Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,37 +1,18 @@
#pragma once
#define dgHeavyBlockTex "__OTR__objects/object_heavy_object/gHeavyBlockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHeavyBlockTex[] = dgHeavyBlockTex;
#else
static const char gHeavyBlockTex[] __attribute__((aligned (2))) = dgHeavyBlockTex;
#endif
#define dgHeavyBlockEntirePillarDL "__OTR__objects/object_heavy_object/gHeavyBlockEntirePillarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gHeavyBlockEntirePillarDL[] = dgHeavyBlockEntirePillarDL;
#else
static const char gHeavyBlockEntirePillarDL[] __attribute__((aligned (2))) = dgHeavyBlockEntirePillarDL;
#endif
#define dgHeavyBlockBigPieceDL "__OTR__objects/object_heavy_object/gHeavyBlockBigPieceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gHeavyBlockBigPieceDL[] = dgHeavyBlockBigPieceDL;
#else
static const char gHeavyBlockBigPieceDL[] __attribute__((aligned (2))) = dgHeavyBlockBigPieceDL;
#endif
#define dgHeavyBlockSmallPieceDL "__OTR__objects/object_heavy_object/gHeavyBlockSmallPieceDL"
#ifdef _WIN32
static const __declspec(align(2)) char gHeavyBlockSmallPieceDL[] = dgHeavyBlockSmallPieceDL;
#else
static const char gHeavyBlockSmallPieceDL[] __attribute__((aligned (2))) = dgHeavyBlockSmallPieceDL;
#endif
#define dgHeavyBlockCol "__OTR__objects/object_heavy_object/gHeavyBlockCol"
#ifdef _WIN32
static const __declspec(align(2)) char gHeavyBlockCol[] = dgHeavyBlockCol;
#else
static const char gHeavyBlockCol[] __attribute__((aligned (2))) = dgHeavyBlockCol;
#endif
#include "align_asset_macro.h"
#define dgHeavyBlockTex "__OTR__objects/object_heavy_object/gHeavyBlockTex"
static const ALIGN_ASSET(2) char gHeavyBlockTex[] = dgHeavyBlockTex;
#define dgHeavyBlockEntirePillarDL "__OTR__objects/object_heavy_object/gHeavyBlockEntirePillarDL"
static const ALIGN_ASSET(2) char gHeavyBlockEntirePillarDL[] = dgHeavyBlockEntirePillarDL;
#define dgHeavyBlockBigPieceDL "__OTR__objects/object_heavy_object/gHeavyBlockBigPieceDL"
static const ALIGN_ASSET(2) char gHeavyBlockBigPieceDL[] = dgHeavyBlockBigPieceDL;
#define dgHeavyBlockSmallPieceDL "__OTR__objects/object_heavy_object/gHeavyBlockSmallPieceDL"
static const ALIGN_ASSET(2) char gHeavyBlockSmallPieceDL[] = dgHeavyBlockSmallPieceDL;
#define dgHeavyBlockCol "__OTR__objects/object_heavy_object/gHeavyBlockCol"
static const ALIGN_ASSET(2) char gHeavyBlockCol[] = dgHeavyBlockCol;