Implement patches for authentic texture overflows (#2737)

* implement dlist patching for authentic texture overflows

* add overflow patch to deku stick; move toggle
This commit is contained in:
Adam Bird
2023-04-23 19:42:59 -04:00
committed by GitHub
parent 5324dfae67
commit d0041d28ea
12 changed files with 246 additions and 0 deletions

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@@ -20,6 +20,9 @@ static const ALIGN_ASSET(2) char gBottleGlassTex[] = dgBottleGlassTex;
#define dgDekuStickTex "__OTR__objects/gameplay_keep/gDekuStickTex"
static const ALIGN_ASSET(2) char gDekuStickTex[] = dgDekuStickTex;
#define dgDekuStickOverflowTex "__OTR__objects/gameplay_keep/gDekuStickOverflowTex"
static const ALIGN_ASSET(2) char gDekuStickOverflowTex[] = dgDekuStickOverflowTex;
#define dgLinkHairTex "__OTR__objects/gameplay_keep/gLinkHairTex"
static const ALIGN_ASSET(2) char gLinkHairTex[] = dgLinkHairTex;
@@ -2375,6 +2378,9 @@ static const ALIGN_ASSET(2) char gEffUnknown11Tex[] = dgEffUnknown11Tex;
#define dgEffUnknown12Tex "__OTR__objects/gameplay_keep/gEffUnknown12Tex"
static const ALIGN_ASSET(2) char gEffUnknown12Tex[] = dgEffUnknown12Tex;
#define dgEffUnknown12OverflowTex "__OTR__objects/gameplay_keep/gEffUnknown12OverflowTex"
static const ALIGN_ASSET(2) char gEffUnknown12OverflowTex[] = dgEffUnknown12OverflowTex;
#define dgUnknownWoodBoardTex "__OTR__objects/gameplay_keep/gUnknownWoodBoardTex"
static const ALIGN_ASSET(2) char gUnknownWoodBoardTex[] = dgUnknownWoodBoardTex;