Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,128 +1,57 @@
#pragma once
#define dobject_sb_Anim_00004C "__OTR__objects/object_sb/object_sb_Anim_00004C"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Anim_00004C[] = dobject_sb_Anim_00004C;
#else
static const char object_sb_Anim_00004C[] __attribute__((aligned (2))) = dobject_sb_Anim_00004C;
#endif
#define dobject_sb_Anim_0000B4 "__OTR__objects/object_sb/object_sb_Anim_0000B4"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Anim_0000B4[] = dobject_sb_Anim_0000B4;
#else
static const char object_sb_Anim_0000B4[] __attribute__((aligned (2))) = dobject_sb_Anim_0000B4;
#endif
#define dobject_sb_Anim_000124 "__OTR__objects/object_sb/object_sb_Anim_000124"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Anim_000124[] = dobject_sb_Anim_000124;
#else
static const char object_sb_Anim_000124[] __attribute__((aligned (2))) = dobject_sb_Anim_000124;
#endif
#define dobject_sb_Anim_000194 "__OTR__objects/object_sb/object_sb_Anim_000194"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Anim_000194[] = dobject_sb_Anim_000194;
#else
static const char object_sb_Anim_000194[] __attribute__((aligned (2))) = dobject_sb_Anim_000194;
#endif
#define dobject_sb_Blob_0001A4 "__OTR__objects/object_sb/object_sb_Blob_0001A4"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Blob_0001A4[] = dobject_sb_Blob_0001A4;
#else
static const char object_sb_Blob_0001A4[] __attribute__((aligned (2))) = dobject_sb_Blob_0001A4;
#endif
#define dobject_sb_Blob_000840 "__OTR__objects/object_sb/object_sb_Blob_000840"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Blob_000840[] = dobject_sb_Blob_000840;
#else
static const char object_sb_Blob_000840[] __attribute__((aligned (2))) = dobject_sb_Blob_000840;
#endif
#define dobject_sb_DL_000D80 "__OTR__objects/object_sb/object_sb_DL_000D80"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_DL_000D80[] = dobject_sb_DL_000D80;
#else
static const char object_sb_DL_000D80[] __attribute__((aligned (2))) = dobject_sb_DL_000D80;
#endif
#define dobject_sb_DL_000E70 "__OTR__objects/object_sb/object_sb_DL_000E70"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_DL_000E70[] = dobject_sb_DL_000E70;
#else
static const char object_sb_DL_000E70[] __attribute__((aligned (2))) = dobject_sb_DL_000E70;
#endif
#define dobject_sb_Tex_001020 "__OTR__objects/object_sb/object_sb_Tex_001020"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Tex_001020[] = dobject_sb_Tex_001020;
#else
static const char object_sb_Tex_001020[] __attribute__((aligned (2))) = dobject_sb_Tex_001020;
#endif
#define dobject_sb_Tex_001820 "__OTR__objects/object_sb/object_sb_Tex_001820"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Tex_001820[] = dobject_sb_Tex_001820;
#else
static const char object_sb_Tex_001820[] __attribute__((aligned (2))) = dobject_sb_Tex_001820;
#endif
#define dobject_sb_Tex_001920 "__OTR__objects/object_sb/object_sb_Tex_001920"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Tex_001920[] = dobject_sb_Tex_001920;
#else
static const char object_sb_Tex_001920[] __attribute__((aligned (2))) = dobject_sb_Tex_001920;
#endif
#define dobject_sb_Tex_0019A0 "__OTR__objects/object_sb/object_sb_Tex_0019A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Tex_0019A0[] = dobject_sb_Tex_0019A0;
#else
static const char object_sb_Tex_0019A0[] __attribute__((aligned (2))) = dobject_sb_Tex_0019A0;
#endif
#define dobject_sb_Tex_001A20 "__OTR__objects/object_sb/object_sb_Tex_001A20"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Tex_001A20[] = dobject_sb_Tex_001A20;
#else
static const char object_sb_Tex_001A20[] __attribute__((aligned (2))) = dobject_sb_Tex_001A20;
#endif
#define dobject_sb_DL_0025B0 "__OTR__objects/object_sb/object_sb_DL_0025B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_DL_0025B0[] = dobject_sb_DL_0025B0;
#else
static const char object_sb_DL_0025B0[] __attribute__((aligned (2))) = dobject_sb_DL_0025B0;
#endif
#define dobject_sb_DL_002858 "__OTR__objects/object_sb/object_sb_DL_002858"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_DL_002858[] = dobject_sb_DL_002858;
#else
static const char object_sb_DL_002858[] __attribute__((aligned (2))) = dobject_sb_DL_002858;
#endif
#define dobject_sb_Tex_002AF0 "__OTR__objects/object_sb/object_sb_Tex_002AF0"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Tex_002AF0[] = dobject_sb_Tex_002AF0;
#else
static const char object_sb_Tex_002AF0[] __attribute__((aligned (2))) = dobject_sb_Tex_002AF0;
#endif
#define dobject_sb_Skel_002BF0 "__OTR__objects/object_sb/object_sb_Skel_002BF0"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Skel_002BF0[] = dobject_sb_Skel_002BF0;
#else
static const char object_sb_Skel_002BF0[] __attribute__((aligned (2))) = dobject_sb_Skel_002BF0;
#endif
#define dobject_sb_Anim_002C8C "__OTR__objects/object_sb/object_sb_Anim_002C8C"
#ifdef _WIN32
static const __declspec(align(2)) char object_sb_Anim_002C8C[] = dobject_sb_Anim_002C8C;
#else
static const char object_sb_Anim_002C8C[] __attribute__((aligned (2))) = dobject_sb_Anim_002C8C;
#endif
#include "align_asset_macro.h"
#define dobject_sb_Anim_00004C "__OTR__objects/object_sb/object_sb_Anim_00004C"
static const ALIGN_ASSET(2) char object_sb_Anim_00004C[] = dobject_sb_Anim_00004C;
#define dobject_sb_Anim_0000B4 "__OTR__objects/object_sb/object_sb_Anim_0000B4"
static const ALIGN_ASSET(2) char object_sb_Anim_0000B4[] = dobject_sb_Anim_0000B4;
#define dobject_sb_Anim_000124 "__OTR__objects/object_sb/object_sb_Anim_000124"
static const ALIGN_ASSET(2) char object_sb_Anim_000124[] = dobject_sb_Anim_000124;
#define dobject_sb_Anim_000194 "__OTR__objects/object_sb/object_sb_Anim_000194"
static const ALIGN_ASSET(2) char object_sb_Anim_000194[] = dobject_sb_Anim_000194;
#define dobject_sb_Blob_0001A4 "__OTR__objects/object_sb/object_sb_Blob_0001A4"
static const ALIGN_ASSET(2) char object_sb_Blob_0001A4[] = dobject_sb_Blob_0001A4;
#define dobject_sb_Blob_000840 "__OTR__objects/object_sb/object_sb_Blob_000840"
static const ALIGN_ASSET(2) char object_sb_Blob_000840[] = dobject_sb_Blob_000840;
#define dobject_sb_DL_000D80 "__OTR__objects/object_sb/object_sb_DL_000D80"
static const ALIGN_ASSET(2) char object_sb_DL_000D80[] = dobject_sb_DL_000D80;
#define dobject_sb_DL_000E70 "__OTR__objects/object_sb/object_sb_DL_000E70"
static const ALIGN_ASSET(2) char object_sb_DL_000E70[] = dobject_sb_DL_000E70;
#define dobject_sb_Tex_001020 "__OTR__objects/object_sb/object_sb_Tex_001020"
static const ALIGN_ASSET(2) char object_sb_Tex_001020[] = dobject_sb_Tex_001020;
#define dobject_sb_Tex_001820 "__OTR__objects/object_sb/object_sb_Tex_001820"
static const ALIGN_ASSET(2) char object_sb_Tex_001820[] = dobject_sb_Tex_001820;
#define dobject_sb_Tex_001920 "__OTR__objects/object_sb/object_sb_Tex_001920"
static const ALIGN_ASSET(2) char object_sb_Tex_001920[] = dobject_sb_Tex_001920;
#define dobject_sb_Tex_0019A0 "__OTR__objects/object_sb/object_sb_Tex_0019A0"
static const ALIGN_ASSET(2) char object_sb_Tex_0019A0[] = dobject_sb_Tex_0019A0;
#define dobject_sb_Tex_001A20 "__OTR__objects/object_sb/object_sb_Tex_001A20"
static const ALIGN_ASSET(2) char object_sb_Tex_001A20[] = dobject_sb_Tex_001A20;
#define dobject_sb_DL_0025B0 "__OTR__objects/object_sb/object_sb_DL_0025B0"
static const ALIGN_ASSET(2) char object_sb_DL_0025B0[] = dobject_sb_DL_0025B0;
#define dobject_sb_DL_002858 "__OTR__objects/object_sb/object_sb_DL_002858"
static const ALIGN_ASSET(2) char object_sb_DL_002858[] = dobject_sb_DL_002858;
#define dobject_sb_Tex_002AF0 "__OTR__objects/object_sb/object_sb_Tex_002AF0"
static const ALIGN_ASSET(2) char object_sb_Tex_002AF0[] = dobject_sb_Tex_002AF0;
#define dobject_sb_Skel_002BF0 "__OTR__objects/object_sb/object_sb_Skel_002BF0"
static const ALIGN_ASSET(2) char object_sb_Skel_002BF0[] = dobject_sb_Skel_002BF0;
#define dobject_sb_Anim_002C8C "__OTR__objects/object_sb/object_sb_Anim_002C8C"
static const ALIGN_ASSET(2) char object_sb_Anim_002C8C[] = dobject_sb_Anim_002C8C;