Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,86 +1,39 @@
#pragma once
#define dobject_brob_Anim_000290 "__OTR__objects/object_brob/object_brob_Anim_000290"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_000290[] = dobject_brob_Anim_000290;
#else
static const char object_brob_Anim_000290[] __attribute__((aligned (2))) = dobject_brob_Anim_000290;
#endif
#define dobject_brob_DL_0007E0 "__OTR__objects/object_brob/object_brob_DL_0007E0"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_0007E0[] = dobject_brob_DL_0007E0;
#else
static const char object_brob_DL_0007E0[] __attribute__((aligned (2))) = dobject_brob_DL_0007E0;
#endif
#define dobject_brob_DL_000898 "__OTR__objects/object_brob/object_brob_DL_000898"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_000898[] = dobject_brob_DL_000898;
#else
static const char object_brob_DL_000898[] __attribute__((aligned (2))) = dobject_brob_DL_000898;
#endif
#define dobject_brob_DL_0009D0 "__OTR__objects/object_brob/object_brob_DL_0009D0"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_0009D0[] = dobject_brob_DL_0009D0;
#else
static const char object_brob_DL_0009D0[] __attribute__((aligned (2))) = dobject_brob_DL_0009D0;
#endif
#define dobject_brob_DL_000AE8 "__OTR__objects/object_brob/object_brob_DL_000AE8"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_000AE8[] = dobject_brob_DL_000AE8;
#else
static const char object_brob_DL_000AE8[] __attribute__((aligned (2))) = dobject_brob_DL_000AE8;
#endif
#define dobject_brob_DL_000C00 "__OTR__objects/object_brob/object_brob_DL_000C00"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_000C00[] = dobject_brob_DL_000C00;
#else
static const char object_brob_DL_000C00[] __attribute__((aligned (2))) = dobject_brob_DL_000C00;
#endif
#define dobject_brob_Tex_000D48 "__OTR__objects/object_brob/object_brob_Tex_000D48"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Tex_000D48[] = dobject_brob_Tex_000D48;
#else
static const char object_brob_Tex_000D48[] __attribute__((aligned (2))) = dobject_brob_Tex_000D48;
#endif
#define dobject_brob_Skel_0015D8 "__OTR__objects/object_brob/object_brob_Skel_0015D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Skel_0015D8[] = dobject_brob_Skel_0015D8;
#else
static const char object_brob_Skel_0015D8[] __attribute__((aligned (2))) = dobject_brob_Skel_0015D8;
#endif
#define dobject_brob_Anim_001678 "__OTR__objects/object_brob/object_brob_Anim_001678"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_001678[] = dobject_brob_Anim_001678;
#else
static const char object_brob_Anim_001678[] __attribute__((aligned (2))) = dobject_brob_Anim_001678;
#endif
#define dobject_brob_Anim_001750 "__OTR__objects/object_brob/object_brob_Anim_001750"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_001750[] = dobject_brob_Anim_001750;
#else
static const char object_brob_Anim_001750[] __attribute__((aligned (2))) = dobject_brob_Anim_001750;
#endif
#define dobject_brob_Anim_001958 "__OTR__objects/object_brob/object_brob_Anim_001958"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_001958[] = dobject_brob_Anim_001958;
#else
static const char object_brob_Anim_001958[] __attribute__((aligned (2))) = dobject_brob_Anim_001958;
#endif
#define dobject_brob_Col_001A70 "__OTR__objects/object_brob/object_brob_Col_001A70"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Col_001A70[] = dobject_brob_Col_001A70;
#else
static const char object_brob_Col_001A70[] __attribute__((aligned (2))) = dobject_brob_Col_001A70;
#endif
#include "align_asset_macro.h"
#define dobject_brob_Anim_000290 "__OTR__objects/object_brob/object_brob_Anim_000290"
static const ALIGN_ASSET(2) char object_brob_Anim_000290[] = dobject_brob_Anim_000290;
#define dobject_brob_DL_0007E0 "__OTR__objects/object_brob/object_brob_DL_0007E0"
static const ALIGN_ASSET(2) char object_brob_DL_0007E0[] = dobject_brob_DL_0007E0;
#define dobject_brob_DL_000898 "__OTR__objects/object_brob/object_brob_DL_000898"
static const ALIGN_ASSET(2) char object_brob_DL_000898[] = dobject_brob_DL_000898;
#define dobject_brob_DL_0009D0 "__OTR__objects/object_brob/object_brob_DL_0009D0"
static const ALIGN_ASSET(2) char object_brob_DL_0009D0[] = dobject_brob_DL_0009D0;
#define dobject_brob_DL_000AE8 "__OTR__objects/object_brob/object_brob_DL_000AE8"
static const ALIGN_ASSET(2) char object_brob_DL_000AE8[] = dobject_brob_DL_000AE8;
#define dobject_brob_DL_000C00 "__OTR__objects/object_brob/object_brob_DL_000C00"
static const ALIGN_ASSET(2) char object_brob_DL_000C00[] = dobject_brob_DL_000C00;
#define dobject_brob_Tex_000D48 "__OTR__objects/object_brob/object_brob_Tex_000D48"
static const ALIGN_ASSET(2) char object_brob_Tex_000D48[] = dobject_brob_Tex_000D48;
#define dobject_brob_Skel_0015D8 "__OTR__objects/object_brob/object_brob_Skel_0015D8"
static const ALIGN_ASSET(2) char object_brob_Skel_0015D8[] = dobject_brob_Skel_0015D8;
#define dobject_brob_Anim_001678 "__OTR__objects/object_brob/object_brob_Anim_001678"
static const ALIGN_ASSET(2) char object_brob_Anim_001678[] = dobject_brob_Anim_001678;
#define dobject_brob_Anim_001750 "__OTR__objects/object_brob/object_brob_Anim_001750"
static const ALIGN_ASSET(2) char object_brob_Anim_001750[] = dobject_brob_Anim_001750;
#define dobject_brob_Anim_001958 "__OTR__objects/object_brob/object_brob_Anim_001958"
static const ALIGN_ASSET(2) char object_brob_Anim_001958[] = dobject_brob_Anim_001958;
#define dobject_brob_Col_001A70 "__OTR__objects/object_brob/object_brob_Col_001A70"
static const ALIGN_ASSET(2) char object_brob_Col_001A70[] = dobject_brob_Col_001A70;