Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,65 +1,30 @@
#pragma once
#define dobject_bxa_DL_000890 "__OTR__objects/object_bxa/object_bxa_DL_000890"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_DL_000890[] = dobject_bxa_DL_000890;
#else
static const char object_bxa_DL_000890[] __attribute__((aligned (2))) = dobject_bxa_DL_000890;
#endif
#define dobject_bxa_Tex_000C40 "__OTR__objects/object_bxa/object_bxa_Tex_000C40"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_000C40[] = dobject_bxa_Tex_000C40;
#else
static const char object_bxa_Tex_000C40[] __attribute__((aligned (2))) = dobject_bxa_Tex_000C40;
#endif
#define dobject_bxa_Tex_001440 "__OTR__objects/object_bxa/object_bxa_Tex_001440"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_001440[] = dobject_bxa_Tex_001440;
#else
static const char object_bxa_Tex_001440[] __attribute__((aligned (2))) = dobject_bxa_Tex_001440;
#endif
#define dobject_bxa_DL_001D80 "__OTR__objects/object_bxa/object_bxa_DL_001D80"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_DL_001D80[] = dobject_bxa_DL_001D80;
#else
static const char object_bxa_DL_001D80[] __attribute__((aligned (2))) = dobject_bxa_DL_001D80;
#endif
#define dobject_bxa_DL_0022F0 "__OTR__objects/object_bxa/object_bxa_DL_0022F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_DL_0022F0[] = dobject_bxa_DL_0022F0;
#else
static const char object_bxa_DL_0022F0[] __attribute__((aligned (2))) = dobject_bxa_DL_0022F0;
#endif
#define dobject_bxa_Tex_0024F0 "__OTR__objects/object_bxa/object_bxa_Tex_0024F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0024F0[] = dobject_bxa_Tex_0024F0;
#else
static const char object_bxa_Tex_0024F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0024F0;
#endif
#define dobject_bxa_Tex_0026F0 "__OTR__objects/object_bxa/object_bxa_Tex_0026F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0026F0[] = dobject_bxa_Tex_0026F0;
#else
static const char object_bxa_Tex_0026F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0026F0;
#endif
#define dobject_bxa_Tex_0027F0 "__OTR__objects/object_bxa/object_bxa_Tex_0027F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0027F0[] = dobject_bxa_Tex_0027F0;
#else
static const char object_bxa_Tex_0027F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0027F0;
#endif
#define dobject_bxa_Tex_0029F0 "__OTR__objects/object_bxa/object_bxa_Tex_0029F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;
#else
static const char object_bxa_Tex_0029F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0029F0;
#endif
#include "align_asset_macro.h"
#define dobject_bxa_DL_000890 "__OTR__objects/object_bxa/object_bxa_DL_000890"
static const ALIGN_ASSET(2) char object_bxa_DL_000890[] = dobject_bxa_DL_000890;
#define dobject_bxa_Tex_000C40 "__OTR__objects/object_bxa/object_bxa_Tex_000C40"
static const ALIGN_ASSET(2) char object_bxa_Tex_000C40[] = dobject_bxa_Tex_000C40;
#define dobject_bxa_Tex_001440 "__OTR__objects/object_bxa/object_bxa_Tex_001440"
static const ALIGN_ASSET(2) char object_bxa_Tex_001440[] = dobject_bxa_Tex_001440;
#define dobject_bxa_DL_001D80 "__OTR__objects/object_bxa/object_bxa_DL_001D80"
static const ALIGN_ASSET(2) char object_bxa_DL_001D80[] = dobject_bxa_DL_001D80;
#define dobject_bxa_DL_0022F0 "__OTR__objects/object_bxa/object_bxa_DL_0022F0"
static const ALIGN_ASSET(2) char object_bxa_DL_0022F0[] = dobject_bxa_DL_0022F0;
#define dobject_bxa_Tex_0024F0 "__OTR__objects/object_bxa/object_bxa_Tex_0024F0"
static const ALIGN_ASSET(2) char object_bxa_Tex_0024F0[] = dobject_bxa_Tex_0024F0;
#define dobject_bxa_Tex_0026F0 "__OTR__objects/object_bxa/object_bxa_Tex_0026F0"
static const ALIGN_ASSET(2) char object_bxa_Tex_0026F0[] = dobject_bxa_Tex_0026F0;
#define dobject_bxa_Tex_0027F0 "__OTR__objects/object_bxa/object_bxa_Tex_0027F0"
static const ALIGN_ASSET(2) char object_bxa_Tex_0027F0[] = dobject_bxa_Tex_0027F0;
#define dobject_bxa_Tex_0029F0 "__OTR__objects/object_bxa/object_bxa_Tex_0029F0"
static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;