update lus (#1965)
* update lus * rename things to fix build Co-authored-by: briaguya <briaguya@alice>
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@@ -828,11 +828,11 @@ void GetItem_DrawGenericMusicNote(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, __FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
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gsDPSetGrayscaleColor(POLY_XLU_DISP++, colors[color_slot][0], colors[color_slot][1], colors[color_slot][2], 255);
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gsSPGrayscale(POLY_XLU_DISP++, true);
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gDPSetGrayscaleColor(POLY_XLU_DISP++, colors[color_slot][0], colors[color_slot][1], colors[color_slot][2], 255);
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gSPGrayscale(POLY_XLU_DISP++, true);
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func_80093D18(play->state.gfxCtx);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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gsSPGrayscale(POLY_XLU_DISP++, false);
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gSPGrayscale(POLY_XLU_DISP++, false);
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CLOSE_DISPS(play->state.gfxCtx);
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}
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@@ -1380,7 +1380,7 @@ void Play_Draw(PlayState* play) {
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gfxP = Graph_GfxPlusOne(sp1CC);
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gSPDisplayList(OVERLAY_DISP++, gfxP);
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gsSPGrayscale(gfxP++, false);
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gSPGrayscale(gfxP++, false);
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if ((play->transitionMode == 3) || (play->transitionMode == 11) ||
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(play->transitionCtx.transitionType >= 56)) {
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@@ -1398,8 +1398,8 @@ void Play_Draw(PlayState* play) {
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TransitionFade_Draw(&play->transitionFade, &gfxP);
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if (D_801614B0.a > 0) {
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gsDPSetGrayscaleColor(gfxP++, D_801614B0.r, D_801614B0.g, D_801614B0.b, D_801614B0.a);
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gsSPGrayscale(gfxP++, true);
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gDPSetGrayscaleColor(gfxP++, D_801614B0.r, D_801614B0.g, D_801614B0.b, D_801614B0.a);
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gSPGrayscale(gfxP++, true);
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}
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gSPEndDisplayList(gfxP++);
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