Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,58 +1,27 @@
#pragma once
#define dobject_spot03_object_Tex_000000 "__OTR__objects/object_spot03_object/object_spot03_object_Tex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_Tex_000000[] = dobject_spot03_object_Tex_000000;
#else
static const char object_spot03_object_Tex_000000[] __attribute__((aligned (2))) = dobject_spot03_object_Tex_000000;
#endif
#define dobject_spot03_object_Vtx_000800 "__OTR__objects/object_spot03_object/object_spot03_object_Vtx_000800"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_Vtx_000800[] = dobject_spot03_object_Vtx_000800;
#else
static const char object_spot03_object_Vtx_000800[] __attribute__((aligned (2))) = dobject_spot03_object_Vtx_000800;
#endif
#define dobject_spot03_object_Vtx_000990 "__OTR__objects/object_spot03_object/object_spot03_object_Vtx_000990"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_Vtx_000990[] = dobject_spot03_object_Vtx_000990;
#else
static const char object_spot03_object_Vtx_000990[] __attribute__((aligned (2))) = dobject_spot03_object_Vtx_000990;
#endif
#define dobject_spot03_object_DL_000B20 "__OTR__objects/object_spot03_object/object_spot03_object_DL_000B20"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_DL_000B20[] = dobject_spot03_object_DL_000B20;
#else
static const char object_spot03_object_DL_000B20[] __attribute__((aligned (2))) = dobject_spot03_object_DL_000B20;
#endif
#define dobject_spot03_object_DL_000BC0 "__OTR__objects/object_spot03_object/object_spot03_object_DL_000BC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_DL_000BC0[] = dobject_spot03_object_DL_000BC0;
#else
static const char object_spot03_object_DL_000BC0[] __attribute__((aligned (2))) = dobject_spot03_object_DL_000BC0;
#endif
#define dobject_spot03_object_Col_000C98 "__OTR__objects/object_spot03_object/object_spot03_object_Col_000C98"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_Col_000C98[] = dobject_spot03_object_Col_000C98;
#else
static const char object_spot03_object_Col_000C98[] __attribute__((aligned (2))) = dobject_spot03_object_Col_000C98;
#endif
#define dobject_spot03_object_Tex_000CD0 "__OTR__objects/object_spot03_object/object_spot03_object_Tex_000CD0"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_Tex_000CD0[] = dobject_spot03_object_Tex_000CD0;
#else
static const char object_spot03_object_Tex_000CD0[] __attribute__((aligned (2))) = dobject_spot03_object_Tex_000CD0;
#endif
#define dobject_spot03_object_DL_001580 "__OTR__objects/object_spot03_object/object_spot03_object_DL_001580"
#ifdef _WIN32
static const __declspec(align(2)) char object_spot03_object_DL_001580[] = dobject_spot03_object_DL_001580;
#else
static const char object_spot03_object_DL_001580[] __attribute__((aligned (2))) = dobject_spot03_object_DL_001580;
#endif
#include "align_asset_macro.h"
#define dobject_spot03_object_Tex_000000 "__OTR__objects/object_spot03_object/object_spot03_object_Tex_000000"
static const ALIGN_ASSET(2) char object_spot03_object_Tex_000000[] = dobject_spot03_object_Tex_000000;
#define dobject_spot03_object_Vtx_000800 "__OTR__objects/object_spot03_object/object_spot03_object_Vtx_000800"
static const ALIGN_ASSET(2) char object_spot03_object_Vtx_000800[] = dobject_spot03_object_Vtx_000800;
#define dobject_spot03_object_Vtx_000990 "__OTR__objects/object_spot03_object/object_spot03_object_Vtx_000990"
static const ALIGN_ASSET(2) char object_spot03_object_Vtx_000990[] = dobject_spot03_object_Vtx_000990;
#define dobject_spot03_object_DL_000B20 "__OTR__objects/object_spot03_object/object_spot03_object_DL_000B20"
static const ALIGN_ASSET(2) char object_spot03_object_DL_000B20[] = dobject_spot03_object_DL_000B20;
#define dobject_spot03_object_DL_000BC0 "__OTR__objects/object_spot03_object/object_spot03_object_DL_000BC0"
static const ALIGN_ASSET(2) char object_spot03_object_DL_000BC0[] = dobject_spot03_object_DL_000BC0;
#define dobject_spot03_object_Col_000C98 "__OTR__objects/object_spot03_object/object_spot03_object_Col_000C98"
static const ALIGN_ASSET(2) char object_spot03_object_Col_000C98[] = dobject_spot03_object_Col_000C98;
#define dobject_spot03_object_Tex_000CD0 "__OTR__objects/object_spot03_object/object_spot03_object_Tex_000CD0"
static const ALIGN_ASSET(2) char object_spot03_object_Tex_000CD0[] = dobject_spot03_object_Tex_000CD0;
#define dobject_spot03_object_DL_001580 "__OTR__objects/object_spot03_object/object_spot03_object_DL_001580"
static const ALIGN_ASSET(2) char object_spot03_object_DL_001580[] = dobject_spot03_object_DL_001580;