Add Fireproof Deku Shield cheat (#440)
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@@ -3707,7 +3707,7 @@ s32 func_8083816C(s32 arg0) {
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}
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void func_8083819C(Player* this, GlobalContext* globalCtx) {
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if (this->currentShield == PLAYER_SHIELD_DEKU) {
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if (this->currentShield == PLAYER_SHIELD_DEKU && (CVar_GetS32("gFireproofDekuShield", 0) == 0)) {
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Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_ITEM_SHIELD, this->actor.world.pos.x,
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this->actor.world.pos.y, this->actor.world.pos.z, 0, 0, 0, 1);
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Inventory_DeleteEquipment(globalCtx, EQUIP_SHIELD);
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