Rando cleanup (#3157)

* Remove 3drando setting descriptions

* Remove 3drando cosmetics

* Remove part of 3drando's menu

* Remove 3drando's music & sfx randomizers

* Remove 3drando's patch system

* Remove 3drando's citra logging

* Remove some of 3drando's custom messages

Some can't be removed (like the ganon la hint) as they are used

* Remove useless params in item_location.cpp

These types of SpoilerCollectionCheck just checked the rand inf corresponding to check and ignored the scene & flags params.

* Remove 3drando's unused check categories

* Remove some of 3drando's menu system

* Remove 3drando's preset system

* Remove some unused settings code

* Remove some unused settings

* Remove some unused ItemLocation params

* Remove SpoilerCollectionCheck::Fishing param
This commit is contained in:
Pepe20129
2023-09-10 19:46:35 +02:00
committed by GitHub
parent 5cf0eeef52
commit ccc933c59a
38 changed files with 1203 additions and 7570 deletions

View File

@@ -13,7 +13,6 @@
#include "hint_list.hpp"
#include "entrance.hpp"
#include "shops.hpp"
#include "debug.hpp"
#include <vector>
#include <list>
@@ -917,7 +916,6 @@ void VanillaFill() {
//Finish up
CreateItemOverrides();
CreateEntranceOverrides();
CreateAlwaysIncludedMessages();
CreateWarpSongTexts();
}
@@ -1072,7 +1070,6 @@ int Fill() {
printf("Done");
CreateItemOverrides();
CreateEntranceOverrides();
CreateAlwaysIncludedMessages();
if (GossipStoneHints.IsNot(HINTS_NO_HINTS)) {
printf("\x1b[10;10HCreating Hints...");
CreateAllHints();
@@ -1081,7 +1078,7 @@ int Fill() {
if (ShuffleMerchants.Is(SHUFFLEMERCHANTS_HINTS)) {
CreateMerchantsHints();
}
//Always execute ganon hint generation for the funny line
//Always execute ganon hint generation for the funny line
CreateGanonText();
CreateAltarText();
CreateDampesDiaryText();