Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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@@ -1625,6 +1625,8 @@ void func_80091A24(GlobalContext* globalCtx, void* seg04, void* seg06, SkelAnime
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POLY_XLU_DISP = ohNo;
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}
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POLY_OPA_DISP = Gameplay_SetFog(globalCtx, POLY_OPA_DISP++);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 3288);
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}
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