Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,65 +1,30 @@
#pragma once
#define dgGiBulletBagColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagColorDL[] = dgGiBulletBagColorDL;
#else
static const char gGiBulletBagColorDL[] __attribute__((aligned (2))) = dgGiBulletBagColorDL;
#endif
#define dgGiBulletBag50ColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50ColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBag50ColorDL[] = dgGiBulletBag50ColorDL;
#else
static const char gGiBulletBag50ColorDL[] __attribute__((aligned (2))) = dgGiBulletBag50ColorDL;
#endif
#define dgGiBulletBagStringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagStringColorDL[] = dgGiBulletBagStringColorDL;
#else
static const char gGiBulletBagStringColorDL[] __attribute__((aligned (2))) = dgGiBulletBagStringColorDL;
#endif
#define dgGiBulletBag50StringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50StringColorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBag50StringColorDL[] = dgGiBulletBag50StringColorDL;
#else
static const char gGiBulletBag50StringColorDL[] __attribute__((aligned (2))) = dgGiBulletBag50StringColorDL;
#endif
#define dgGiBulletBagDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagDL[] = dgGiBulletBagDL;
#else
static const char gGiBulletBagDL[] __attribute__((aligned (2))) = dgGiBulletBagDL;
#endif
#define dgGiBulletBagStringDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagStringDL[] = dgGiBulletBagStringDL;
#else
static const char gGiBulletBagStringDL[] __attribute__((aligned (2))) = dgGiBulletBagStringDL;
#endif
#define dgGiBulletBagWritingDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagWritingDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGiBulletBagWritingDL[] = dgGiBulletBagWritingDL;
#else
static const char gGiBulletBagWritingDL[] __attribute__((aligned (2))) = dgGiBulletBagWritingDL;
#endif
#define dobject_gi_dekupouchTex_000000 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000;
#else
static const char object_gi_dekupouchTex_000000[] __attribute__((aligned (2))) = dobject_gi_dekupouchTex_000000;
#endif
#define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100"
#ifdef _WIN32
static const __declspec(align(2)) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100;
#else
static const char object_gi_dekupouchTex_000100[] __attribute__((aligned (2))) = dobject_gi_dekupouchTex_000100;
#endif
#include "align_asset_macro.h"
#define dgGiBulletBagColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagColorDL"
static const ALIGN_ASSET(2) char gGiBulletBagColorDL[] = dgGiBulletBagColorDL;
#define dgGiBulletBag50ColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50ColorDL"
static const ALIGN_ASSET(2) char gGiBulletBag50ColorDL[] = dgGiBulletBag50ColorDL;
#define dgGiBulletBagStringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringColorDL"
static const ALIGN_ASSET(2) char gGiBulletBagStringColorDL[] = dgGiBulletBagStringColorDL;
#define dgGiBulletBag50StringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50StringColorDL"
static const ALIGN_ASSET(2) char gGiBulletBag50StringColorDL[] = dgGiBulletBag50StringColorDL;
#define dgGiBulletBagDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagDL"
static const ALIGN_ASSET(2) char gGiBulletBagDL[] = dgGiBulletBagDL;
#define dgGiBulletBagStringDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringDL"
static const ALIGN_ASSET(2) char gGiBulletBagStringDL[] = dgGiBulletBagStringDL;
#define dgGiBulletBagWritingDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagWritingDL"
static const ALIGN_ASSET(2) char gGiBulletBagWritingDL[] = dgGiBulletBagWritingDL;
#define dobject_gi_dekupouchTex_000000 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000000"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000;
#define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100;