Simplify Asset Headers (#2474)
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@@ -1,37 +1,18 @@
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#pragma once
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#define dsTransCircleNormalTex "__OTR__code/z_fbdemo_circle/sTransCircleNormalTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTransCircleNormalTex[] = dsTransCircleNormalTex;
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#else
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static const char sTransCircleNormalTex[] __attribute__((aligned (2))) = dsTransCircleNormalTex;
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#endif
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#define dsTransCircleWaveTex "__OTR__code/z_fbdemo_circle/sTransCircleWaveTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTransCircleWaveTex[] = dsTransCircleWaveTex;
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#else
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static const char sTransCircleWaveTex[] __attribute__((aligned (2))) = dsTransCircleWaveTex;
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#endif
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#define dsTransCircleRippleTex "__OTR__code/z_fbdemo_circle/sTransCircleRippleTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTransCircleRippleTex[] = dsTransCircleRippleTex;
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#else
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static const char sTransCircleRippleTex[] __attribute__((aligned (2))) = dsTransCircleRippleTex;
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#endif
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#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
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#else
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static const char sTransCircleStarburstTex[] __attribute__((aligned (2))) = dsTransCircleStarburstTex;
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#endif
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#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
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#ifdef _WIN32
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static const __declspec(align(2)) char sCircleWipeVtx[] = dsCircleWipeVtx;
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#else
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static const char sCircleWipeVtx[] __attribute__((aligned (2))) = dsCircleWipeVtx;
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#endif
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#include "align_asset_macro.h"
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#define dsTransCircleNormalTex "__OTR__code/z_fbdemo_circle/sTransCircleNormalTex"
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static const ALIGN_ASSET(2) char sTransCircleNormalTex[] = dsTransCircleNormalTex;
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#define dsTransCircleWaveTex "__OTR__code/z_fbdemo_circle/sTransCircleWaveTex"
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static const ALIGN_ASSET(2) char sTransCircleWaveTex[] = dsTransCircleWaveTex;
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#define dsTransCircleRippleTex "__OTR__code/z_fbdemo_circle/sTransCircleRippleTex"
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static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTex;
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#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
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static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
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#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
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static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx;
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@@ -1,16 +1,9 @@
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#pragma once
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#define dsTriforceWipeDL "__OTR__code/z_fbdemo_triforce/sTriforceWipeDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTriforceWipeDL[] = dsTriforceWipeDL;
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#else
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static const char sTriforceWipeDL[] __attribute__((aligned (2))) = dsTriforceWipeDL;
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#endif
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#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx"
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#ifdef _WIN32
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static const __declspec(align(2)) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
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#else
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static const char sTriforceWipeVtx[] __attribute__((aligned (2))) = dsTriforceWipeVtx;
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#endif
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#include "align_asset_macro.h"
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#define dsTriforceWipeDL "__OTR__code/z_fbdemo_triforce/sTriforceWipeDL"
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static const ALIGN_ASSET(2) char sTriforceWipeDL[] = dsTriforceWipeDL;
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#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx"
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static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
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@@ -1,16 +1,9 @@
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#pragma once
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#define dsWipe1Vtx "__OTR__code/z_fbdemo_wipe1/sWipe1Vtx"
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#ifdef _WIN32
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static const __declspec(align(2)) char sWipe1Vtx[] = dsWipe1Vtx;
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#else
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static const char sWipe1Vtx[] __attribute__((aligned (2))) = dsWipe1Vtx;
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#endif
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#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char sWipe1Tex[] = dsWipe1Tex;
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#else
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static const char sWipe1Tex[] __attribute__((aligned (2))) = dsWipe1Tex;
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#endif
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#include "align_asset_macro.h"
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#define dsWipe1Vtx "__OTR__code/z_fbdemo_wipe1/sWipe1Vtx"
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static const ALIGN_ASSET(2) char sWipe1Vtx[] = dsWipe1Vtx;
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#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex"
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static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex;
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