Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,198 +1,87 @@
#pragma once
#define dgKzMweepAnim "__OTR__objects/object_kz/gKzMweepAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gKzMweepAnim[] = dgKzMweepAnim;
#else
static const char gKzMweepAnim[] __attribute__((aligned (2))) = dgKzMweepAnim;
#endif
#define dgKzIdleAnim "__OTR__objects/object_kz/gKzIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gKzIdleAnim[] = dgKzIdleAnim;
#else
static const char gKzIdleAnim[] __attribute__((aligned (2))) = dgKzIdleAnim;
#endif
#define dgKzTLUT "__OTR__objects/object_kz/gKzTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gKzTLUT[] = dgKzTLUT;
#else
static const char gKzTLUT[] __attribute__((aligned (2))) = dgKzTLUT;
#endif
#define dgKzEyeTLUT "__OTR__objects/object_kz/gKzEyeTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gKzEyeTLUT[] = dgKzEyeTLUT;
#else
static const char gKzEyeTLUT[] __attribute__((aligned (2))) = dgKzEyeTLUT;
#endif
#define dgKzFaceScalesTex "__OTR__objects/object_kz/gKzFaceScalesTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzFaceScalesTex[] = dgKzFaceScalesTex;
#else
static const char gKzFaceScalesTex[] __attribute__((aligned (2))) = dgKzFaceScalesTex;
#endif
#define dgKzSkinGradient1Tex "__OTR__objects/object_kz/gKzSkinGradient1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzSkinGradient1Tex[] = dgKzSkinGradient1Tex;
#else
static const char gKzSkinGradient1Tex[] __attribute__((aligned (2))) = dgKzSkinGradient1Tex;
#endif
#define dgKzCrownTex "__OTR__objects/object_kz/gKzCrownTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzCrownTex[] = dgKzCrownTex;
#else
static const char gKzCrownTex[] __attribute__((aligned (2))) = dgKzCrownTex;
#endif
#define dgKzSkinGradient2Tex "__OTR__objects/object_kz/gKzSkinGradient2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzSkinGradient2Tex[] = dgKzSkinGradient2Tex;
#else
static const char gKzSkinGradient2Tex[] __attribute__((aligned (2))) = dgKzSkinGradient2Tex;
#endif
#define dobject_kz_Tex_001430 "__OTR__objects/object_kz/object_kz_Tex_001430"
#ifdef _WIN32
static const __declspec(align(2)) char object_kz_Tex_001430[] = dobject_kz_Tex_001430;
#else
static const char object_kz_Tex_001430[] __attribute__((aligned (2))) = dobject_kz_Tex_001430;
#endif
#define dgKzEyeOpenTex "__OTR__objects/object_kz/gKzEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzEyeOpenTex[] = dgKzEyeOpenTex;
#else
static const char gKzEyeOpenTex[] __attribute__((aligned (2))) = dgKzEyeOpenTex;
#endif
#define dgKzEyeHalfTex "__OTR__objects/object_kz/gKzEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzEyeHalfTex[] = dgKzEyeHalfTex;
#else
static const char gKzEyeHalfTex[] __attribute__((aligned (2))) = dgKzEyeHalfTex;
#endif
#define dgKzEyeClosedTex "__OTR__objects/object_kz/gKzEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzEyeClosedTex[] = dgKzEyeClosedTex;
#else
static const char gKzEyeClosedTex[] __attribute__((aligned (2))) = dgKzEyeClosedTex;
#endif
#define dgKzEyeOpen2Tex "__OTR__objects/object_kz/gKzEyeOpen2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzEyeOpen2Tex[] = dgKzEyeOpen2Tex;
#else
static const char gKzEyeOpen2Tex[] __attribute__((aligned (2))) = dgKzEyeOpen2Tex;
#endif
#define dgKzHandAndFootTex "__OTR__objects/object_kz/gKzHandAndFootTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzHandAndFootTex[] = dgKzHandAndFootTex;
#else
static const char gKzHandAndFootTex[] __attribute__((aligned (2))) = dgKzHandAndFootTex;
#endif
#define dobject_kz_Tex_002570 "__OTR__objects/object_kz/object_kz_Tex_002570"
#ifdef _WIN32
static const __declspec(align(2)) char object_kz_Tex_002570[] = dobject_kz_Tex_002570;
#else
static const char object_kz_Tex_002570[] __attribute__((aligned (2))) = dobject_kz_Tex_002570;
#endif
#define dgKzCloakOutlineTex "__OTR__objects/object_kz/gKzCloakOutlineTex"
#ifdef _WIN32
static const __declspec(align(2)) char gKzCloakOutlineTex[] = dgKzCloakOutlineTex;
#else
static const char gKzCloakOutlineTex[] __attribute__((aligned (2))) = dgKzCloakOutlineTex;
#endif
#define dgKzCloakAndTorsoDL "__OTR__objects/object_kz/gKzCloakAndTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzCloakAndTorsoDL[] = dgKzCloakAndTorsoDL;
#else
static const char gKzCloakAndTorsoDL[] __attribute__((aligned (2))) = dgKzCloakAndTorsoDL;
#endif
#define dgKzHeadDL "__OTR__objects/object_kz/gKzHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzHeadDL[] = dgKzHeadDL;
#else
static const char gKzHeadDL[] __attribute__((aligned (2))) = dgKzHeadDL;
#endif
#define dgKzRightHandDL "__OTR__objects/object_kz/gKzRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzRightHandDL[] = dgKzRightHandDL;
#else
static const char gKzRightHandDL[] __attribute__((aligned (2))) = dgKzRightHandDL;
#endif
#define dgKzLeftHandDL "__OTR__objects/object_kz/gKzLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzLeftHandDL[] = dgKzLeftHandDL;
#else
static const char gKzLeftHandDL[] __attribute__((aligned (2))) = dgKzLeftHandDL;
#endif
#define dgKzPelvisDL "__OTR__objects/object_kz/gKzPelvisDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzPelvisDL[] = dgKzPelvisDL;
#else
static const char gKzPelvisDL[] __attribute__((aligned (2))) = dgKzPelvisDL;
#endif
#define dgKzRightThighDL "__OTR__objects/object_kz/gKzRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzRightThighDL[] = dgKzRightThighDL;
#else
static const char gKzRightThighDL[] __attribute__((aligned (2))) = dgKzRightThighDL;
#endif
#define dgKzRightLegDL "__OTR__objects/object_kz/gKzRightLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzRightLegDL[] = dgKzRightLegDL;
#else
static const char gKzRightLegDL[] __attribute__((aligned (2))) = dgKzRightLegDL;
#endif
#define dgKzRightFootDL "__OTR__objects/object_kz/gKzRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzRightFootDL[] = dgKzRightFootDL;
#else
static const char gKzRightFootDL[] __attribute__((aligned (2))) = dgKzRightFootDL;
#endif
#define dgKzLeftThighDL "__OTR__objects/object_kz/gKzLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzLeftThighDL[] = dgKzLeftThighDL;
#else
static const char gKzLeftThighDL[] __attribute__((aligned (2))) = dgKzLeftThighDL;
#endif
#define dgKzLeftLegDL "__OTR__objects/object_kz/gKzLeftLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzLeftLegDL[] = dgKzLeftLegDL;
#else
static const char gKzLeftLegDL[] __attribute__((aligned (2))) = dgKzLeftLegDL;
#endif
#define dgKzLeftFootDL "__OTR__objects/object_kz/gKzLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gKzLeftFootDL[] = dgKzLeftFootDL;
#else
static const char gKzLeftFootDL[] __attribute__((aligned (2))) = dgKzLeftFootDL;
#endif
#define dgKzSkel "__OTR__objects/object_kz/gKzSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gKzSkel[] = dgKzSkel;
#else
static const char gKzSkel[] __attribute__((aligned (2))) = dgKzSkel;
#endif
#include "align_asset_macro.h"
#define dgKzMweepAnim "__OTR__objects/object_kz/gKzMweepAnim"
static const ALIGN_ASSET(2) char gKzMweepAnim[] = dgKzMweepAnim;
#define dgKzIdleAnim "__OTR__objects/object_kz/gKzIdleAnim"
static const ALIGN_ASSET(2) char gKzIdleAnim[] = dgKzIdleAnim;
#define dgKzTLUT "__OTR__objects/object_kz/gKzTLUT"
static const ALIGN_ASSET(2) char gKzTLUT[] = dgKzTLUT;
#define dgKzEyeTLUT "__OTR__objects/object_kz/gKzEyeTLUT"
static const ALIGN_ASSET(2) char gKzEyeTLUT[] = dgKzEyeTLUT;
#define dgKzFaceScalesTex "__OTR__objects/object_kz/gKzFaceScalesTex"
static const ALIGN_ASSET(2) char gKzFaceScalesTex[] = dgKzFaceScalesTex;
#define dgKzSkinGradient1Tex "__OTR__objects/object_kz/gKzSkinGradient1Tex"
static const ALIGN_ASSET(2) char gKzSkinGradient1Tex[] = dgKzSkinGradient1Tex;
#define dgKzCrownTex "__OTR__objects/object_kz/gKzCrownTex"
static const ALIGN_ASSET(2) char gKzCrownTex[] = dgKzCrownTex;
#define dgKzSkinGradient2Tex "__OTR__objects/object_kz/gKzSkinGradient2Tex"
static const ALIGN_ASSET(2) char gKzSkinGradient2Tex[] = dgKzSkinGradient2Tex;
#define dobject_kz_Tex_001430 "__OTR__objects/object_kz/object_kz_Tex_001430"
static const ALIGN_ASSET(2) char object_kz_Tex_001430[] = dobject_kz_Tex_001430;
#define dgKzEyeOpenTex "__OTR__objects/object_kz/gKzEyeOpenTex"
static const ALIGN_ASSET(2) char gKzEyeOpenTex[] = dgKzEyeOpenTex;
#define dgKzEyeHalfTex "__OTR__objects/object_kz/gKzEyeHalfTex"
static const ALIGN_ASSET(2) char gKzEyeHalfTex[] = dgKzEyeHalfTex;
#define dgKzEyeClosedTex "__OTR__objects/object_kz/gKzEyeClosedTex"
static const ALIGN_ASSET(2) char gKzEyeClosedTex[] = dgKzEyeClosedTex;
#define dgKzEyeOpen2Tex "__OTR__objects/object_kz/gKzEyeOpen2Tex"
static const ALIGN_ASSET(2) char gKzEyeOpen2Tex[] = dgKzEyeOpen2Tex;
#define dgKzHandAndFootTex "__OTR__objects/object_kz/gKzHandAndFootTex"
static const ALIGN_ASSET(2) char gKzHandAndFootTex[] = dgKzHandAndFootTex;
#define dobject_kz_Tex_002570 "__OTR__objects/object_kz/object_kz_Tex_002570"
static const ALIGN_ASSET(2) char object_kz_Tex_002570[] = dobject_kz_Tex_002570;
#define dgKzCloakOutlineTex "__OTR__objects/object_kz/gKzCloakOutlineTex"
static const ALIGN_ASSET(2) char gKzCloakOutlineTex[] = dgKzCloakOutlineTex;
#define dgKzCloakAndTorsoDL "__OTR__objects/object_kz/gKzCloakAndTorsoDL"
static const ALIGN_ASSET(2) char gKzCloakAndTorsoDL[] = dgKzCloakAndTorsoDL;
#define dgKzHeadDL "__OTR__objects/object_kz/gKzHeadDL"
static const ALIGN_ASSET(2) char gKzHeadDL[] = dgKzHeadDL;
#define dgKzRightHandDL "__OTR__objects/object_kz/gKzRightHandDL"
static const ALIGN_ASSET(2) char gKzRightHandDL[] = dgKzRightHandDL;
#define dgKzLeftHandDL "__OTR__objects/object_kz/gKzLeftHandDL"
static const ALIGN_ASSET(2) char gKzLeftHandDL[] = dgKzLeftHandDL;
#define dgKzPelvisDL "__OTR__objects/object_kz/gKzPelvisDL"
static const ALIGN_ASSET(2) char gKzPelvisDL[] = dgKzPelvisDL;
#define dgKzRightThighDL "__OTR__objects/object_kz/gKzRightThighDL"
static const ALIGN_ASSET(2) char gKzRightThighDL[] = dgKzRightThighDL;
#define dgKzRightLegDL "__OTR__objects/object_kz/gKzRightLegDL"
static const ALIGN_ASSET(2) char gKzRightLegDL[] = dgKzRightLegDL;
#define dgKzRightFootDL "__OTR__objects/object_kz/gKzRightFootDL"
static const ALIGN_ASSET(2) char gKzRightFootDL[] = dgKzRightFootDL;
#define dgKzLeftThighDL "__OTR__objects/object_kz/gKzLeftThighDL"
static const ALIGN_ASSET(2) char gKzLeftThighDL[] = dgKzLeftThighDL;
#define dgKzLeftLegDL "__OTR__objects/object_kz/gKzLeftLegDL"
static const ALIGN_ASSET(2) char gKzLeftLegDL[] = dgKzLeftLegDL;
#define dgKzLeftFootDL "__OTR__objects/object_kz/gKzLeftFootDL"
static const ALIGN_ASSET(2) char gKzLeftFootDL[] = dgKzLeftFootDL;
#define dgKzSkel "__OTR__objects/object_kz/gKzSkel"
static const ALIGN_ASSET(2) char gKzSkel[] = dgKzSkel;