Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,58 +1,27 @@
#pragma once
#define dgFreezardIntactDL "__OTR__objects/object_fz/gFreezardIntactDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardIntactDL[] = dgFreezardIntactDL;
#else
static const char gFreezardIntactDL[] __attribute__((aligned (2))) = dgFreezardIntactDL;
#endif
#define dgFreezardTopRightHornChippedDL "__OTR__objects/object_fz/gFreezardTopRightHornChippedDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardTopRightHornChippedDL[] = dgFreezardTopRightHornChippedDL;
#else
static const char gFreezardTopRightHornChippedDL[] __attribute__((aligned (2))) = dgFreezardTopRightHornChippedDL;
#endif
#define dgFreezardHeadChippedDL "__OTR__objects/object_fz/gFreezardHeadChippedDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardHeadChippedDL[] = dgFreezardHeadChippedDL;
#else
static const char gFreezardHeadChippedDL[] __attribute__((aligned (2))) = dgFreezardHeadChippedDL;
#endif
#define dgFreezardSteamStartDL "__OTR__objects/object_fz/gFreezardSteamStartDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardSteamStartDL[] = dgFreezardSteamStartDL;
#else
static const char gFreezardSteamStartDL[] __attribute__((aligned (2))) = dgFreezardSteamStartDL;
#endif
#define dgFreezardSteamDL "__OTR__objects/object_fz/gFreezardSteamDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardSteamDL[] = dgFreezardSteamDL;
#else
static const char gFreezardSteamDL[] __attribute__((aligned (2))) = dgFreezardSteamDL;
#endif
#define dgFreezardIceTriangleDL "__OTR__objects/object_fz/gFreezardIceTriangleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardIceTriangleDL[] = dgFreezardIceTriangleDL;
#else
static const char gFreezardIceTriangleDL[] __attribute__((aligned (2))) = dgFreezardIceTriangleDL;
#endif
#define dgFreezardIceRockDL "__OTR__objects/object_fz/gFreezardIceRockDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardIceRockDL[] = dgFreezardIceRockDL;
#else
static const char gFreezardIceRockDL[] __attribute__((aligned (2))) = dgFreezardIceRockDL;
#endif
#define dgFreezardSteamTex "__OTR__objects/object_fz/gFreezardSteamTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFreezardSteamTex[] = dgFreezardSteamTex;
#else
static const char gFreezardSteamTex[] __attribute__((aligned (2))) = dgFreezardSteamTex;
#endif
#include "align_asset_macro.h"
#define dgFreezardIntactDL "__OTR__objects/object_fz/gFreezardIntactDL"
static const ALIGN_ASSET(2) char gFreezardIntactDL[] = dgFreezardIntactDL;
#define dgFreezardTopRightHornChippedDL "__OTR__objects/object_fz/gFreezardTopRightHornChippedDL"
static const ALIGN_ASSET(2) char gFreezardTopRightHornChippedDL[] = dgFreezardTopRightHornChippedDL;
#define dgFreezardHeadChippedDL "__OTR__objects/object_fz/gFreezardHeadChippedDL"
static const ALIGN_ASSET(2) char gFreezardHeadChippedDL[] = dgFreezardHeadChippedDL;
#define dgFreezardSteamStartDL "__OTR__objects/object_fz/gFreezardSteamStartDL"
static const ALIGN_ASSET(2) char gFreezardSteamStartDL[] = dgFreezardSteamStartDL;
#define dgFreezardSteamDL "__OTR__objects/object_fz/gFreezardSteamDL"
static const ALIGN_ASSET(2) char gFreezardSteamDL[] = dgFreezardSteamDL;
#define dgFreezardIceTriangleDL "__OTR__objects/object_fz/gFreezardIceTriangleDL"
static const ALIGN_ASSET(2) char gFreezardIceTriangleDL[] = dgFreezardIceTriangleDL;
#define dgFreezardIceRockDL "__OTR__objects/object_fz/gFreezardIceRockDL"
static const ALIGN_ASSET(2) char gFreezardIceRockDL[] = dgFreezardIceRockDL;
#define dgFreezardSteamTex "__OTR__objects/object_fz/gFreezardSteamTex"
static const ALIGN_ASSET(2) char gFreezardSteamTex[] = dgFreezardSteamTex;