[] = dgBeamosTeethTex;
#define dgBeamosAnim "__OTR__objects/object_vm/gBeamosAnim"
static const ALIGN_ASSET(2) char gBeamosAnim[] = dgBeamosAnim;
#define dgBeamosLaserDL "__OTR__objects/object_vm/gBeamosLaserDL"
static const ALIGN_ASSET(2) char gBeamosLaserDL[] = dgBeamosLaserDL;