Simplify Asset Headers (#2474)
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@@ -1,37 +1,18 @@
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#pragma once
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#define dgShieldBeamImageDL "__OTR__objects/object_mir_ray/gShieldBeamImageDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gShieldBeamImageDL[] = dgShieldBeamImageDL;
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#else
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static const char gShieldBeamImageDL[] __attribute__((aligned (2))) = dgShieldBeamImageDL;
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#endif
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#define dgShieldBeamGlowDL "__OTR__objects/object_mir_ray/gShieldBeamGlowDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gShieldBeamGlowDL[] = dgShieldBeamGlowDL;
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#else
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static const char gShieldBeamGlowDL[] __attribute__((aligned (2))) = dgShieldBeamGlowDL;
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#endif
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#define dgShieldBeamImageCircleTex "__OTR__objects/object_mir_ray/gShieldBeamImageCircleTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gShieldBeamImageCircleTex[] = dgShieldBeamImageCircleTex;
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#else
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static const char gShieldBeamImageCircleTex[] __attribute__((aligned (2))) = dgShieldBeamImageCircleTex;
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#endif
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#define dgShieldBeamImageGerudoSymbolNewTex "__OTR__objects/object_mir_ray/gShieldBeamImageGerudoSymbolNewTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gShieldBeamImageGerudoSymbolNewTex[] = dgShieldBeamImageGerudoSymbolNewTex;
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#else
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static const char gShieldBeamImageGerudoSymbolNewTex[] __attribute__((aligned (2))) = dgShieldBeamImageGerudoSymbolNewTex;
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#endif
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#define dgShieldBeamGlowRayTex "__OTR__objects/object_mir_ray/gShieldBeamGlowRayTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gShieldBeamGlowRayTex[] = dgShieldBeamGlowRayTex;
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#else
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static const char gShieldBeamGlowRayTex[] __attribute__((aligned (2))) = dgShieldBeamGlowRayTex;
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#endif
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#include "align_asset_macro.h"
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#define dgShieldBeamImageDL "__OTR__objects/object_mir_ray/gShieldBeamImageDL"
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static const ALIGN_ASSET(2) char gShieldBeamImageDL[] = dgShieldBeamImageDL;
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#define dgShieldBeamGlowDL "__OTR__objects/object_mir_ray/gShieldBeamGlowDL"
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static const ALIGN_ASSET(2) char gShieldBeamGlowDL[] = dgShieldBeamGlowDL;
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#define dgShieldBeamImageCircleTex "__OTR__objects/object_mir_ray/gShieldBeamImageCircleTex"
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static const ALIGN_ASSET(2) char gShieldBeamImageCircleTex[] = dgShieldBeamImageCircleTex;
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#define dgShieldBeamImageGerudoSymbolNewTex "__OTR__objects/object_mir_ray/gShieldBeamImageGerudoSymbolNewTex"
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static const ALIGN_ASSET(2) char gShieldBeamImageGerudoSymbolNewTex[] = dgShieldBeamImageGerudoSymbolNewTex;
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#define dgShieldBeamGlowRayTex "__OTR__objects/object_mir_ray/gShieldBeamGlowRayTex"
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static const ALIGN_ASSET(2) char gShieldBeamGlowRayTex[] = dgShieldBeamGlowRayTex;
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