Added support for multiple game versions (#107)

* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
This commit is contained in:
Nicholas Estelami
2022-03-31 19:42:44 -04:00
committed by GitHub
parent 572e9fb9d0
commit c80f9fbd57
1203 changed files with 30620 additions and 501 deletions

View File

@@ -0,0 +1,246 @@
<Root>
<File Name="vr_ALVR_static">
<Texture Name="gMarketPotionShopBgTex" OutName="market_potion_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gMarketPotionShop2BgTex" OutName="market_potion_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_ALVR_pal_static">
<Texture Name="gMarketPotionShopBgTlut" OutName="market_potion_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMarketPotionShopBg2Tlut" OutName="market_potion_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_DGVR_static">
<Texture Name="gKakPotionShopBgTex" OutName="kak_potion_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gKakPotionShop2BgTex" OutName="kak_potion_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_DGVR_pal_static">
<Texture Name="gKakPotionShopBgTlut" OutName="kak_potion_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gKakPotionShopBg2Tlut" OutName="kak_potion_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_FCVR_static">
<Texture Name="gMaskShopBgTex" OutName="mask_shopp" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gMaskShop2BgTex" OutName="mask_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_FCVR_pal_static">
<Texture Name="gMaskShopBgTlut" OutName="mask_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMaskShopBg2Tlut" OutName="mask_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_GLVR_static">
<Texture Name="gGoronShopBgTex" OutName="goron_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gGoronShop2BgTex" OutName="goron_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_GLVR_pal_static">
<Texture Name="gGoronShopBgTlut" OutName="goron_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gGoronShopBg2Tlut" OutName="goron_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_IPVR_static">
<Texture Name="gRichardsHouseBgTex" OutName="richards_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gRichardsHouse2BgTex" OutName="richards_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gRichardsHouse3BgTex" OutName="richards_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gRichardsHouse4BgTex" OutName="richards_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_IPVR_pal_static">
<Texture Name="gRichardsHouseBgTlut" OutName="richards_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gRichardsHouseBg2Tlut" OutName="richards_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gRichardsHouseBg3Tlut" OutName="richards_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gRichardsHouseBg4Tlut" OutName="richards_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_K3VR_static">
<Texture Name="gHouseOfTwinsBgTex" OutName="house_of_twins" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gHouseOfTwins2BgTex" OutName="house_of_twins2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gHouseOfTwins3BgTex" OutName="house_of_twins3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
</File>
<File Name="vr_K3VR_pal_static">
<Texture Name="gHouseOfTwinsBgTlut" OutName="house_of_twins_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gHouseOfTwinsBg2Tlut" OutName="house_of_twins2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gHouseOfTwinsBg3Tlut" OutName="house_of_twins3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
</File>
<File Name="vr_K4VR_static">
<Texture Name="gMidosHouseBgTex" OutName="midos_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gMidosHouse2BgTex" OutName="midos_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gMidosHouse3BgTex" OutName="midos_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
</File>
<File Name="vr_K4VR_pal_static">
<Texture Name="gMidosHouseBgTlut" OutName="midos_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMidosHouseBg2Tlut" OutName="midos_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gMidosHouseBg3Tlut" OutName="midos_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
</File>
<File Name="vr_K5VR_static">
<Texture Name="gSariasHouseBgTex" OutName="sarias_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gSariasHouse2BgTex" OutName="sarias_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gSariasHouse3BgTex" OutName="sarias_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
</File>
<File Name="vr_K5VR_pal_static">
<Texture Name="gSariasHouseBgTlut" OutName="sarias_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gSariasHouseBg2Tlut" OutName="sarias_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gSariasHouseBg3Tlut" OutName="sarias_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
</File>
<File Name="vr_KHVR_static">
<Texture Name="gKnowItAllBrosHouseBgTex" OutName="know_it_all_bros_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gKnowItAllBrosHouse2BgTex" OutName="know_it_all_bros_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gKnowItAllBrosHouse3BgTex" OutName="know_it_all_bros_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gKnowItAllBrosHouse4BgTex" OutName="know_it_all_bros_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_KHVR_pal_static">
<Texture Name="gKnowItAllBrosHouseBgTlut" OutName="know_it_all_bros_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gKnowItAllBrosHouseBg2Tlut" OutName="know_it_all_bros_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gKnowItAllBrosHouseBg3Tlut" OutName="know_it_all_bros_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gKnowItAllBrosHouseBg4Tlut" OutName="know_it_all_bros_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_KKRVR_static">
<Texture Name="gCarpentersHouseBgTex" OutName="carpenters_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gCarpentersHouse2BgTex" OutName="carpenters_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gCarpentersHouse3BgTex" OutName="carpenters_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gCarpentersHouse4BgTex" OutName="carpenters_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_KKRVR_pal_static">
<Texture Name="gCarpentersHouseBgTlut" OutName="carpenters_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gCarpentersHouseBg2Tlut" OutName="carpenters_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gCarpentersHouseBg3Tlut" OutName="carpenters_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gCarpentersHouseBg4Tlut" OutName="carpenters_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_KR3VR_static">
<Texture Name="gBackAlleyHouseBgTex" OutName="back_alley_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gBackAlleyHouse2BgTex" OutName="back_alley_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gBackAlleyHouse3BgTex" OutName="back_alley_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
</File>
<File Name="vr_KR3VR_pal_static">
<Texture Name="gBackAlleyHouseBgTlut" OutName="back_alley_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gBackAlleyHouseBg2Tlut" OutName="back_alley_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gBackAlleyHouseBg3Tlut" OutName="back_alley_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
</File>
<File Name="vr_KSVR_static">
<Texture Name="gKokiriShopBgTex" OutName="kokiri_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gKokiriShop2BgTex" OutName="kokiri_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_KSVR_pal_static">
<Texture Name="gKokiriShopBgTlut" OutName="kokiri_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gKokiriShopBg2Tlut" OutName="kokiri_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_LBVR_static">
<Texture Name="gCowHouseBgTex" OutName="cow_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gCowHouse2BgTex" OutName="cow_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gCowHouse3BgTex" OutName="cow_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gCowHouse4BgTex" OutName="cow_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_LBVR_pal_static">
<Texture Name="gCowHouseBgTlut" OutName="cow_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gCowHouseBg2Tlut" OutName="cow_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gCowHouseBg3Tlut" OutName="cow_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gCowHouseBg4Tlut" OutName="cow_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_LHVR_static">
<Texture Name="gLinksHouseBgTex" OutName="links_house" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gLinksHouse2BgTex" OutName="links_house2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gLinksHouse3BgTex" OutName="links_house3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gLinksHouse4BgTex" OutName="links_house4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_LHVR_pal_static">
<Texture Name="gLinksHouseBgTlut" OutName="links_house_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gLinksHouseBg2Tlut" OutName="links_house2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gLinksHouseBg3Tlut" OutName="links_house3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gLinksHouseBg4Tlut" OutName="links_house4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_MDVR_static">
<Texture Name="gMarketDayBgTex" OutName="market_day" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gMarketDay2BgTex" OutName="market_day2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gMarketDay3BgTex" OutName="market_day3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gMarketDay4BgTex" OutName="market_day4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_MDVR_pal_static">
<Texture Name="gMarketDayBgTlut" OutName="market_day_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMarketDayBg2Tlut" OutName="market_day2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gMarketDayBg3Tlut" OutName="market_day3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gMarketDayBg4Tlut" OutName="market_day4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_MNVR_static">
<Texture Name="gMarketNightBgTex" OutName="market_night" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gMarketNight2BgTex" OutName="market_night2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gMarketNight3BgTex" OutName="market_night3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gMarketNight4BgTex" OutName="market_night4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_MNVR_pal_static">
<Texture Name="gMarketNightBgTlut" OutName="market_night_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMarketNightBg2Tlut" OutName="market_night2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gMarketNightBg3Tlut" OutName="market_night3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gMarketNightBg4Tlut" OutName="market_night4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_MLVR_static">
<Texture Name="gStableBgTex" OutName="stable" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gStable2BgTex" OutName="stable2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gStable3BgTex" OutName="stable3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gStable4BgTex" OutName="stable4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_MLVR_pal_static">
<Texture Name="gStableBgTlut" OutName="stable_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gStableBg2Tlut" OutName="stable2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gStableBg3Tlut" OutName="stable3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gStableBg4Tlut" OutName="stable4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_NSVR_static">
<Texture Name="gBombchuShopBgTex" OutName="bombchu_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gBombchuShop2BgTex" OutName="bombchu_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_NSVR_pal_static">
<Texture Name="gBombchuShopBgTlut" OutName="bombchu_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gBombchuShopBg2Tlut" OutName="bombchu_shop2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_RUVR_static">
<Texture Name="gMarketRuinsBgTex" OutName="market_ruins" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gMarketRuins2BgTex" OutName="market_ruins2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gMarketRuins3BgTex" OutName="market_ruins3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
<Texture Name="gMarketRuins4BgTex" OutName="market_ruins4" Format="ci8" Width="256" Height="256" Offset="0x30000"/>
</File>
<File Name="vr_RUVR_pal_static">
<Texture Name="gMarketRuinsBgTlut" OutName="market_ruins_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMarketRuinsBg2Tlut" OutName="market_ruins2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gMarketRuinsBg3Tlut" OutName="market_ruins3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gMarketRuinsBg4Tlut" OutName="market_ruins4_tlut" Format="rgba16" Width="16" Height="16" Offset="0x600"/>
</File>
<File Name="vr_SP1a_static">
<Texture Name="gBazaarBgTex" OutName="bazaar" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gBazaar2BgTex" OutName="bazaar2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_SP1a_pal_static">
<Texture Name="gBazaarBgTlut" OutName="bazaar_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gBazaarBg2Tlut" OutName="bazaar2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
<File Name="vr_TTVR_static">
<Texture Name="gCarpentersTentBgTex" OutName="carpenters_tent" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gCarpentersTent2BgTex" OutName="carpenters_tent2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
<Texture Name="gCarpentersTent3BgTex" OutName="carpenters_tent3" Format="ci8" Width="256" Height="256" Offset="0x20000"/>
</File>
<File Name="vr_TTVR_pal_static">
<Texture Name="gCarpentersTentBgTlut" OutName="carpenters_tent_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gCarpentersTentBg2Tlut" OutName="carpenters_tent2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gCarpentersTentBg3Tlut" OutName="carpenters_tent3_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400"/>
</File>
<File Name="vr_ZRVR_static">
<Texture Name="gZoraShopBgTex" OutName="zora_shop" Format="ci8" Width="256" Height="256" Offset="0x0"/>
<Texture Name="gZoraShop2BgTex" OutName="zora_shop2" Format="ci8" Width="256" Height="256" Offset="0x10000"/>
</File>
<File Name="vr_ZRVR_pal_static">
<Texture Name="gZoraShopBgTlut" OutName="zora_shop_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gZoraShopBg2Tlut" OutName="zora_shop_tlut2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
</File>
</Root>

View File

@@ -0,0 +1,91 @@
<Root>
<File Name="do_action_static" Segment="7">
<Texture Name="gAttackDoActionENGTex" OutName="attack_eng" Format="ia4" Width="48" Height="16" Offset="0x0"/>
<Texture Name="gCheckDoActionENGTex" OutName="check_eng" Format="ia4" Width="48" Height="16" Offset="0x180"/>
<Texture Name="gEnterDoActionENGTex" OutName="enter_eng" Format="ia4" Width="48" Height="16" Offset="0x300"/>
<Texture Name="gReturnDoActionENGTex" OutName="return_eng" Format="ia4" Width="48" Height="16" Offset="0x480"/>
<Texture Name="gOpenDoActionENGTex" OutName="open_eng" Format="ia4" Width="48" Height="16" Offset="0x600"/>
<Texture Name="gJumpDoActionENGTex" OutName="jump_eng" Format="ia4" Width="48" Height="16" Offset="0x780"/>
<Texture Name="gDecideDoActionENGTex" OutName="decide_eng" Format="ia4" Width="48" Height="16" Offset="0x900"/>
<Texture Name="gDiveDoActionENGTex" OutName="dive_eng" Format="ia4" Width="48" Height="16" Offset="0xA80"/>
<Texture Name="gFasterDoActionENGTex" OutName="faster_eng" Format="ia4" Width="48" Height="16" Offset="0xC00"/>
<Texture Name="gThrowDoActionENGTex" OutName="throw_eng" Format="ia4" Width="48" Height="16" Offset="0xD80"/>
<Texture Name="gUnusedNaviDoActionENGTex" OutName="navi_unused_eng" Format="i4" Width="48" Height="16" Offset="0xF00"/>
<Texture Name="gClimbDoActionENGTex" OutName="climb_eng" Format="ia4" Width="48" Height="16" Offset="0x1080"/>
<Texture Name="gDropDoActionENGTex" OutName="drop_eng" Format="ia4" Width="48" Height="16" Offset="0x1200"/>
<Texture Name="gDownDoActionENGTex" OutName="down_eng" Format="ia4" Width="48" Height="16" Offset="0x1380"/>
<Texture Name="gSaveDoActionENGTex" OutName="save_eng" Format="ia4" Width="48" Height="16" Offset="0x1500"/>
<Texture Name="gSpeakDoActionENGTex" OutName="speak_eng" Format="ia4" Width="48" Height="16" Offset="0x1680"/>
<Texture Name="gNextDoActionENGTex" OutName="next_eng" Format="ia4" Width="48" Height="16" Offset="0x1800"/>
<Texture Name="gGrabDoActionENGTex" OutName="grab_eng" Format="ia4" Width="48" Height="16" Offset="0x1980"/>
<Texture Name="gStopDoActionENGTex" OutName="stop_eng" Format="ia4" Width="48" Height="16" Offset="0x1B00"/>
<Texture Name="gPutAwayDoActionENGTex" OutName="put_away_eng" Format="ia4" Width="48" Height="16" Offset="0x1C80"/>
<Texture Name="gReelDoActionENGTex" OutName="reel_eng" Format="ia4" Width="48" Height="16" Offset="0x1E00"/>
<Texture Name="gNum1DoActionENGTex" OutName="num_1_eng" Format="ia4" Width="48" Height="16" Offset="0x1F80"/>
<Texture Name="gNum2DoActionENGTex" OutName="num_2_eng" Format="ia4" Width="48" Height="16" Offset="0x2100"/>
<Texture Name="gNum3DoActionENGTex" OutName="num_3_eng" Format="ia4" Width="48" Height="16" Offset="0x2280"/>
<Texture Name="gNum4DoActionENGTex" OutName="num_4_eng" Format="ia4" Width="48" Height="16" Offset="0x2400"/>
<Texture Name="gNum5DoActionENGTex" OutName="num_5_eng" Format="ia4" Width="48" Height="16" Offset="0x2580"/>
<Texture Name="gNum6DoActionENGTex" OutName="num_6_eng" Format="ia4" Width="48" Height="16" Offset="0x2700"/>
<Texture Name="gNum7DoActionENGTex" OutName="num_7_eng" Format="ia4" Width="48" Height="16" Offset="0x2880"/>
<Texture Name="gNum8DoActionENGTex" OutName="num_8_eng" Format="ia4" Width="48" Height="16" Offset="0x2A00"/>
<Texture Name="gAttackDoActionGERTex" OutName="attack_ger" Format="ia4" Width="48" Height="16" Offset="0x2B80"/>
<Texture Name="gCheckDoActionGERTex" OutName="check_ger" Format="ia4" Width="48" Height="16" Offset="0x2D00"/>
<Texture Name="gEnterDoActionGERTex" OutName="enter_ger" Format="ia4" Width="48" Height="16" Offset="0x2E80"/>
<Texture Name="gReturnDoActionGERTex" OutName="return_ger" Format="ia4" Width="48" Height="16" Offset="0x3000"/>
<Texture Name="gOpenDoActionGERTex" OutName="open_ger" Format="ia4" Width="48" Height="16" Offset="0x3180"/>
<Texture Name="gJumpDoActionGERTex" OutName="jump_ger" Format="ia4" Width="48" Height="16" Offset="0x3300"/>
<Texture Name="gDecideDoActionGERTex" OutName="decide_ger" Format="ia4" Width="48" Height="16" Offset="0x3480"/>
<Texture Name="gDiveDoActionGERTex" OutName="dive_ger" Format="ia4" Width="48" Height="16" Offset="0x3600"/>
<Texture Name="gFasterDoActionGERTex" OutName="faster_ger" Format="ia4" Width="48" Height="16" Offset="0x3780"/>
<Texture Name="gThrowDoActionGERTex" OutName="throw_ger" Format="ia4" Width="48" Height="16" Offset="0x3900"/>
<Texture Name="gUnusedNaviDoActionGERTex" OutName="navi_unused_ger" Format="i4" Width="48" Height="16" Offset="0x3A80"/>
<Texture Name="gClimbDoActionGERTex" OutName="climb_ger" Format="ia4" Width="48" Height="16" Offset="0x3C00"/>
<Texture Name="gDropDoActionGERTex" OutName="drop_ger" Format="ia4" Width="48" Height="16" Offset="0x3D80"/>
<Texture Name="gDownDoActionGERTex" OutName="down_ger" Format="ia4" Width="48" Height="16" Offset="0x3F00"/>
<Texture Name="gSaveDoActionGERTex" OutName="save_ger" Format="ia4" Width="48" Height="16" Offset="0x4080"/>
<Texture Name="gSpeakDoActionGERTex" OutName="speak_ger" Format="ia4" Width="48" Height="16" Offset="0x4200"/>
<Texture Name="gNextDoActionGERTex" OutName="next_ger" Format="ia4" Width="48" Height="16" Offset="0x4380"/>
<Texture Name="gGrabDoActionGERTex" OutName="grab_ger" Format="ia4" Width="48" Height="16" Offset="0x4500"/>
<Texture Name="gStopDoActionGERTex" OutName="stop_ger" Format="ia4" Width="48" Height="16" Offset="0x4680"/>
<Texture Name="gPutAwayDoActionGERTex" OutName="put_away_ger" Format="ia4" Width="48" Height="16" Offset="0x4800"/>
<Texture Name="gReelDoActionGERTex" OutName="reel_ger" Format="ia4" Width="48" Height="16" Offset="0x4980"/>
<Texture Name="gNum1DoActionGERTex" OutName="num_1_ger" Format="ia4" Width="48" Height="16" Offset="0x4B00"/>
<Texture Name="gNum2DoActionGERTex" OutName="num_2_ger" Format="ia4" Width="48" Height="16" Offset="0x4C80"/>
<Texture Name="gNum3DoActionGERTex" OutName="num_3_ger" Format="ia4" Width="48" Height="16" Offset="0x4E00"/>
<Texture Name="gNum4DoActionGERTex" OutName="num_4_ger" Format="ia4" Width="48" Height="16" Offset="0x4F80"/>
<Texture Name="gNum5DoActionGERTex" OutName="num_5_ger" Format="ia4" Width="48" Height="16" Offset="0x5100"/>
<Texture Name="gNum6DoActionGERTex" OutName="num_6_ger" Format="ia4" Width="48" Height="16" Offset="0x5280"/>
<Texture Name="gNum7DoActionGERTex" OutName="num_7_ger" Format="ia4" Width="48" Height="16" Offset="0x5400"/>
<Texture Name="gNum8DoActionGERTex" OutName="num_8_ger" Format="ia4" Width="48" Height="16" Offset="0x5580"/>
<Texture Name="gAttackDoActionFRATex" OutName="attack_fra" Format="ia4" Width="48" Height="16" Offset="0x5700"/>
<Texture Name="gCheckDoActionFRATex" OutName="check_fra" Format="ia4" Width="48" Height="16" Offset="0x5880"/>
<Texture Name="gEnterDoActionFRATex" OutName="enter_fra" Format="ia4" Width="48" Height="16" Offset="0x5A00"/>
<Texture Name="gReturnDoActionFRATex" OutName="return_fra" Format="ia4" Width="48" Height="16" Offset="0x5B80"/>
<Texture Name="gOpenDoActionFRATex" OutName="open_fra" Format="ia4" Width="48" Height="16" Offset="0x5D00"/>
<Texture Name="gJumpDoActionFRATex" OutName="jump_fra" Format="ia4" Width="48" Height="16" Offset="0x5E80"/>
<Texture Name="gDecideDoActionFRATex" OutName="decide_fra" Format="ia4" Width="48" Height="16" Offset="0x6000"/>
<Texture Name="gDiveDoActionFRATex" OutName="dive_fra" Format="ia4" Width="48" Height="16" Offset="0x6180"/>
<Texture Name="gFasterDoActionFRATex" OutName="faster_fra" Format="ia4" Width="48" Height="16" Offset="0x6300"/>
<Texture Name="gThrowDoActionFRATex" OutName="throw_fra" Format="ia4" Width="48" Height="16" Offset="0x6480"/>
<Texture Name="gUnusedNaviDoActionFRATex" OutName="navi_unused_fra" Format="i4" Width="48" Height="16" Offset="0x6600"/>
<Texture Name="gClimbDoActionFRATex" OutName="climb_fra" Format="ia4" Width="48" Height="16" Offset="0x6780"/>
<Texture Name="gDropDoActionFRATex" OutName="drop_fra" Format="ia4" Width="48" Height="16" Offset="0x6900"/>
<Texture Name="gDownDoActionFRATex" OutName="down_fra" Format="ia4" Width="48" Height="16" Offset="0x6A80"/>
<Texture Name="gSaveDoActionFRATex" OutName="save_fra" Format="ia4" Width="48" Height="16" Offset="0x6C00"/>
<Texture Name="gSpeakDoActionFRATex" OutName="speak_fra" Format="ia4" Width="48" Height="16" Offset="0x6D80"/>
<Texture Name="gNextDoActionFRATex" OutName="next_fra" Format="ia4" Width="48" Height="16" Offset="0x6F00"/>
<Texture Name="gGrabDoActionFRATex" OutName="grab_fra" Format="ia4" Width="48" Height="16" Offset="0x7080"/>
<Texture Name="gStopDoActionFRATex" OutName="stop_fra" Format="ia4" Width="48" Height="16" Offset="0x7200"/>
<Texture Name="gPutAwayDoActionFRATex" OutName="put_away_fra" Format="ia4" Width="48" Height="16" Offset="0x7380"/>
<Texture Name="gReelDoActionFRATex" OutName="reel_fra" Format="ia4" Width="48" Height="16" Offset="0x7500"/>
<Texture Name="gNum1DoActionFRATex" OutName="num_1_fra" Format="ia4" Width="48" Height="16" Offset="0x7680"/>
<Texture Name="gNum2DoActionFRATex" OutName="num_2_fra" Format="ia4" Width="48" Height="16" Offset="0x7800"/>
<Texture Name="gNum3DoActionFRATex" OutName="num_3_fra" Format="ia4" Width="48" Height="16" Offset="0x7980"/>
<Texture Name="gNum4DoActionFRATex" OutName="num_4_fra" Format="ia4" Width="48" Height="16" Offset="0x7B00"/>
<Texture Name="gNum5DoActionFRATex" OutName="num_5_fra" Format="ia4" Width="48" Height="16" Offset="0x7C80"/>
<Texture Name="gNum6DoActionFRATex" OutName="num_6_fra" Format="ia4" Width="48" Height="16" Offset="0x7E00"/>
<Texture Name="gNum7DoActionFRATex" OutName="num_7_fra" Format="ia4" Width="48" Height="16" Offset="0x7F80"/>
<Texture Name="gNum8DoActionFRATex" OutName="num_8_fra" Format="ia4" Width="48" Height="16" Offset="0x8100"/>
</File>
</Root>

View File

@@ -0,0 +1,24 @@
<Root>
<File Name="icon_item_24_static" Segment="9">
<Texture Name="gForestMedallionIconTex" OutName="forest_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x0"/>
<Texture Name="gFireMedallionIconTex" OutName="fire_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x900"/>
<Texture Name="gWaterMedallionIconTex" OutName="water_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x1200"/>
<Texture Name="gSpiritMedallionIconTex" OutName="spirit_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x1B00"/>
<Texture Name="gShadowMedallionIconTex" OutName="shadow_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x2400"/>
<Texture Name="gLightMedallionIconTex" OutName="light_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x2D00"/>
<Texture Name="gKokiriEmeraldIconTex" OutName="kokiri_emerald_icon" Format="rgba32" Width="24" Height="24" Offset="0x3600"/>
<Texture Name="gGoronRubyIconTex" OutName="goron_ruby_icon" Format="rgba32" Width="24" Height="24" Offset="0x3F00"/>
<Texture Name="gZoraSapphireIconTex" OutName="zora_sapphire_icon" Format="rgba32" Width="24" Height="24" Offset="0x4800"/>
<Texture Name="gStoneOfAgonyIconTex" OutName="stone_of_agony_icon" Format="rgba32" Width="24" Height="24" Offset="0x5100"/>
<Texture Name="gGerudosCardIconTex" OutName="gerudos_card_icon" Format="rgba32" Width="24" Height="24" Offset="0x5A00"/>
<Texture Name="gGoldSkulltulaIconTex" OutName="gold_skulltula_icon" Format="rgba32" Width="24" Height="24" Offset="0x6300"/>
<Texture Name="gHeartContainerIconTex" OutName="heart_container_icon" Format="rgba32" Width="24" Height="24" Offset="0x6C00"/>
<Texture Name="gUnusedPieceOfHeartIconTex" OutName="unsed_piece_of_heart_icon" Format="rgba32" Width="24" Height="24" Offset="0x7500"/>
<Texture Name="gBossKeyIconTex" OutName="boss_key_icon" Format="rgba32" Width="24" Height="24" Offset="0x7E00"/>
<Texture Name="gCompassIconTex" OutName="compass_icon" Format="rgba32" Width="24" Height="24" Offset="0x8700"/>
<Texture Name="gDungeonMapIconTex" OutName="dungeon_map_icon" Format="rgba32" Width="24" Height="24" Offset="0x9000"/>
<Texture Name="gSmallKeyIconTex" OutName="small_key_icon" Format="rgba32" Width="24" Height="24" Offset="0x9900"/>
<Texture Name="gSmallMagicJarIconTex" OutName="small_magic_jar_icon" Format="rgba32" Width="24" Height="24" Offset="0xA200"/>
<Texture Name="gBigMagicJarIconTex" OutName="big_magic_jar_icon" Format="rgba32" Width="24" Height="24" Offset="0xAB00"/>
</File>
</Root>

View File

@@ -0,0 +1,23 @@
<Root>
<File Name="icon_item_dungeon_static" Segment="12">
<Texture Name="gDungeonMapBlankFloorButtonTex" OutName="dungeon_map_blank_floor_button" Format="ia8" Width="24" Height="16" Offset="0x0"/>
<Texture Name="gDungeonMap1FButtonTex" OutName="dungeon_map_1f_button" Format="ia8" Width="24" Height="16" Offset="0x180"/>
<Texture Name="gDungeonMap2FButtonTex" OutName="dungeon_map_2f_button" Format="ia8" Width="24" Height="16" Offset="0x300"/>
<Texture Name="gDungeonMap3FButtonTex" OutName="dungeon_map_3f_button" Format="ia8" Width="24" Height="16" Offset="0x480"/>
<Texture Name="gDungeonMap4FButtonTex" OutName="dungeon_map_4f_button" Format="ia8" Width="24" Height="16" Offset="0x600"/>
<Texture Name="gDungeonMap5FButtonTex" OutName="dungeon_map_5f_button" Format="ia8" Width="24" Height="16" Offset="0x780"/>
<Texture Name="gDungeonMap6FButtonTex" OutName="dungeon_map_6f_button" Format="ia8" Width="24" Height="16" Offset="0x900"/>
<Texture Name="gDungeonMap7FButtonTex" OutName="dungeon_map_7f_button" Format="ia8" Width="24" Height="16" Offset="0xA80"/>
<Texture Name="gDungeonMap8FButtonTex" OutName="dungeon_map_8f_button" Format="ia8" Width="24" Height="16" Offset="0xC00"/>
<Texture Name="gDungeonMapB1ButtonTex" OutName="dungeon_map_b1_button" Format="ia8" Width="24" Height="16" Offset="0xD80"/>
<Texture Name="gDungeonMapB2ButtonTex" OutName="dungeon_map_b2_button" Format="ia8" Width="24" Height="16" Offset="0xF00"/>
<Texture Name="gDungeonMapB3ButtonTex" OutName="dungeon_map_b3_button" Format="ia8" Width="24" Height="16" Offset="0x1080"/>
<Texture Name="gDungeonMapB4ButtonTex" OutName="dungeon_map_b4_button" Format="ia8" Width="24" Height="16" Offset="0x1200"/>
<Texture Name="gDungeonMapB5ButtonTex" OutName="dungeon_map_b5_button" Format="ia8" Width="24" Height="16" Offset="0x1380"/>
<Texture Name="gDungeonMapB6ButtonTex" OutName="dungeon_map_b6_button" Format="ia8" Width="24" Height="16" Offset="0x1500"/>
<Texture Name="gDungeonMapB7ButtonTex" OutName="dungeon_map_b7_button" Format="ia8" Width="24" Height="16" Offset="0x1680"/>
<Texture Name="gDungeonMapB8ButtonTex" OutName="dungeon_map_b8_button" Format="ia8" Width="24" Height="16" Offset="0x1800"/>
<Texture Name="gDungeonMapLinkHeadTex" OutName="dungeon_map_link_head" Format="rgba16" Width="16" Height="16" Offset="0x1980"/>
<Texture Name="gDungeonMapSkullTex" OutName="dungeon_map_skull" Format="rgba16" Width="16" Height="16" Offset="0x1B80"/>
</File>
</Root>

View File

@@ -0,0 +1,32 @@
<Root>
<File Name="icon_item_field_static" Segment="12">
<Texture Name="gWorldMapImageTex" OutName="world_map_image" Format="ci8" Width="216" Height="128" Offset="0x0"/>
<Texture Name="gWorldMapImageTLUT" OutName="world_map_image_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6C00"/>
<Texture Name="gWorldMapDotTex" OutName="world_map_dot" Format="ia8" Width="8" Height="8" Offset="0x6E00"/>
<Texture Name="gWorldMapAreaBox1Tex" OutName="world_map_area_box_1" Format="ia4" Width="32" Height="19" Offset="0x6E40"/>
<Texture Name="gWorldMapAreaBox2Tex" OutName="world_map_area_box_2" Format="ia4" Width="48" Height="38" Offset="0x6F70"/>
<Texture Name="gWorldMapAreaBox3Tex" OutName="world_map_area_box_3" Format="ia4" Width="32" Height="17" Offset="0x7300"/>
<Texture Name="gWorldMapAreaBox4Tex" OutName="world_map_area_box_4" Format="ia4" Width="32" Height="13" Offset="0x7410"/>
<Texture Name="gWorldMapAreaBox5Tex" OutName="world_map_area_box_5" Format="ia4" Width="32" Height="26" Offset="0x74E0"/>
<Texture Name="gWorldMapAreaBox6Tex" OutName="world_map_area_box_6" Format="ia4" Width="48" Height="19" Offset="0x7680"/>
<Texture Name="gWorldMapAreaBox7Tex" OutName="world_map_area_box_7" Format="ia4" Width="96" Height="59" Offset="0x7848"/>
<Texture Name="gWorldMapAreaBox8Tex" OutName="world_map_area_box_8" Format="ia4" Width="16" Height="16" Offset="0x8358"/>
<Texture Name="gWorldMapArrowTex" OutName="world_map_arrow" Format="ia8" Width="8" Height="8" Offset="0x83D8"/>
<Texture Name="gWorldMapCloud1Tex" OutName="world_map_cloud_1" Format="i4" Width="64" Height="60" Offset="0x8418"/>
<Texture Name="gWorldMapCloud2Tex" OutName="world_map_cloud_2" Format="i4" Width="48" Height="45" Offset="0x8B98"/>
<Texture Name="gWorldMapCloud3Tex" OutName="world_map_cloud_3" Format="i4" Width="48" Height="32" Offset="0x8FD0"/>
<Texture Name="gWorldMapCloud4Tex" OutName="world_map_cloud_4" Format="i4" Width="48" Height="49" Offset="0x92D0"/>
<Texture Name="gWorldMapCloud5Tex" OutName="world_map_cloud_5" Format="i4" Width="48" Height="21" Offset="0x9768"/>
<Texture Name="gWorldMapCloud6Tex" OutName="world_map_cloud_6" Format="i4" Width="32" Height="22" Offset="0x9960"/>
<Texture Name="gWorldMapCloud7Tex" OutName="world_map_cloud_7" Format="i4" Width="64" Height="26" Offset="0x9AC0"/>
<Texture Name="gWorldMapCloud8Tex" OutName="world_map_cloud_8" Format="i4" Width="32" Height="14" Offset="0x9E00"/>
<Texture Name="gWorldMapCloud9Tex" OutName="world_map_cloud_9" Format="i4" Width="48" Height="27" Offset="0x9EE0"/>
<Texture Name="gWorldMapCloud10Tex" OutName="world_map_cloud_10" Format="i4" Width="32" Height="19" Offset="0xA168"/>
<Texture Name="gWorldMapCloud11Tex" OutName="world_map_cloud_11" Format="i4" Width="32" Height="20" Offset="0xA298"/>
<Texture Name="gWorldMapCloud12Tex" OutName="world_map_cloud_12" Format="i4" Width="32" Height="19" Offset="0xA3D8"/>
<Texture Name="gWorldMapCloud13Tex" OutName="world_map_cloud_13" Format="i4" Width="48" Height="22" Offset="0xA508"/>
<Texture Name="gWorldMapCloud14Tex" OutName="world_map_cloud_14" Format="i4" Width="32" Height="13" Offset="0xA718"/>
<Texture Name="gWorldMapCloud15Tex" OutName="world_map_cloud_15" Format="i4" Width="112" Height="72" Offset="0xA7E8"/>
<Texture Name="gWorldMapCloud16Tex" OutName="world_map_cloud_16" Format="i4" Width="32" Height="24" Offset="0xB7A8"/>
</File>
</Root>

View File

@@ -0,0 +1,37 @@
<Root>
<File Name="icon_item_fra_static" Segment="13">
<Texture Name="gPauseDekuTitleFRATex" OutName="pause_deku_title_fra" Format="ia8" Width="96" Height="16" Offset="0x0"/>
<Texture Name="gPauseDodongoTitleFRATex" OutName="pause_dodongo_title_fra" Format="ia8" Width="96" Height="16" Offset="0x600"/>
<Texture Name="gPauseJabuTitleFRATex" OutName="pause_inside_jabu_title_fra" Format="ia8" Width="96" Height="16" Offset="0xC00"/>
<Texture Name="gPauseForestTitleFRATex" OutName="pause_forest_title_fra" Format="ia8" Width="96" Height="16" Offset="0x1200"/>
<Texture Name="gPauseFireTitleFRATex" OutName="pause_fire_title_fra" Format="ia8" Width="96" Height="16" Offset="0x1800"/>
<Texture Name="gPauseWaterTitleFRATex" OutName="pause_water_title_fra" Format="ia8" Width="96" Height="16" Offset="0x1E00"/>
<Texture Name="gPauseSpiritTitleFRATex" OutName="pause_spirit_title_fra" Format="ia8" Width="96" Height="16" Offset="0x2400"/>
<Texture Name="gPauseShadowTitleFRATex" OutName="pause_shadow_title_fra" Format="ia8" Width="96" Height="16" Offset="0x2A00"/>
<Texture Name="gPauseBotWTitleFRATex" OutName="pause_botw_title_fra" Format="ia8" Width="96" Height="16" Offset="0x3000"/>
<Texture Name="gPauseIceCavernTitleFRATex" OutName="pause_ice_cavern_title_fra" Format="ia8" Width="96" Height="16" Offset="0x3600"/>
<Texture Name="gPauseToEquipFRATex" OutName="pause_to_equip_fra" Format="ia8" Width="80" Height="16" Offset="0x3C00"/>
<Texture Name="gPauseToDecideFRATex" OutName="pause_to_decide_fra" Format="ia8" Width="72" Height="16" Offset="0x4100"/>
<Texture Name="gPauseToPlayMelodyFRATex" OutName="pause_to_play_melody_fra" Format="ia8" Width="112" Height="16" Offset="0x4580"/>
<Texture Name="gPauseToSelectItemFRATex" OutName="pause_to_select_item_fra" Format="ia8" Width="128" Height="16" Offset="0x4C80"/>
<Texture Name="gPauseToMapFRATex" OutName="pause_to_map_fra" Format="ia8" Width="128" Height="16" Offset="0x5480"/>
<Texture Name="gPauseToQuestStatusFRATex" OutName="pause_to_quest_status_fra" Format="ia8" Width="128" Height="16" Offset="0x5C80"/>
<Texture Name="gPauseToEquipmentFRATex" OutName="pause_to_equipment_fra" Format="ia8" Width="128" Height="16" Offset="0x6480"/>
<Texture Name="gPauseSavePromptFRATex" OutName="pause_save_prompt_fra" Format="ia8" Width="152" Height="16" Offset="0x6C80"/>
<Texture Name="gPauseSaveConfirmationFRATex" OutName="pause_save_confirmation_fra" Format="ia8" Width="152" Height="16" Offset="0x7600"/>
<Texture Name="gPauseYesFRATex" OutName="pause_yes_fra" Format="ia8" Width="48" Height="16" Offset="0x7F80"/>
<Texture Name="gPauseNoFRATex" OutName="pause_no_fra" Format="ia8" Width="48" Height="16" Offset="0x8280"/>
<Texture Name="gPauseCurrentPositionFRATex" OutName="pause_current_position_fra" Format="i4" Width="64" Height="8" Offset="0x8580"/>
<Texture Name="gPauseEquipment00FRATex" OutName="pause_equipment_0_0_fra" Format="ia8" Width="80" Height="32" Offset="0x8680"/>
<Texture Name="gPauseEquipment10FRATex" OutName="pause_equipment_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0x9080"/>
<Texture Name="gPauseEquipment20FRATex" OutName="pause_equipment_2_0_fra" Format="ia8" Width="80" Height="32" Offset="0x9A80"/>
<Texture Name="gPauseSelectItem00FRATex" OutName="pause_select_item_0_0_fra" Format="ia8" Width="80" Height="32" Offset="0xA480"/>
<Texture Name="gPauseSelectItem10FRATex" OutName="pause_select_item_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xAE80"/>
<Texture Name="gPauseSelectItem20FRATex" OutName="pause_select_item_2_0_fra" Format="ia8" Width="80" Height="32" Offset="0xB880"/>
<Texture Name="gPauseMap10FRATex" OutName="pause_map_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xC280"/>
<Texture Name="gPauseQuestStatus10FRATex" OutName="pause_quest_status_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xCC80"/>
<Texture Name="gPauseSave00FRATex" OutName="pause_save_0_0_fra" Format="ia8" Width="80" Height="32" Offset="0xD680"/>
<Texture Name="gPauseSave10FRATex" OutName="pause_save_1_0_fra" Format="ia8" Width="80" Height="32" Offset="0xE080"/>
<Texture Name="gPauseSave20FRATex" OutName="pause_save_2_0_fra" Format="ia8" Width="80" Height="32" Offset="0xEA80"/>
</File>
</Root>

View File

@@ -0,0 +1,11 @@
<Root>
<File Name="icon_item_gameover_static" Segment="12">
<Texture Name="gGameOverP1Tex" OutName="game_over_p1" Format="ia8" Width="64" Height="32" Offset="0x0"/>
<Texture Name="gGameOverP2Tex" OutName="game_over_p2" Format="ia8" Width="64" Height="32" Offset="0x800"/>
<Texture Name="gGameOverP3Tex" OutName="game_over_p3" Format="ia8" Width="64" Height="32" Offset="0x1000"/>
<Texture Name="gGameOverMaskTex" OutName="game_over_mask" Format="ia8" Width="64" Height="32" Offset="0x1800"/>
<Texture Name="gContinuePlayingENGTex" OutName="continue_playing_eng" Format="ia8" Width="152" Height="16" Offset="0x2000"/>
<Texture Name="gContinuePlayingGERTex" OutName="continue_playing_ger" Format="ia8" Width="152" Height="16" Offset="0x2980"/>
<Texture Name="gContinuePlayingFRATex" OutName="continue_playing_fra" Format="ia8" Width="152" Height="16" Offset="0x3300"/>
</File>
</Root>

View File

@@ -0,0 +1,36 @@
<Root>
<File Name="icon_item_ger_static" Segment="13">
<Texture Name="gPauseDekuTitleGERTex" OutName="pause_deku_title_ger" Format="ia8" Width="96" Height="16" Offset="0x0"/>
<Texture Name="gPauseDodongoTitleGERTex" OutName="pause_dodongo_title_ger" Format="ia8" Width="96" Height="16" Offset="0x600"/>
<Texture Name="gPauseJabuTitleGERTex" OutName="pause_inside_jabu_title_ger" Format="ia8" Width="96" Height="16" Offset="0xC00"/>
<Texture Name="gPauseForestTitleGERTex" OutName="pause_forest_title_ger" Format="ia8" Width="96" Height="16" Offset="0x1200"/>
<Texture Name="gPauseFireTitleGERTex" OutName="pause_fire_title_ger" Format="ia8" Width="96" Height="16" Offset="0x1800"/>
<Texture Name="gPauseWaterTitleGERTex" OutName="pause_water_title_ger" Format="ia8" Width="96" Height="16" Offset="0x1E00"/>
<Texture Name="gPauseSpiritTitleGERTex" OutName="pause_spirit_title_ger" Format="ia8" Width="96" Height="16" Offset="0x2400"/>
<Texture Name="gPauseShadowTitleGERTex" OutName="pause_shadow_title_ger" Format="ia8" Width="96" Height="16" Offset="0x2A00"/>
<Texture Name="gPauseBotWTitleGERTex" OutName="pause_botw_title_ger" Format="ia8" Width="96" Height="16" Offset="0x3000"/>
<Texture Name="gPauseIceCavernTitleGERTex" OutName="pause_ice_cavern_title_ger" Format="ia8" Width="96" Height="16" Offset="0x3600"/>
<Texture Name="gPauseToEquipGERTex" OutName="pause_to_equip_ger" Format="ia8" Width="88" Height="16" Offset="0x3C00"/>
<Texture Name="gPauseToDecideGERTex" OutName="pause_to_decide_ger" Format="ia8" Width="88" Height="16" Offset="0x4180"/>
<Texture Name="gPauseToPlayMelodyGERTex" OutName="pause_to_play_melody_ger" Format="ia8" Width="104" Height="16" Offset="0x4700"/>
<Texture Name="gPauseToSelectItemGERTex" OutName="pause_to_select_item_ger" Format="ia8" Width="128" Height="16" Offset="0x4D80"/>
<Texture Name="gPauseToMapGERTex" OutName="pause_to_map_ger" Format="ia8" Width="128" Height="16" Offset="0x5580"/>
<Texture Name="gPauseToQuestStatusGERTex" OutName="pause_to_quest_status_ger" Format="ia8" Width="128" Height="16" Offset="0x5D80"/>
<Texture Name="gPauseToEquipmentGERTex" OutName="pause_to_equipment_ger" Format="ia8" Width="128" Height="16" Offset="0x6580"/>
<Texture Name="gPauseSavePromptGERTex" OutName="pause_save_prompt_ger" Format="ia8" Width="152" Height="16" Offset="0x6D80"/>
<Texture Name="gPauseSaveConfirmationGERTex" OutName="pause_save_confirmation_ger" Format="ia8" Width="152" Height="16" Offset="0x7700"/>
<Texture Name="gPauseYesGERTex" OutName="pause_yes_ger" Format="ia8" Width="48" Height="16" Offset="0x8080"/>
<Texture Name="gPauseNoGERTex" OutName="pause_no_ger" Format="ia8" Width="48" Height="16" Offset="0x8380"/>
<Texture Name="gPauseCurrentPositionGERTex" OutName="pause_current_position_ger" Format="i4" Width="64" Height="8" Offset="0x8680"/>
<Texture Name="gPauseEquipment00GERTex" OutName="pause_equipment_0_0_ger" Format="ia8" Width="80" Height="32" Offset="0x8780"/>
<Texture Name="gPauseEquipment10GERTex" OutName="pause_equipment_1_0_ger" Format="ia8" Width="80" Height="32" Offset="0x9180"/>
<Texture Name="gPauseEquipment20GERTex" OutName="pause_equipment_2_0_ger" Format="ia8" Width="80" Height="32" Offset="0x9B80"/>
<Texture Name="gPauseSelectItem00GERTex" OutName="pause_select_item_0_0_ger" Format="ia8" Width="80" Height="32" Offset="0xA580"/>
<Texture Name="gPauseSelectItem10GERTex" OutName="pause_select_item_1_0_ger" Format="ia8" Width="80" Height="32" Offset="0xAF80"/>
<Texture Name="gPauseSelectItem20GERTex" OutName="pause_select_item_2_0_ger" Format="ia8" Width="80" Height="32" Offset="0xB980"/>
<Texture Name="gPauseMap10GERTex" OutName="pause_map_1_0_ger" Format="ia8" Width="80" Height="32" Offset="0xC380"/>
<Texture Name="gPauseQuestStatus10GERTex" OutName="pause_quest_status_1_0_ger" Format="ia8" Width="80" Height="32" Offset="0xCD80"/>
<Texture Name="gPauseSave10GERTex" OutName="pause_save_1_0_ger" Format="ia8" Width="80" Height="32" Offset="0xD780"/>
<Texture Name="gPauseSave20GERTex" OutName="pause_save_2_0_ger" Format="ia8" Width="80" Height="32" Offset="0xE180"/>
</File>
</Root>

View File

@@ -0,0 +1,35 @@
<Root>
<File Name="icon_item_nes_static" Segment="13">
<Texture Name="gPauseDekuTitleENGTex" OutName="pause_deku_title_eng" Format="ia8" Width="96" Height="16" Offset="0x0"/>
<Texture Name="gPauseDodongoTitleENGTex" OutName="pause_dodongo_title_eng" Format="ia8" Width="96" Height="16" Offset="0x600"/>
<Texture Name="gPauseJabuTitleENGTex" OutName="pause_inside_jabu_title_eng" Format="ia8" Width="96" Height="16" Offset="0xC00"/>
<Texture Name="gPauseForestTitleENGTex" OutName="pause_forest_title_eng" Format="ia8" Width="96" Height="16" Offset="0x1200"/>
<Texture Name="gPauseFireTitleENGTex" OutName="pause_fire_title_eng" Format="ia8" Width="96" Height="16" Offset="0x1800"/>
<Texture Name="gPauseWaterTitleENGTex" OutName="pause_water_title_eng" Format="ia8" Width="96" Height="16" Offset="0x1E00"/>
<Texture Name="gPauseSpiritTitleENGTex" OutName="pause_spirit_title_eng" Format="ia8" Width="96" Height="16" Offset="0x2400"/>
<Texture Name="gPauseShadowTitleENGTex" OutName="pause_shadow_title_eng" Format="ia8" Width="96" Height="16" Offset="0x2A00"/>
<Texture Name="gPauseBotWTitleENGTex" OutName="pause_botw_title_eng" Format="ia8" Width="96" Height="16" Offset="0x3000"/>
<Texture Name="gPauseIceCavernTitleENGTex" OutName="pause_ice_cavern_title_eng" Format="ia8" Width="96" Height="16" Offset="0x3600"/>
<Texture Name="gPauseToEquipENGTex" OutName="pause_to_equip_eng" Format="ia8" Width="56" Height="16" Offset="0x3C00"/>
<Texture Name="gPauseToDecideENGTex" OutName="pause_to_decide_eng" Format="ia8" Width="64" Height="16" Offset="0x3F80"/>
<Texture Name="gPauseToPlayMelodyENGTex" OutName="pause_to_play_melody_eng" Format="ia8" Width="80" Height="16" Offset="0x4380"/>
<Texture Name="gPauseToSelectItemENGTex" OutName="pause_to_select_item_eng" Format="ia8" Width="128" Height="16" Offset="0x4880"/>
<Texture Name="gPauseToMapENGTex" OutName="pause_to_map_eng" Format="ia8" Width="128" Height="16" Offset="0x5080"/>
<Texture Name="gPauseToQuestStatusENGTex" OutName="pause_to_quest_status_eng" Format="ia8" Width="128" Height="16" Offset="0x5880"/>
<Texture Name="gPauseToEquipmentENGTex" OutName="pause_to_equipment_eng" Format="ia8" Width="128" Height="16" Offset="0x6080"/>
<Texture Name="gPauseSavePromptENGTex" OutName="pause_save_prompt_eng" Format="ia8" Width="152" Height="16" Offset="0x6880"/>
<Texture Name="gPauseSaveConfirmationENGTex" OutName="pause_save_confirmation_eng" Format="ia8" Width="152" Height="16" Offset="0x7200"/>
<Texture Name="gPauseYesENGTex" OutName="pause_yes_eng" Format="ia8" Width="48" Height="16" Offset="0x7B80"/>
<Texture Name="gPauseNoENGTex" OutName="pause_no_eng" Format="ia8" Width="48" Height="16" Offset="0x7E80"/>
<Texture Name="gPauseCurrentPositionENGTex" OutName="pause_current_position_eng" Format="i4" Width="64" Height="8" Offset="0x8180"/>
<Texture Name="gPauseEquipment10ENGTex" OutName="pause_equipment_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x8280"/>
<Texture Name="gPauseSelectItem00ENGTex" OutName="pause_select_item_0_0_eng" Format="ia8" Width="80" Height="32" Offset="0x8C80"/>
<Texture Name="gPauseSelectItem10ENGTex" OutName="pause_select_item_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0x9680"/>
<Texture Name="gPauseSelectItem20ENGTex" OutName="pause_select_item_2_0_eng" Format="ia8" Width="80" Height="32" Offset="0xA080"/>
<Texture Name="gPauseMap10ENGTex" OutName="pause_map_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0xAA80"/>
<Texture Name="gPauseQuestStatus00ENGTex" OutName="pause_quest_status_0_0_eng" Format="ia8" Width="80" Height="32" Offset="0xB480"/>
<Texture Name="gPauseQuestStatus10ENGTex" OutName="pause_quest_status_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0xBE80"/>
<Texture Name="gPauseQuestStatus20ENGTex" OutName="pause_quest_status_2_0_eng" Format="ia8" Width="80" Height="32" Offset="0xC880"/>
<Texture Name="gPauseSave10ENGTex" OutName="pause_save_1_0_eng" Format="ia8" Width="80" Height="32" Offset="0xD280"/>
</File>
</Root>

View File

@@ -0,0 +1,190 @@
<Root>
<File Name="icon_item_static" Segment="8">
<Texture Name="gDekuStickIconTex" OutName="deku_stick_icon" Format="rgba32" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gDekuNutIconTex" OutName="deku_nut_icon" Format="rgba32" Width="32" Height="32" Offset="0x1000"/>
<Texture Name="gBombIconTex" OutName="bomb_icon" Format="rgba32" Width="32" Height="32" Offset="0x2000"/>
<Texture Name="gFairyBowIconTex" OutName="fairy_bow_icon" Format="rgba32" Width="32" Height="32" Offset="0x3000"/>
<Texture Name="gFireArrowIconTex" OutName="fire_arrow_icon" Format="rgba32" Width="32" Height="32" Offset="0x4000"/>
<Texture Name="gDinsFireIconTex" OutName="dins_fire_icon" Format="rgba32" Width="32" Height="32" Offset="0x5000"/>
<Texture Name="gFairySlingshotIconTex" OutName="fairy_slingshot_icon" Format="rgba32" Width="32" Height="32" Offset="0x6000"/>
<Texture Name="gFairyOcarinaIconTex" OutName="fairy_ocarina_icon" Format="rgba32" Width="32" Height="32" Offset="0x7000"/>
<Texture Name="gOcarinaofTimeIconTex" OutName="ocarina_of_time_icon" Format="rgba32" Width="32" Height="32" Offset="0x8000"/>
<Texture Name="gBombchuIconTex" OutName="bombchu_icon" Format="rgba32" Width="32" Height="32" Offset="0x9000"/>
<Texture Name="gHookshotIconTex" OutName="hookshot_icon" Format="rgba32" Width="32" Height="32" Offset="0xA000"/>
<Texture Name="gLongshotIconTex" OutName="longshot_icon" Format="rgba32" Width="32" Height="32" Offset="0xB000"/>
<Texture Name="gIceArrowIconTex" OutName="ice_arrow_icon" Format="rgba32" Width="32" Height="32" Offset="0xC000"/>
<Texture Name="gFaroresWindIconTex" OutName="farores_wind_icon" Format="rgba32" Width="32" Height="32" Offset="0xD000"/>
<Texture Name="gBoomerangIconTex" OutName="boomerang_icon" Format="rgba32" Width="32" Height="32" Offset="0xE000"/>
<Texture Name="gLensofTruthIconTex" OutName="lens_of_truth_icon" Format="rgba32" Width="32" Height="32" Offset="0xF000"/>
<Texture Name="gMagicBeansIconTex" OutName="magic_beans_icon" Format="rgba32" Width="32" Height="32" Offset="0x10000"/>
<Texture Name="gMegatonHammerIconTex" OutName="megaton_hammer_icon" Format="rgba32" Width="32" Height="32" Offset="0x11000"/>
<Texture Name="gLightArrowIconTex" OutName="light_arrow_icon" Format="rgba32" Width="32" Height="32" Offset="0x12000"/>
<Texture Name="gNayrusLoveIconTex" OutName="nayrus_love_icon" Format="rgba32" Width="32" Height="32" Offset="0x13000"/>
<Texture Name="gEmptyBottleIconTex" OutName="empty_bottle_icon" Format="rgba32" Width="32" Height="32" Offset="0x14000"/>
<Texture Name="gRedPotionIconTex" OutName="red_potion_icon" Format="rgba32" Width="32" Height="32" Offset="0x15000"/>
<Texture Name="gGreenPotionIconTex" OutName="green_potion_icon" Format="rgba32" Width="32" Height="32" Offset="0x16000"/>
<Texture Name="gBluePotionIconTex" OutName="blue_potion_icon" Format="rgba32" Width="32" Height="32" Offset="0x17000"/>
<Texture Name="gBottledFairyIconTex" OutName="bottled_fairy_icon" Format="rgba32" Width="32" Height="32" Offset="0x18000"/>
<Texture Name="gFishIconTex" OutName="fish_icon" Format="rgba32" Width="32" Height="32" Offset="0x19000"/>
<Texture Name="gMilkFullIconTex" OutName="milk_full_icon" Format="rgba32" Width="32" Height="32" Offset="0x1A000"/>
<Texture Name="gRutosLetterIconTex" OutName="rutos_letter_icon" Format="rgba32" Width="32" Height="32" Offset="0x1B000"/>
<Texture Name="gBlueFireIconTex" OutName="blue_fire_icon" Format="rgba32" Width="32" Height="32" Offset="0x1C000"/>
<Texture Name="gBugIconTex" OutName="bug_icon" Format="rgba32" Width="32" Height="32" Offset="0x1D000"/>
<Texture Name="gBigPoeIconTex" OutName="big_poe_icon" Format="rgba32" Width="32" Height="32" Offset="0x1E000"/>
<Texture Name="gMilkhalfIconTex" OutName="milk_half_icon" Format="rgba32" Width="32" Height="32" Offset="0x1F000"/>
<Texture Name="gPoeIconTex" OutName="poe_icon" Format="rgba32" Width="32" Height="32" Offset="0x20000"/>
<Texture Name="gWeirdEggIconTex" OutName="weird_egg_icon" Format="rgba32" Width="32" Height="32" Offset="0x21000"/>
<Texture Name="gCuccoIconTex" OutName="cucco_icon" Format="rgba32" Width="32" Height="32" Offset="0x22000"/>
<Texture Name="gZeldasLetterIconTex" OutName="zeldas_letter_icon" Format="rgba32" Width="32" Height="32" Offset="0x23000"/>
<Texture Name="gKeatonMaskIconTex" OutName="keaton_mask_icon" Format="rgba32" Width="32" Height="32" Offset="0x24000"/>
<Texture Name="gSkullMaskIconTex" OutName="skull_mask_icon" Format="rgba32" Width="32" Height="32" Offset="0x25000"/>
<Texture Name="gSpookyMaskIconTex" OutName="spooky_mask_icon" Format="rgba32" Width="32" Height="32" Offset="0x26000"/>
<Texture Name="gBunnyHoodIconTex" OutName="bunny_hood_icon" Format="rgba32" Width="32" Height="32" Offset="0x27000"/>
<Texture Name="gGoronMaskIconTex" OutName="goron_mask_icon" Format="rgba32" Width="32" Height="32" Offset="0x28000"/>
<Texture Name="gZoraMaskIconTex" OutName="zoras_mask_icon" Format="rgba32" Width="32" Height="32" Offset="0x29000"/>
<Texture Name="gGerudoMaskIconTex" OutName="gerudos_mask_icon" Format="rgba32" Width="32" Height="32" Offset="0x2A000"/>
<Texture Name="gMaskofTruthIconTex" OutName="mask_of_truth_icon" Format="rgba32" Width="32" Height="32" Offset="0x2B000"/>
<Texture Name="gSoldOutIconTex" OutName="sold_out_icon" Format="rgba32" Width="32" Height="32" Offset="0x2C000"/>
<Texture Name="gPocketEggIconTex" OutName="pocket_egg" Format="rgba32" Width="32" Height="32" Offset="0x2D000"/>
<Texture Name="gPocketCuccoIconTex" OutName="pocket_cucco_icon" Format="rgba32" Width="32" Height="32" Offset="0x2E000"/>
<Texture Name="gCojiroIconTex" OutName="cojiro_icon" Format="rgba32" Width="32" Height="32" Offset="0x2F000"/>
<Texture Name="gOddMushroomIconTex" OutName="odd_mushroom_icon" Format="rgba32" Width="32" Height="32" Offset="0x30000"/>
<Texture Name="gOddPotionIconTex" OutName="odd_potion_icon" Format="rgba32" Width="32" Height="32" Offset="0x31000"/>
<Texture Name="gPoachersSawIconTex" OutName="poachers_saw_icon" Format="rgba32" Width="32" Height="32" Offset="0x32000"/>
<Texture Name="gBrokenBiggoronSwordIconTex" OutName="broken_biggoron_sword_icon" Format="rgba32" Width="32" Height="32" Offset="0x33000"/>
<Texture Name="gPrescriptionIconTex" OutName="prescription_icon" Format="rgba32" Width="32" Height="32" Offset="0x34000"/>
<Texture Name="gEyeBallFrogIconTex" OutName="eyeball_frog_icon" Format="rgba32" Width="32" Height="32" Offset="0x35000"/>
<Texture Name="gEyeDropsIconTex" OutName="eye_drops_icon" Format="rgba32" Width="32" Height="32" Offset="0x36000"/>
<Texture Name="gClaimCheckIconTex" OutName="claim_check_icon" Format="rgba32" Width="32" Height="32" Offset="0x37000"/>
<Texture Name="gFairyBowFireIconTex" OutName="fairy_bow_fire_icon" Format="rgba32" Width="32" Height="32" Offset="0x38000"/>
<Texture Name="gFairyBowIceIconTex" OutName="fairy_bow_ice_icon" Format="rgba32" Width="32" Height="32" Offset="0x39000"/>
<Texture Name="gFairyBowLightIconTex" OutName="fairy_bow_light_icon" Format="rgba32" Width="32" Height="32" Offset="0x3A000"/>
<Texture Name="gKokiriSwordIconTex" OutName="kokiri_sword_icon" Format="rgba32" Width="32" Height="32" Offset="0x3B000"/>
<Texture Name="gMasterSwordIconTex" OutName="master_sword_icon" Format="rgba32" Width="32" Height="32" Offset="0x3C000"/>
<Texture Name="gBiggoronSwordIconTex" OutName="biggoron_sword_icon" Format="rgba32" Width="32" Height="32" Offset="0x3D000"/>
<Texture Name="gDekuShieldIconTex" OutName="deku_shield_icon" Format="rgba32" Width="32" Height="32" Offset="0x3E000"/>
<Texture Name="gHylianShieldIconTex" OutName="hylian_shield_icon" Format="rgba32" Width="32" Height="32" Offset="0x3F000"/>
<Texture Name="gMirrorShieldIconTex" OutName="mirror_shield_icon" Format="rgba32" Width="32" Height="32" Offset="0x40000"/>
<Texture Name="gKokiriTunicIconTex" OutName="kokiri_tunic_icon" Format="rgba32" Width="32" Height="32" Offset="0x41000"/>
<Texture Name="gGoronTunicIconTex" OutName="goron_tunic_icon" Format="rgba32" Width="32" Height="32" Offset="0x42000"/>
<Texture Name="gZoraTunicIconTex" OutName="zora_tunic_icon" Format="rgba32" Width="32" Height="32" Offset="0x43000"/>
<Texture Name="gKokiriBootsIconTex" OutName="kokiri_boots_icon" Format="rgba32" Width="32" Height="32" Offset="0x44000"/>
<Texture Name="gIronBootsIconTex" OutName="iron_boots_icon" Format="rgba32" Width="32" Height="32" Offset="0x45000"/>
<Texture Name="gHoverBootsIconTex" OutName="hover_boots_icon" Format="rgba32" Width="32" Height="32" Offset="0x46000"/>
<Texture Name="gBulletBag30IconTex" OutName="bullet_bag_30_icon" Format="rgba32" Width="32" Height="32" Offset="0x47000"/>
<Texture Name="gBulletBag40IconTex" OutName="bullet_bag_40_icon" Format="rgba32" Width="32" Height="32" Offset="0x48000"/>
<Texture Name="gBulletBag50IconTex" OutName="bullet_bag_50_icon" Format="rgba32" Width="32" Height="32" Offset="0x49000"/>
<Texture Name="gQuiver30IconTex" OutName="quiver_30_icon" Format="rgba32" Width="32" Height="32" Offset="0x4A000"/>
<Texture Name="gQuiver40IconTex" OutName="quiver_40_icon" Format="rgba32" Width="32" Height="32" Offset="0x4B000"/>
<Texture Name="gQuiver50IconTex" OutName="quiver_50_icon" Format="rgba32" Width="32" Height="32" Offset="0x4C000"/>
<Texture Name="gBombBag20IconTex" OutName="bomb_bag_20_icon" Format="rgba32" Width="32" Height="32" Offset="0x4D000"/>
<Texture Name="gBombBag30IconTex" OutName="bomb_bag_30_icon" Format="rgba32" Width="32" Height="32" Offset="0x4E000"/>
<Texture Name="gBombBag40IconTex" OutName="bomb_bag_40_icon" Format="rgba32" Width="32" Height="32" Offset="0x4F000"/>
<Texture Name="gGoronsBraceletIconTex" OutName="gorons_bracelet_icon" Format="rgba32" Width="32" Height="32" Offset="0x50000"/>
<Texture Name="gSilverGauntletsIconTex" OutName="silver_gauntlets_icon" Format="rgba32" Width="32" Height="32" Offset="0x51000"/>
<Texture Name="gGoldenGauntletsIconTex" OutName="golden_gauntlets_icon" Format="rgba32" Width="32" Height="32" Offset="0x52000"/>
<Texture Name="gSilverScaleIconTex" OutName="silver_scale_icon" Format="rgba32" Width="32" Height="32" Offset="0x53000"/>
<Texture Name="gGoldenScaleIconTex" OutName="golden_scale_icon" Format="rgba32" Width="32" Height="32" Offset="0x54000"/>
<Texture Name="gBrokenGiantsKnifeIconTex" OutName="broken_giants_knife_icon" Format="rgba32" Width="32" Height="32" Offset="0x55000"/>
<Texture Name="gAdultsWalletIconTex" OutName="adults_wallet_icon" Format="rgba32" Width="32" Height="32" Offset="0x56000"/>
<Texture Name="gGiantsWalletIconTex" OutName="giants_wallet_icon" Format="rgba32" Width="32" Height="32" Offset="0x57000"/>
<Texture Name="gDekuSeedsIconTex" OutName="deku_seeds_icon" Format="rgba32" Width="32" Height="32" Offset="0x58000"/>
<Texture Name="gFishingPoleIconTex" OutName="fishing_pole_icon" Format="rgba32" Width="32" Height="32" Offset="0x59000"/>
<Texture Name="gHeartPieceIcon1Tex" OutName="heart_piece_icon_1" Format="ia8" Width="48" Height="48" Offset="0x5A000"/>
<Texture Name="gHeartPieceIcon2Tex" OutName="heart_piece_icon_2" Format="ia8" Width="48" Height="48" Offset="0x5A900"/>
<Texture Name="gHeartPieceIcon3Tex" OutName="heart_piece_icon_3" Format="ia8" Width="48" Height="48" Offset="0x5B200"/>
<Texture Name="gPausePromptCursorTex" OutName="pause_prompt_cursor" Format="i4" Width="48" Height="48" Offset="0x5BB00"/>
<Texture Name="gPauseUnusedCursorTex" OutName="pause_unused_cursor" Format="i8" Width="24" Height="24" Offset="0x5BF80"/>
<Texture Name="gPauseMenuCursorTopLeftTex" OutName="pause_menu_cursor_top_left" Format="ia4" Width="16" Height="16" Offset="0x5C1C0"/>
<Texture Name="gPauseMenuCursorTopRightTex" OutName="pause_menu_cursor_top_right" Format="ia4" Width="16" Height="16" Offset="0x5C240"/>
<Texture Name="gPauseMenuCursorBottomLeftTex" OutName="pause_menu_cursor_bottom_left" Format="ia4" Width="16" Height="16" Offset="0x5C2C0"/>
<Texture Name="gPauseMenuCursorBottomRightTex" OutName="pause_menu_cursor_bottom_right" Format="ia4" Width="16" Height="16" Offset="0x5C340"/>
<Texture Name="gPauseEquipment00Tex" OutName="pause_equipment_0_0" Format="ia8" Width="80" Height="32" Offset="0x5C3C0"/>
<Texture Name="gPauseEquipment20Tex" OutName="pause_equipment_2_0" Format="ia8" Width="80" Height="32" Offset="0x5CDC0"/>
<Texture Name="gPauseMap00Tex" OutName="pause_map_0_0" Format="ia8" Width="80" Height="32" Offset="0x5D7C0"/>
<Texture Name="gPauseMap20Tex" OutName="pause_map_2_0" Format="ia8" Width="80" Height="32" Offset="0x5E1C0"/>
<Texture Name="gPauseQuestStatus00Tex" OutName="pause_quest_status_0_0" Format="ia8" Width="80" Height="32" Offset="0x5EBC0"/>
<Texture Name="gPauseQuestStatus20Tex" OutName="pause_quest_status_2_0" Format="ia8" Width="80" Height="32" Offset="0x5F5C0"/>
<Texture Name="gPauseSave00Tex" OutName="pause_save_0_0" Format="ia8" Width="80" Height="32" Offset="0x5FFC0"/>
<Texture Name="gPauseSave20Tex" OutName="pause_save_2_0" Format="ia8" Width="80" Height="32" Offset="0x609C0"/>
<Texture Name="gPauseEquipment01Tex" OutName="pause_equipment_0_1" Format="ia8" Width="80" Height="32" Offset="0x613C0"/>
<Texture Name="gPauseEquipment11Tex" OutName="pause_equipment_1_1" Format="ia8" Width="80" Height="32" Offset="0x61DC0"/>
<Texture Name="gPauseEquipment21Tex" OutName="pause_equipment_2_1" Format="ia8" Width="80" Height="32" Offset="0x627C0"/>
<Texture Name="gPauseSelectItem01Tex" OutName="pause_select_item_0_1" Format="ia8" Width="80" Height="32" Offset="0x631C0"/>
<Texture Name="gPauseSelectItem11Tex" OutName="pause_select_item_1_1" Format="ia8" Width="80" Height="32" Offset="0x63BC0"/>
<Texture Name="gPauseSelectItem21Tex" OutName="pause_select_item_2_1" Format="ia8" Width="80" Height="32" Offset="0x645C0"/>
<Texture Name="gPauseMap01Tex" OutName="pause_map_0_1" Format="ia8" Width="80" Height="32" Offset="0x64FC0"/>
<Texture Name="gPauseMap11Tex" OutName="pause_map_1_1" Format="ia8" Width="80" Height="32" Offset="0x659C0"/>
<Texture Name="gPauseMap21Tex" OutName="pause_map_2_1" Format="ia8" Width="80" Height="32" Offset="0x663C0"/>
<Texture Name="gPauseQuestStatus01Tex" OutName="pause_quest_status_0_1" Format="ia8" Width="80" Height="32" Offset="0x66DC0"/>
<Texture Name="gPauseQuestStatus11Tex" OutName="pause_quest_status_1_1" Format="ia8" Width="80" Height="32" Offset="0x677C0"/>
<Texture Name="gPauseQuestStatus21Tex" OutName="pause_quest_status_2_1" Format="ia8" Width="80" Height="32" Offset="0x681C0"/>
<Texture Name="gPauseSave01Tex" OutName="pause_save_0_1" Format="ia8" Width="80" Height="32" Offset="0x68BC0"/>
<Texture Name="gPauseSave11Tex" OutName="pause_save_1_1" Format="ia8" Width="80" Height="32" Offset="0x695C0"/>
<Texture Name="gPauseSave21Tex" OutName="pause_save_2_1" Format="ia8" Width="80" Height="32" Offset="0x69FC0"/>
<Texture Name="gPauseEquipment02Tex" OutName="pause_equipment_0_2" Format="ia8" Width="80" Height="32" Offset="0x6A9C0"/>
<Texture Name="gPauseEquipment12Tex" OutName="pause_equipment_1_2" Format="ia8" Width="80" Height="32" Offset="0x6B3C0"/>
<Texture Name="gPauseEquipment22Tex" OutName="pause_equipment_2_2" Format="ia8" Width="80" Height="32" Offset="0x6BDC0"/>
<Texture Name="gPauseSelectItem02Tex" OutName="pause_select_item_0_2" Format="ia8" Width="80" Height="32" Offset="0x6C7C0"/>
<Texture Name="gPauseSelectItem12Tex" OutName="pause_select_item_1_2" Format="ia8" Width="80" Height="32" Offset="0x6D1C0"/>
<Texture Name="gPauseSelectItem22Tex" OutName="pause_select_item_2_2" Format="ia8" Width="80" Height="32" Offset="0x6DBC0"/>
<Texture Name="gPauseMap02Tex" OutName="pause_map_0_2" Format="ia8" Width="80" Height="32" Offset="0x6E5C0"/>
<Texture Name="gPauseMap12Tex" OutName="pause_map_1_2" Format="ia8" Width="80" Height="32" Offset="0x6EFC0"/>
<Texture Name="gPauseMap22Tex" OutName="pause_map_2_2" Format="ia8" Width="80" Height="32" Offset="0x6F9C0"/>
<Texture Name="gPauseQuestStatus02Tex" OutName="pause_quest_status_0_2" Format="ia8" Width="80" Height="32" Offset="0x703C0"/>
<Texture Name="gPauseQuestStatus12Tex" OutName="pause_quest_status_1_2" Format="ia8" Width="80" Height="32" Offset="0x70DC0"/>
<Texture Name="gPauseQuestStatus22Tex" OutName="pause_quest_status_2_2" Format="ia8" Width="80" Height="32" Offset="0x717C0"/>
<Texture Name="gPauseSave02Tex" OutName="pause_save_0_2" Format="ia8" Width="80" Height="32" Offset="0x721C0"/>
<Texture Name="gPauseSave12Tex" OutName="pause_save_1_2" Format="ia8" Width="80" Height="32" Offset="0x72BC0"/>
<Texture Name="gPauseSave22Tex" OutName="pause_save_2_2" Format="ia8" Width="80" Height="32" Offset="0x735C0"/>
<Texture Name="gPauseEquipment03Tex" OutName="pause_equipment_0_3" Format="ia8" Width="80" Height="32" Offset="0x73FC0"/>
<Texture Name="gPauseEquipment13Tex" OutName="pause_equipment_1_3" Format="ia8" Width="80" Height="32" Offset="0x749C0"/>
<Texture Name="gPauseEquipment23Tex" OutName="pause_equipment_2_3" Format="ia8" Width="80" Height="32" Offset="0x753C0"/>
<Texture Name="gPauseSelectItem03Tex" OutName="pause_select_item_0_3" Format="ia8" Width="80" Height="32" Offset="0x75DC0"/>
<Texture Name="gPauseSelectItem13Tex" OutName="pause_select_item_1_3" Format="ia8" Width="80" Height="32" Offset="0x767C0"/>
<Texture Name="gPauseSelectItem23Tex" OutName="pause_select_item_2_3" Format="ia8" Width="80" Height="32" Offset="0x771C0"/>
<Texture Name="gPauseMap03Tex" OutName="pause_map_0_3" Format="ia8" Width="80" Height="32" Offset="0x77BC0"/>
<Texture Name="gPauseMap13Tex" OutName="pause_map_1_3" Format="ia8" Width="80" Height="32" Offset="0x785C0"/>
<Texture Name="gPauseMap23Tex" OutName="pause_map_2_3" Format="ia8" Width="80" Height="32" Offset="0x78FC0"/>
<Texture Name="gPauseQuestStatus03Tex" OutName="pause_quest_status_0_3" Format="ia8" Width="80" Height="32" Offset="0x799C0"/>
<Texture Name="gPauseQuestStatus13Tex" OutName="pause_quest_status_1_3" Format="ia8" Width="80" Height="32" Offset="0x7A3C0"/>
<Texture Name="gPauseQuestStatus23Tex" OutName="pause_quest_status_2_3" Format="ia8" Width="80" Height="32" Offset="0x7ADC0"/>
<Texture Name="gPauseSave03Tex" OutName="pause_save_0_3" Format="ia8" Width="80" Height="32" Offset="0x7B7C0"/>
<Texture Name="gPauseSave13Tex" OutName="pause_save_1_3" Format="ia8" Width="80" Height="32" Offset="0x7C1C0"/>
<Texture Name="gPauseSave23Tex" OutName="pause_save_2_3" Format="ia8" Width="80" Height="32" Offset="0x7CBC0"/>
<Texture Name="gPauseEquipment04Tex" OutName="pause_equipment_0_4" Format="ia8" Width="80" Height="32" Offset="0x7D5C0"/>
<Texture Name="gPauseEquipment14Tex" OutName="pause_equipment_1_4" Format="ia8" Width="80" Height="32" Offset="0x7DFC0"/>
<Texture Name="gPauseEquipment24Tex" OutName="pause_equipment_2_4" Format="ia8" Width="80" Height="32" Offset="0x7E9C0"/>
<Texture Name="gPauseSelectItem04Tex" OutName="pause_select_item_0_4" Format="ia8" Width="80" Height="32" Offset="0x7F3C0"/>
<Texture Name="gPauseSelectItem14Tex" OutName="pause_select_item_1_4" Format="ia8" Width="80" Height="32" Offset="0x7FDC0"/>
<Texture Name="gPauseSelectItem24Tex" OutName="pause_select_item_2_4" Format="ia8" Width="80" Height="32" Offset="0x807C0"/>
<Texture Name="gPauseMap04Tex" OutName="pause_map_0_4" Format="ia8" Width="80" Height="32" Offset="0x811C0"/>
<Texture Name="gPauseMap14Tex" OutName="pause_map_1_4" Format="ia8" Width="80" Height="32" Offset="0x81BC0"/>
<Texture Name="gPauseMap24Tex" OutName="pause_map_2_4" Format="ia8" Width="80" Height="32" Offset="0x825C0"/>
<Texture Name="gPauseQuestStatus04Tex" OutName="pause_quest_status_0_4" Format="ia8" Width="80" Height="32" Offset="0x82FC0"/>
<Texture Name="gPauseQuestStatus14Tex" OutName="pause_quest_status_1_4" Format="ia8" Width="80" Height="32" Offset="0x839C0"/>
<Texture Name="gPauseQuestStatus24Tex" OutName="pause_quest_status_2_4" Format="ia8" Width="80" Height="32" Offset="0x843C0"/>
<Texture Name="gPauseSave04Tex" OutName="pause_save_0_4" Format="ia8" Width="80" Height="32" Offset="0x84DC0"/>
<Texture Name="gPauseSave14Tex" OutName="pause_save_1_4" Format="ia8" Width="80" Height="32" Offset="0x857C0"/>
<Texture Name="gPauseSave24Tex" OutName="pause_save_2_4" Format="ia8" Width="80" Height="32" Offset="0x861C0"/>
<Texture Name="gPauseGameOver10Tex" OutName="pause_game_over_1_0" Format="ia8" Width="80" Height="32" Offset="0x86BC0"/>
<Texture Name="gABtnSymbolTex" OutName="a_button_symbol" Format="ia8" Width="24" Height="16" Offset="0x875C0"/>
<Texture Name="gBBtnSymbolTex" OutName="b_button_symbol" Format="ia8" Width="24" Height="16" Offset="0x87740"/>
<Texture Name="gCBtnSymbolsTex" OutName="c_button_symbols" Format="ia8" Width="48" Height="16" Offset="0x878C0"/>
<Texture Name="gNamePanelLeftTex" OutName="name_panel_left" Format="ia8" Width="72" Height="24" Offset="0x87BC0"/>
<Texture Name="gNamePanelRightTex" OutName="name_panel_right" Format="ia8" Width="72" Height="24" Offset="0x88280"/>
<Texture Name="gLButtonTex" OutName="l_button" Format="ia8" Width="24" Height="32" Offset="0x88940"/>
<Texture Name="gRButtonTex" OutName="r_button" Format="ia8" Width="24" Height="32" Offset="0x88C40"/>
<Texture Name="gUnknownJPTex" OutName="unknown_JP" Format="ia8" Width="80" Height="16" Offset="0x88F40"/>
<Texture Name="gSongNoteTex" OutName="song_note" Format="ia8" Width="16" Height="24" Offset="0x89440"/>
<Texture Name="gMagicArrowEquipEffectTex" OutName="magic_arrow_equip_effect" Format="ia8" Width="32" Height="32" Offset="0x895C0"/>
<DList Name="gItemNamePanelDL" Offset="0x899C0"/>
<DList Name="gLButtonIconDL" Offset="0x89A50"/>
<DList Name="gRButtonIconDL" Offset="0x89AA0"/>
<DList Name="gCButtonIconsDL" Offset="0x89AF0"/>
<DList Name="gAButtonIconDL" Offset="0x89B48"/>
<DList Name="gBButtonIconDL" Offset="0x89BA0"/>
<DList Name="gPromptCursorLeftDL" Offset="0x89BF8"/>
<DList Name="gPromptCursorRightDL" Offset="0x89C48"/>
</File>
</Root>

View File

@@ -0,0 +1,373 @@
<Root>
<File Name="item_name_static" Segment="10">
<Texture Name="gDekuStickItemNameENGTex" OutName="deku_stick_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x0"/>
<Texture Name="gDekuNutItemNameENGTex" OutName="deku_nut_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x400"/>
<Texture Name="gBombItemNameENGTex" OutName="bomb_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x800"/>
<Texture Name="gFairyBowItemNameENGTex" OutName="fairy_bow_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xC00"/>
<Texture Name="gFireArrowItemNameENGTex" OutName="fire_arrow_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1000"/>
<Texture Name="gDinsFireItemNameENGTex" OutName="dins_fire_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1400"/>
<Texture Name="gFairySlingshotItemNameENGTex" OutName="fairy_slingshot_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1800"/>
<Texture Name="gFairyOcarinaItemNameENGTex" OutName="fairy_ocarina_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1C00"/>
<Texture Name="gOcarinaOfTimeItemNameENGTex" OutName="ocarina_of_time_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2000"/>
<Texture Name="gBombchuItemNameENGTex" OutName="bombchu_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2400"/>
<Texture Name="gHookshotItemNameENGTex" OutName="hookshot_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2800"/>
<Texture Name="gLongshotItemNameENGTex" OutName="longshot_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2C00"/>
<Texture Name="gIceArrowItemNameENGTex" OutName="icearrow_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3000"/>
<Texture Name="gFaroresWindItemNameENGTex" OutName="farores_wind_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3400"/>
<Texture Name="gBoomerangItemNameENGTex" OutName="boomerang_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3800"/>
<Texture Name="gLensItemNameENGTex" OutName="lens_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C00"/>
<Texture Name="gMagicBeansItemNameENGTex" OutName="magic_beans_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4000"/>
<Texture Name="gMegatonHammerItemNameENGTex" OutName="megaton_hammer_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4400"/>
<Texture Name="gLightArrowItemNameENGTex" OutName="light_arrow_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4800"/>
<Texture Name="gNayrusLoveItemNameENGTex" OutName="nayrus_love_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4C00"/>
<Texture Name="gEmptyBottleItemNameENGTex" OutName="empty_bottle_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5000"/>
<Texture Name="gRedPotionItemNameENGTex" OutName="red_potion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5400"/>
<Texture Name="gGreenPotionItemNameENGTex" OutName="green_potion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5800"/>
<Texture Name="gBluePotionItemNameENGTex" OutName="blue_potion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5C00"/>
<Texture Name="gBottledFairyItemNameENGTex" OutName="bottled_fairy_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x6000"/>
<Texture Name="gFishItemNameENGTex" OutName="fish_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x6400"/>
<Texture Name="gFullMilkItemNameENGTex" OutName="full_milk_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x6800"/>
<Texture Name="gRutosLetterItemNameENGTex" OutName="rutos_letter_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x6C00"/>
<Texture Name="gBlueFireItemNameENGTex" OutName="blue_fire_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x7000"/>
<Texture Name="gBugItemNameENGTex" OutName="bug_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x7400"/>
<Texture Name="gBigPoeItemNameENGTex" OutName="big_poe_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x7800"/>
<Texture Name="gHalfMilkItemNameENGTex" OutName="half_milk_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x7C00"/>
<Texture Name="gPoeItemNameENGTex" OutName="poe_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x8000"/>
<Texture Name="gWeirdEggItemNameENGTex" OutName="weird_egg_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x8400"/>
<Texture Name="gCuccoItemNameENGTex" OutName="cucco_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x8800"/>
<Texture Name="gZeldasLetterItemNameENGTex" OutName="zeldas_letter_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x8C00"/>
<Texture Name="gKeatonMaskItemNameENGTex" OutName="keaton_mask_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x9000"/>
<Texture Name="gSkullMaskItemNameENGTex" OutName="skull_mask_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x9400"/>
<Texture Name="gSpookyMaskItemNameENGTex" OutName="spooky_mask_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x9800"/>
<Texture Name="gBunnyHoodItemNameENGTex" OutName="bunny_hood_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x9C00"/>
<Texture Name="gGoronMaskItemNameENGTex" OutName="goron_mask_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xA000"/>
<Texture Name="gZoraMaskItemNameENGTex" OutName="zora_mask_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xA400"/>
<Texture Name="gGerudoMaskItemNameENGTex" OutName="gerudo_mask_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xA800"/>
<Texture Name="gMaskofTruthItemNameENGTex" OutName="mask_of_truth_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xAC00"/>
<Texture Name="gSOLDOUTItemNameENGTex" OutName="sold_out_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xB000"/>
<Texture Name="gPocketEggItemNameENGTex" OutName="pocket_egg_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xB400"/>
<Texture Name="gPocketCuccoItemNameENGTex" OutName="pocket_cucco_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xB800"/>
<Texture Name="gCojiroItemNameENGTex" OutName="cojiro_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xBC00"/>
<Texture Name="gOddMushroomItemNameENGTex" OutName="odd_mushroom_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xC000"/>
<Texture Name="gOddPotionItemNameENGTex" OutName="odd_potion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xC400"/>
<Texture Name="gPoachersSawItemNameENGTex" OutName="poachers_saw_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xC800"/>
<Texture Name="gBrokenGoronsSwordItemNameENGTex" OutName="broken_gorons_sword_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xCC00"/>
<Texture Name="gPrescriptionItemNameENGTex" OutName="prescription_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xD000"/>
<Texture Name="gEyeBallFrogItemNameENGTex" OutName="eyeball_frog_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xD400"/>
<Texture Name="gEyeDropsItemNameENGTex" OutName="eyedrops_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xD800"/>
<Texture Name="gClaimCheckItemNameENGTex" OutName="claim_check_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xDC00"/>
<Texture Name="gUnusedWindMedallionItemName1JPNTex" OutName="wind_medallion_item_name_unused_jpn_1" Format="ia4" Width="128" Height="16" Offset="0xE000"/>
<Texture Name="gUnusedFireMedallionItemName1JPNTex" OutName="fire_medallion_item_name_unused_jpn_1" Format="ia4" Width="128" Height="16" Offset="0xE400"/>
<Texture Name="gUnusedIceMedallionItemName1JPNTex" OutName="ice_medallion_item_name_unused_jpn_1" Format="ia4" Width="128" Height="16" Offset="0xE800"/>
<Texture Name="gKokiriSwordItemNameENGTex" OutName="kokiri_sword_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xEC00"/>
<Texture Name="gMasterSwordItemNameENGTex" OutName="master_sword_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xF000"/>
<Texture Name="gGiantsKnifeItemNameENGTex" OutName="giants_knife_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xF400"/>
<Texture Name="gDekuShieldItemNameENGTex" OutName="deku_shield_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xF800"/>
<Texture Name="gHylianShieldItemNameENGTex" OutName="hylian_shield_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0xFC00"/>
<Texture Name="gMirrorShieldItemNameENGTex" OutName="mirror_shield_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x10000"/>
<Texture Name="gKokiriTunicItemNameENGTex" OutName="kokiri_tunic_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x10400"/>
<Texture Name="gGoronTunicItemNameENGTex" OutName="goron_tunic_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x10800"/>
<Texture Name="gZoraTunicItemNameENGTex" OutName="zora_tunic_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x10C00"/>
<Texture Name="gKokiriBootsItemNameENGTex" OutName="kokiri_boots_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x11000"/>
<Texture Name="gIronBootsItemNameENGTex" OutName="iron_boots_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x11400"/>
<Texture Name="gHoverBootsItemNameENGTex" OutName="hover_boots_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x11800"/>
<Texture Name="gBulletBag30ItemNameENGTex" OutName="bullet_bag_30_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x11C00"/>
<Texture Name="gBulletBag40ItemNameENGTex" OutName="bullet_bag_40_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x12000"/>
<Texture Name="gBulletBag50ItemNameENGTex" OutName="bullet_bag_50_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x12400"/>
<Texture Name="gQuiver30ItemNameENGTex" OutName="quiver_30_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x12800"/>
<Texture Name="gQuiver40ItemNameENGTex" OutName="quiver_40_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x12C00"/>
<Texture Name="gQuiver50ItemNameENGTex" OutName="quiver_50_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x13000"/>
<Texture Name="gBombBag20ItemNameENGTex" OutName="bomb_bag_20_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x13400"/>
<Texture Name="gBombBag30ItemNameENGTex" OutName="bomb_bag_30_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x13800"/>
<Texture Name="gBombBag40ItemNameENGTex" OutName="bomb_bag_40_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x13C00"/>
<Texture Name="gGoronsBraceletItemNameENGTex" OutName="gorons_bracelet_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x14000"/>
<Texture Name="gSilverGauntletsItemNameENGTex" OutName="silver_gauntlets_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x14400"/>
<Texture Name="gGoldenGauntletsItemNameENGTex" OutName="golden_gauntlets_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x14800"/>
<Texture Name="gSilverScaleItemNameENGTex" OutName="silver_scale_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x14C00"/>
<Texture Name="gGoldenScaleItemNameENGTex" OutName="golden_scale_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x15000"/>
<Texture Name="gBrokenGiantsKnifeItemNameENGTex" OutName="broken_giants_knife_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x15400"/>
<Texture Name="gUnusedBossKeyItemName1JPNTex" OutName="boss_key_item_name_unused_jpn_1" Format="ia4" Width="128" Height="16" Offset="0x15800"/>
<Texture Name="gUnusedBossKeyItemName2JPNTex" OutName="boss_key_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x15C00"/>
<Texture Name="gUnusedBossKeyItemName3JPNTex" OutName="boss_key_item_name_unused_jpn_3" Format="ia4" Width="128" Height="16" Offset="0x16000"/>
<Texture Name="gUnusedBossKeyItemName4JPNTex" OutName="boss_key_item_name_unused_jpn_4" Format="ia4" Width="128" Height="16" Offset="0x16400"/>
<Texture Name="gMinuetOfForestItemNameENGTex" OutName="minuet_of_forest_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x16800"/>
<Texture Name="gBoleroOfFireItemNameENGTex" OutName="bolero_of_fire_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x16C00"/>
<Texture Name="gSerenadeOfWaterItemNameENGTex" OutName="serenade_of_water_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x17000"/>
<Texture Name="gRequiemOfSpiritItemNameENGTex" OutName="requiem_of_spirit_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x17400"/>
<Texture Name="gNocturneOfShadowItemNameENGTex" OutName="nocturne_of_shadow_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x17800"/>
<Texture Name="gPreludeOfLightItemNameENGTex" OutName="prelude_of_light_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x17C00"/>
<Texture Name="gZeldasLullabyItemNameENGTex" OutName="zeldas_lullaby_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x18000"/>
<Texture Name="gEponasSongItemNameENGTex" OutName="eponas_song_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x18400"/>
<Texture Name="gSariasSongItemNameENGTex" OutName="sarias_song_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x18800"/>
<Texture Name="gSunsSongItemNameENGTex" OutName="suns_song_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x18C00"/>
<Texture Name="gSongOfTimeItemNameENGTex" OutName="song_of_time_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x19000"/>
<Texture Name="gSongOfStormsItemNameENGTex" OutName="song_of_storms_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x19400"/>
<Texture Name="gForestMedallionItemNameENGTex" OutName="forest_medallion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x19800"/>
<Texture Name="gFireMedallionItemNameENGTex" OutName="fire_medallion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x19C00"/>
<Texture Name="gWaterMedallionItemNameENGTex" OutName="water_medallion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1A000"/>
<Texture Name="gSpiritMedallionItemNameENGTex" OutName="spirit_medallion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1A400"/>
<Texture Name="gShadowMedallionItemNameENGTex" OutName="shadow_medallion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1A800"/>
<Texture Name="gLightMedallionItemNameENGTex" OutName="light_medallion_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1AC00"/>
<Texture Name="gKokiriEmeraldItemNameENGTex" OutName="kokiri_emerald_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1B000"/>
<Texture Name="gGoronsRubyItemNameENGTex" OutName="gorons_ruby_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1B400"/>
<Texture Name="gZorasSapphireItemNameENGTex" OutName="zoras_sapphire_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1B800"/>
<Texture Name="gStoneofAgonyItemNameENGTex" OutName="stone_of_agony_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1BC00"/>
<Texture Name="gGerudosCardItemNameENGTex" OutName="gerudos_card_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1C000"/>
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1C400"/>
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1C800"/>
<Texture Name="gUnusedPieceOfHeartItemName1JPNTex" OutName="piece_of_heart_item_name_unused_jpn_1" Format="ia4" Width="128" Height="16" Offset="0x1CC00"/>
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="bigkey_item_name_unused_eng" Format="ia4" Width="128" Height="16" Offset="0x1D000"/>
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1D400"/>
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1D800"/>
<Texture Name="gUnusedBossKeyItemName5JPNTex" OutName="boss_key_item_name_unused_jpn_5" Format="ia4" Width="128" Height="16" Offset="0x1DC00"/>
<Texture Name="gUnusedBossKeyItemName6JPNTex" OutName="boss_key_item_name_unused_jpn_6" Format="ia4" Width="128" Height="16" Offset="0x1E000"/>
<Texture Name="gUnusedBossKeyItemName7JPNTex" OutName="boss_key_item_name_unused_jpn_7" Format="ia4" Width="128" Height="16" Offset="0x1E400"/>
<Texture Name="gBiggoronsSwordItemNameENGTex" OutName="biggorons_sword_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1E800"/>
<Texture Name="gDekuStickItemNameGERTex" OutName="deku_stick_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x1EC00"/>
<Texture Name="gDekuNutItemNameGERTex" OutName="dekunut_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x1F000"/>
<Texture Name="gBombItemNameItemNameGERTex" OutName="bomb_item_name_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x1F400"/>
<Texture Name="gFairyBowItemNameGERTex" OutName="fairy_bow_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x1F800"/>
<Texture Name="gFireArrowItemNameUnk2GERTex" OutName="fire_arrow_item_name_unk2_ger" Format="ia4" Width="128" Height="16" Offset="0x1FC00"/>
<Texture Name="gDinsFireItemNameGERTex" OutName="dins_fire_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x20000"/>
<Texture Name="gFairySlingshotItemNameGERTex" OutName="fairy_slingshot_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x20400"/>
<Texture Name="gFairyOcarinaItemNameGERTex" OutName="fairy_ocarina_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x20800"/>
<Texture Name="gOcarinaOfTimeItemNameGERTex" OutName="ocarina_of_time_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x20C00"/>
<Texture Name="gBombchuItemNameGERTex" OutName="bombchu_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x21000"/>
<Texture Name="gHookshotItemNameGERTex" OutName="hookshot_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x21400"/>
<Texture Name="gLongshotItemNameGERTex" OutName="longshot_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x21800"/>
<Texture Name="gIceArrowItemNameGERTex" OutName="icearrow_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x21C00"/>
<Texture Name="gFaroresWindItemNameGERTex" OutName="farores_wind_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x22000"/>
<Texture Name="gBoomerangItemNameGERTex" OutName="boomerang_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x22400"/>
<Texture Name="gLensItemNameGERTex" OutName="lens_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x22800"/>
<Texture Name="gMagicBeansItemNameGERTex" OutName="magic_beans_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x22C00"/>
<Texture Name="gMegatonHammerItemNameGERTex" OutName="megaton_hammer_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x23000"/>
<Texture Name="gLightArrowItemNameGERTex" OutName="light_arrow_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x23400"/>
<Texture Name="gNayrusLoveItemNameGERTex" OutName="nayrus_love_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x23800"/>
<Texture Name="gEmptyBottleItemNameGERTex" OutName="empty_bottle_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x23C00"/>
<Texture Name="gRedPotionItemNameGERTex" OutName="red_potion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x24000"/>
<Texture Name="gGreenPotionItemNameGERTex" OutName="green_potion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x24400"/>
<Texture Name="gBluePotionItemNameGERTex" OutName="blue_potion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x24800"/>
<Texture Name="gBottledFairyItemNameGERTex" OutName="bottled_fairy_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x24C00"/>
<Texture Name="gFishItemNameGERTex" OutName="fish_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x25000"/>
<Texture Name="gFullMilkItemNameGERTex" OutName="full_milk_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x25400"/>
<Texture Name="gRutosLetterItemNameGERTex" OutName="rutos_letter_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x25800"/>
<Texture Name="gBlueFireItemNameGERTex" OutName="blue_fire_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x25C00"/>
<Texture Name="gBugItemNameGERTex" OutName="bug_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x26000"/>
<Texture Name="gBigPoeItemNameGERTex" OutName="big_poe_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x26400"/>
<Texture Name="gHalfMilkItemNameGERTex" OutName="half_milk_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x26800"/>
<Texture Name="gPoeItemNameGERTex" OutName="poe_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x26C00"/>
<Texture Name="gWeirdEggItemNameGERTex" OutName="weird_egg_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x27000"/>
<Texture Name="gCuccoItemNameGERTex" OutName="cucco_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x27400"/>
<Texture Name="gZeldasLetterItemNameGERTex" OutName="zeldas_letter_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x27800"/>
<Texture Name="gKeatonMaskItemNameGERTex" OutName="keaton_mask_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x27C00"/>
<Texture Name="gSkullMaskItemNameGERTex" OutName="skull_mask_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x28000"/>
<Texture Name="gSpookyMaskItemNameGERTex" OutName="spooky_mask_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x28400"/>
<Texture Name="gBunnyHoodItemNameGERTex" OutName="bunny_hood_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x28800"/>
<Texture Name="gGoronMaskItemNameGERTex" OutName="goron_mask_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x28C00"/>
<Texture Name="gZoraMaskItemNameGERTex" OutName="zora_mask_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x29000"/>
<Texture Name="gGerudoMaskItemNameGERTex" OutName="gerudo_mask_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x29400"/>
<Texture Name="gMaskofTruthItemNameGERTex" OutName="mask_of_truth_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x29800"/>
<Texture Name="gSOLDOUTItemNameGERTex" OutName="sold_out_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x29C00"/>
<Texture Name="gPocketEggItemNameGERTex" OutName="pocket_egg_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2A000"/>
<Texture Name="gPocketCuccoItemNameGERTex" OutName="pocket_cucco_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2A400"/>
<Texture Name="gCojiroItemNameGERTex" OutName="cojiro_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2A800"/>
<Texture Name="gOddMushroomItemNameGERTex" OutName="odd_mushroom_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2AC00"/>
<Texture Name="gOddPotionItemNameGERTex" OutName="odd_potion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2B000"/>
<Texture Name="gPoachersSawItemNameGERTex" OutName="poachers_saw_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2B400"/>
<Texture Name="gBrokenGoronsSwordItemNameGERTex" OutName="broken_gorons_sword_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2B800"/>
<Texture Name="gPrescriptionItemNameGERTex" OutName="prescription_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2BC00"/>
<Texture Name="gEyeBallFrogItemNameGERTex" OutName="eyeball_frog_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2C000"/>
<Texture Name="gEyeDropsItemNameGERTex" OutName="eyedrops_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2C400"/>
<Texture Name="gClaimCheckItemNameGERTex" OutName="claim_check_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2C800"/>
<Texture Name="gUnusedWindMedallionItemName2JPNTex" OutName="wind_medallion_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x2CC00"/>
<Texture Name="gUnusedFireMedallionItemName2JPNTex" OutName="fire_medallion_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x2D000"/>
<Texture Name="gUnusedIceMedallionItemName2JPNTex" OutName="ice_medallion_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x2D400"/>
<Texture Name="gKokiriSwordItemNameGERTex" OutName="kokiri_sword_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2D800"/>
<Texture Name="gMasterSwordItemNameGERTex" OutName="master_sword_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2DC00"/>
<Texture Name="gGiantsKnifeItemNameGERTex" OutName="giants_knife_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2E000"/>
<Texture Name="gDekuShieldItemNameGERTex" OutName="deku_shield_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2E400"/>
<Texture Name="gHylianShieldItemNameGERTex" OutName="hylian_shield_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2E800"/>
<Texture Name="gMirrorShieldItemNameGERTex" OutName="mirror_shield_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2EC00"/>
<Texture Name="gKokiriTunicItemNameGERTex" OutName="kokiri_tunic_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2F000"/>
<Texture Name="gGoronTunicItemNameGERTex" OutName="goron_tunic_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2F400"/>
<Texture Name="gZoraTunicItemNameGERTex" OutName="zora_tunic_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2F800"/>
<Texture Name="gKokiriBootsItemNameGERTex" OutName="kokiri_boots_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x2FC00"/>
<Texture Name="gIronBootsItemNameGERTex" OutName="iron_boots_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x30000"/>
<Texture Name="gHoverBootsItemNameGERTex" OutName="hover_boots_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x30400"/>
<Texture Name="gBulletBag30ItemNameGERTex" OutName="bullet_bag_30_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x30800"/>
<Texture Name="gBulletBag40ItemNameGERTex" OutName="bullet_bag_40_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x30C00"/>
<Texture Name="gBulletBag50ItemNameGERTex" OutName="bullet_bag_50_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x31000"/>
<Texture Name="gQuiver30ItemNameGERTex" OutName="quiver_30_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x31400"/>
<Texture Name="gQuiver40ItemNameGERTex" OutName="quiver_40_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x31800"/>
<Texture Name="gQuiver50ItemNameGERTex" OutName="quiver_50_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x31C00"/>
<Texture Name="gBombBag20ItemNameGERTex" OutName="bomb_bag_20_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x32000"/>
<Texture Name="gBombBag30ItemNameGERTex" OutName="bomb_bag_30_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x32400"/>
<Texture Name="gBombBag40ItemNameGERTex" OutName="bomb_bag_40_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x32800"/>
<Texture Name="gGoronsBraceletItemNameGERTex" OutName="gorons_bracelet_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x32C00"/>
<Texture Name="gSilverGauntletsItemNameGERTex" OutName="silver_gauntlets_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x33000"/>
<Texture Name="gGoldenGauntletsItemNameGERTex" OutName="golden_gauntlets_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x33400"/>
<Texture Name="gSilverScaleItemNameGERTex" OutName="silver_scale_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x33800"/>
<Texture Name="gGoldenScaleItemNameGERTex" OutName="golden_scale_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x33C00"/>
<Texture Name="gBrokenGiantsKnifeItemNameGERTex" OutName="broken_giants_knife_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x34000"/>
<Texture Name="gUnusedBossKeyItemName8JPNTex" OutName="boss_key_item_name_unused_jpn_8" Format="ia4" Width="128" Height="16" Offset="0x34400"/>
<Texture Name="gUnusedBossKeyItemName9JPNTex" OutName="boss_key_item_name_unused_jpn_9" Format="ia4" Width="128" Height="16" Offset="0x34800"/>
<Texture Name="gUnusedBossKeyItemName10JPNTex" OutName="boss_key_item_name_unused_jpn_10" Format="ia4" Width="128" Height="16" Offset="0x34C00"/>
<Texture Name="gUnusedBossKeyItemName11JPNTex" OutName="boss_key_item_name_unused_jpn_11" Format="ia4" Width="128" Height="16" Offset="0x35000"/>
<Texture Name="gMinuetOfForestItemNameGERTex" OutName="minuet_of_forest_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x35400"/>
<Texture Name="gBoleroOfFireItemNameGERTex" OutName="bolero_of_fire_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x35800"/>
<Texture Name="gSerenadeOfWaterItemNameGERTex" OutName="serenade_of_water_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x35C00"/>
<Texture Name="gRequiemOfSpiritItemNameGERTex" OutName="requiem_of_spirit_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x36000"/>
<Texture Name="gNocturneOfShadowItemNameGERTex" OutName="nocturne_of_shadow_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x36400"/>
<Texture Name="gPreludeOfLightItemNameGERTex" OutName="prelude_of_light_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x36800"/>
<Texture Name="gZeldasLullabyItemNameGERTex" OutName="zeldas_lullaby_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x36C00"/>
<Texture Name="gEponasSongItemNameGERTex" OutName="eponas_song_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x37000"/>
<Texture Name="gSariasSongItemNameGERTex" OutName="sarias_song_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x37400"/>
<Texture Name="gSunsSongItemNameGERTex" OutName="suns_song_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x37800"/>
<Texture Name="gSongOfTimeItemNameGERTex" OutName="song_of_time_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x37C00"/>
<Texture Name="gSongOfStormsItemNameGERTex" OutName="song_of_storms_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x38000"/>
<Texture Name="gForestMedallionItemNameGERTex" OutName="forest_medallion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x38400"/>
<Texture Name="gFireMedallionItemNameGERTex" OutName="fire_medallion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x38800"/>
<Texture Name="gWaterMedallionItemNameGERTex" OutName="water_medallion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x38C00"/>
<Texture Name="gSpiritMedallionItemNameGERTex" OutName="spirit_medallion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x39000"/>
<Texture Name="gShadowMedallionItemNameGERTex" OutName="shadow_medallion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x39400"/>
<Texture Name="gLightMedallionItemNameGERTex" OutName="light_medallion_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x39800"/>
<Texture Name="gKokiriEmeraldItemNameGERTex" OutName="kokiri_emerald_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x39C00"/>
<Texture Name="gGoronsRubyItemNameGERTex" OutName="gorons_ruby_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3A000"/>
<Texture Name="gZorasSapphireItemNameGERTex" OutName="zoras_sapphire_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3A400"/>
<Texture Name="gStoneofAgonyItemNameGERTex" OutName="stone_of_agony_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3A800"/>
<Texture Name="gGerudosCardItemNameGERTex" OutName="gerudos_card_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3AC00"/>
<Texture Name="gGoldSkulltulaItemNameGERTex" OutName="gold_skulltula_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
<Texture Name="gHeartContainerItemNameGERTex" OutName="heart_container_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
<Texture Name="gBigKeyItemNameGERTex" OutName="big_key_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
<Texture Name="gCompassItemNameGERTex" OutName="compass_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
<Texture Name="gDungeonMapItemNameGERTex" OutName="dungeon_map_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
<Texture Name="gUnusedBossKeyItemName13JPNTex" OutName="boss_key_item_name_unused_jpn_13" Format="ia4" Width="128" Height="16" Offset="0x3CC00"/>
<Texture Name="gUnusedBossKeyItemName14JPNTex" OutName="boss_key_item_name_unused_jpn_14" Format="ia4" Width="128" Height="16" Offset="0x3D000"/>
<Texture Name="gBiggoronsSwordItemNameGERTex" OutName="biggorons_sword_item_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3D400"/>
<Texture Name="gDekuStickItemNameFRATex" OutName="deku_stick_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3D800"/>
<Texture Name="gDekuNutItemNameFRATex" OutName="deku_nut_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3DC00"/>
<Texture Name="gBombItemNameFRATex" OutName="bomb_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3E000"/>
<Texture Name="gFairyBowItemNameFRATex" OutName="fairy_bow_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3E400"/>
<Texture Name="gFireArrowItemNameFRATex" OutName="fire_arrow_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3E800"/>
<Texture Name="gDinsFireItemNameFRATex" OutName="dins_fire_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3EC00"/>
<Texture Name="gFairySlingshotItemNameFRATex" OutName="fairy_slingshot_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3F000"/>
<Texture Name="gFairyOcarinaItemNameFRATex" OutName="fairy_ocarina_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3F400"/>
<Texture Name="gOcarinaOfTimeItemNameFRATex" OutName="ocarina_of_time_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3F800"/>
<Texture Name="gBombchuItemNameFRATex" OutName="bombchu_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x3FC00"/>
<Texture Name="gHookshotItemNameFRATex" OutName="hookshot_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x40000"/>
<Texture Name="gLongshotItemNameFRATex" OutName="longshot_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x40400"/>
<Texture Name="gIceArrowItemNameFRATex" OutName="ice_arrow_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x40800"/>
<Texture Name="gFaroresWindItemNameFRATex" OutName="farores_wind_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x40C00"/>
<Texture Name="gBoomerangItemNameFRATex" OutName="boomerang_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x41000"/>
<Texture Name="gLensItemNameFRATex" OutName="lens_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x41400"/>
<Texture Name="gMagicBeansItemNameFRATex" OutName="magic_beans_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x41800"/>
<Texture Name="gMegatonHammerItemNameFRATex" OutName="megaton_hammer_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x41C00"/>
<Texture Name="gLightArrowItemNameFRATex" OutName="light_arrow_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x42000"/>
<Texture Name="gNayrusLoveItemNameFRATex" OutName="nayrus_love_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x42400"/>
<Texture Name="gEmptyBottleItemNameFRATex" OutName="empty_bottle_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x42800"/>
<Texture Name="gRedPotionItemNameFRATex" OutName="red_potion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x42C00"/>
<Texture Name="gGreenPotionItemNameFRATex" OutName="green_potion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x43000"/>
<Texture Name="gBluePotionItemNameFRATex" OutName="blue_potion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x43400"/>
<Texture Name="gBottledFairyItemNameFRATex" OutName="bottled_fairy_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x43800"/>
<Texture Name="gFishItemNameFRATex" OutName="fish_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x43C00"/>
<Texture Name="gFullMilkItemNameFRATex" OutName="full_milk_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x44000"/>
<Texture Name="gRutosLetterItemNameFRATex" OutName="rutos_letter_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x44400"/>
<Texture Name="gBlueFireItemNameFRATex" OutName="blue_fire_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x44800"/>
<Texture Name="gBugItemNameFRATex" OutName="bug_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x44C00"/>
<Texture Name="gBigPoeItemNameFRATex" OutName="big_poe_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x45000"/>
<Texture Name="gHalfMilkItemNameFRATex" OutName="half_milk_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x45400"/>
<Texture Name="gPoeItemNameFRATex" OutName="poe_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x45800"/>
<Texture Name="gWeirdEggItemNameFRATex" OutName="weird_egg_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x45C00"/>
<Texture Name="gCuccoItemNameFRATex" OutName="cucco_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x46000"/>
<Texture Name="gZeldasLetterItemNameFRATex" OutName="zeldas_letter_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x46400"/>
<Texture Name="gKeatonMaskItemNameFRATex" OutName="keaton_mask_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x46800"/>
<Texture Name="gSkullMaskItemNameFRATex" OutName="skull_mask_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x46C00"/>
<Texture Name="gSpookyMaskItemNameFRATex" OutName="spooky_mask_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x47000"/>
<Texture Name="gBunnyHoodItemNameFRATex" OutName="bunny_hood_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x47400"/>
<Texture Name="gGoronMaskItemNameFRATex" OutName="goron_mask_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x47800"/>
<Texture Name="gZoraMaskItemNameFRATex" OutName="zora_mask_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x47C00"/>
<Texture Name="gGerudoMaskItemNameFRATex" OutName="gerudo_mask_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x48000"/>
<Texture Name="gMaskofTruthItemNameFRATex" OutName="mask_of_truth_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x48400"/>
<Texture Name="gSOLDOUTItemNameFRATex" OutName="sold_out_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x48800"/>
<Texture Name="gPocketEggItemNameFRATex" OutName="pocket_egg_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x48C00"/>
<Texture Name="gPocketCuccoItemNameFRATex" OutName="pocket_cucco_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x49000"/>
<Texture Name="gCojiroItemNameFRATex" OutName="cojiro_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x49400"/>
<Texture Name="gOddMushroomItemNameFRATex" OutName="odd_mushroom_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x49800"/>
<Texture Name="gOddPotionItemNameFRATex" OutName="odd_potion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x49C00"/>
<Texture Name="gPoachersSawItemNameFRATex" OutName="poachers_saw_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4A000"/>
<Texture Name="gBrokenGoronsSwordItemNameFRATex" OutName="broken_gorons_sword_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4A400"/>
<Texture Name="gPrescriptionItemNameFRATex" OutName="prescription_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4A800"/>
<Texture Name="gEyeBallFrogItemNameFRATex" OutName="eyeball_frog_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4AC00"/>
<Texture Name="gEyeDropsItemNameFRATex" OutName="eyedrops_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4B000"/>
<Texture Name="gClaimCheckItemNameFRATex" OutName="claim_check_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4B400"/>
<Texture Name="gUnusedWindMedallionItemName3JPNTex" OutName="wind_medallion_item_name_unused_jpn_3" Format="ia4" Width="128" Height="16" Offset="0x4B800"/>
<Texture Name="gUnusedFireMedallionItemName3JPNTex" OutName="fire_medallion_item_name_unused_jpn_3" Format="ia4" Width="128" Height="16" Offset="0x4BC00"/>
<Texture Name="gUnusedIceMedallionItemName3JPNTex" OutName="ice_medallion_item_name_unused_jpn_3" Format="ia4" Width="128" Height="16" Offset="0x4C000"/>
<Texture Name="gKokiriSwordItemNameFRATex" OutName="kokiri_sword_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4C400"/>
<Texture Name="gMasterSwordItemNameFRATex" OutName="master_sword_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4C800"/>
<Texture Name="gGiantsKnifeItemNameFRATex" OutName="giants_knife_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4CC00"/>
<Texture Name="gDekuShieldItemNameFRATex" OutName="deku_shield_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4D000"/>
<Texture Name="gHylianShieldItemNameFRATex" OutName="hylian_shield_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4D400"/>
<Texture Name="gMirrorShieldItemNameFRATex" OutName="mirror_shield_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4D800"/>
<Texture Name="gKokiriTunicItemNameFRATex" OutName="kokiri_tunic_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4DC00"/>
<Texture Name="gGoronTunicItemNameFRATex" OutName="goron_tunic_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4E000"/>
<Texture Name="gZoraTunicItemNameFRATex" OutName="zora_tunic_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4E400"/>
<Texture Name="gKokiriBootsItemNameFRATex" OutName="kokiri_boots_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4E800"/>
<Texture Name="gIronBootsItemNameFRATex" OutName="iron_boots_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4EC00"/>
<Texture Name="gHoverBootsItemNameFRATex" OutName="hover_boots_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4F000"/>
<Texture Name="gBulletBag30ItemNameFRATex" OutName="bullet_bag_30_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4F400"/>
<Texture Name="gBulletBag40ItemNameFRATex" OutName="bullet_bag_40_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4F800"/>
<Texture Name="gBulletBag50ItemNameFRATex" OutName="bullet_bag_50_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x4FC00"/>
<Texture Name="gQuiver30ItemNameFRATex" OutName="quiver_30_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x50000"/>
<Texture Name="gQuiver40ItemNameFRATex" OutName="quiver_40_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x50400"/>
<Texture Name="gQuiver50ItemNameFRATex" OutName="quiver_50_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x50800"/>
<Texture Name="gBombBag20ItemNameFRATex" OutName="bomb_bag_20_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x50C00"/>
<Texture Name="gBombBag30ItemNameFRATex" OutName="bomb_bag_30_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x51000"/>
<Texture Name="gBombBag40ItemNameFRATex" OutName="bomb_bag_40_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x51400"/>
<Texture Name="gGoronsBraceletItemNameFRATex" OutName="gorons_bracelet_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x51800"/>
<Texture Name="gSilverGauntletsItemNameFRATex" OutName="silver_gauntlets_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x51C00"/>
<Texture Name="gGoldenGauntletsItemNameFRATex" OutName="golden_gauntlets_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x52000"/>
<Texture Name="gSilverScaleItemNameFRATex" OutName="silver_scale_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x52400"/>
<Texture Name="gGoldenScaleItemNameFRATex" OutName="golden_scale_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x52800"/>
<Texture Name="gBrokenGiantsKnifeItemNameFRATex" OutName="broken_giants_knife_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x52C00"/>
<Texture Name="gUnusedBossKeyItemName15JPNTex" OutName="boss_key_item_name_unused_jpn_15" Format="ia4" Width="128" Height="16" Offset="0x53000"/>
<Texture Name="gUnusedBossKeyItemName16JPNTex" OutName="boss_key_item_name_unused_jpn_16" Format="ia4" Width="128" Height="16" Offset="0x53400"/>
<Texture Name="gUnusedBossKeyItemName17JPNTex" OutName="boss_key_item_name_unused_jpn_17" Format="ia4" Width="128" Height="16" Offset="0x53800"/>
<Texture Name="gUnusedBossKeyItemName18JPNTex" OutName="boss_key_item_name_unused_jpn_18" Format="ia4" Width="128" Height="16" Offset="0x53C00"/>
<Texture Name="gMinuetOfForestItemNameFRATex" OutName="minuet_of_forest_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x54000"/>
<Texture Name="gBoleroOfFireItemNameFRATex" OutName="bolero_of_fire_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x54400"/>
<Texture Name="gSerenadeOfWaterItemNameFRATex" OutName="serenade_of_water_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x54800"/>
<Texture Name="gRequiemOfSpiritItemNameFRATex" OutName="requiem_of_spirit_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x54C00"/>
<Texture Name="gNocturneOfShadowItemNameFRATex" OutName="nocturne_of_shadow_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x55000"/>
<Texture Name="gPreludeOfLightItemNameFRATex" OutName="prelude_of_light_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x55400"/>
<Texture Name="gZeldasLullabyItemNameFRATex" OutName="zeldas_lullaby_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x55800"/>
<Texture Name="gEponasSongItemNameFRATex" OutName="eponas_song_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x55C00"/>
<Texture Name="gSariasSongItemNameFRATex" OutName="sarias_song_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x56000"/>
<Texture Name="gSunsSongItemNameFRATex" OutName="suns_song_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x56400"/>
<Texture Name="gSongOfTimeItemNameFRATex" OutName="song_of_time_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x56800"/>
<Texture Name="gSongOfStormsItemNameFRATex" OutName="song_of_storms_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x56C00"/>
<Texture Name="gForestMedallionItemNameFRATex" OutName="forest_medallion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x57000"/>
<Texture Name="gFireMedallionItemNameFRATex" OutName="fire_medallion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x57400"/>
<Texture Name="gWaterMedallionItemNameFRATex" OutName="water_medallion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x57800"/>
<Texture Name="gSpiritMedallionItemNameFRATex" OutName="spirit_medallion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x57C00"/>
<Texture Name="gShadowMedallionItemNameFRATex" OutName="shadow_medallion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x58000"/>
<Texture Name="gLightMedallionItemNameFRATex" OutName="light_medallion_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x58400"/>
<Texture Name="gKokiriEmeraldItemNameFRATex" OutName="kokiri_emerald_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x58800"/>
<Texture Name="gGoronsRubyItemNameFRATex" OutName="gorons_ruby_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x58C00"/>
<Texture Name="gZorasSapphireItemNameFRATex" OutName="zoras_sapphire_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x59000"/>
<Texture Name="gStoneofAgonyItemNameFRATex" OutName="stone_of_agony_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x59400"/>
<Texture Name="gGerudosCardItemNameFRATex" OutName="gerudos_card_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x59800"/>
<Texture Name="gGoldSkulltulaItemNameFRATex" OutName="gold_skulltula_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x59C00"/>
<Texture Name="gHeartContainerItemNameFRATex" OutName="heart_container_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x5A000"/>
<Texture Name="gUnusedPieceOfHeartItemName3JPNTex" OutName="piece_of_heart_item_name_unused_jpn_3" Format="ia4" Width="128" Height="16" Offset="0x5A400"/>
<Texture Name="gBossKeyItemNameFRATex" OutName="boss_key_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x5A800"/>
<Texture Name="gCompassItemNameFRATex" OutName="compass_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x5AC00"/>
<Texture Name="gDungeonMapItemNameFRATex" OutName="dungeon_map_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x5B000"/>
<Texture Name="gUnusedBossKeyItemName19JPNTex" OutName="boss_key_item_name_unused_jpn_19" Format="ia4" Width="128" Height="16" Offset="0x5B400"/>
<Texture Name="gUnusedBossKeyItemName20JPNTex" OutName="boss_key_item_name_unused_jpn_20" Format="ia4" Width="128" Height="16" Offset="0x5B800"/>
<Texture Name="gUnusedBossKeyItemName21JPNTex" OutName="boss_key_item_name_unused_jpn_21" Format="ia4" Width="128" Height="16" Offset="0x5BC00"/>
<Texture Name="gBiggoronsSwordItemNameFRATex" OutName="biggorons_sword_item_name_fra" Format="ia4" Width="128" Height="16" Offset="0x5C000"/>
</File>
</Root>

View File

@@ -0,0 +1,72 @@
<Root>
<File Name="map_48x85_static" Segment="12">
<Texture Name="gDekuTreePauseScreenMapFloor3LeftTex" OutName="deku_tree_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapFloor3RightTex" OutName="deku_tree_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapFloor2LeftTex" OutName="deku_tree_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapFloor2RightTex" OutName="deku_tree_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapFloor1LeftTex" OutName="deku_tree_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapFloor1RightTex" OutName="deku_tree_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapBasement1LeftTex" OutName="deku_tree_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapBasement1RightTex" OutName="deku_tree_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapBasement2LeftTex" OutName="deku_tree_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDekuTreePauseScreenMapBasement2RightTex" OutName="deku_tree_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDodongosCavernPauseScreenMapFloor2LeftTex" OutName="dodongos_cavern_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDodongosCavernPauseScreenMapFloor2RightTex" OutName="dodongos_cavern_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDodongosCavernPauseScreenMapFloor1LeftTex" OutName="dodongos_cavern_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gDodongosCavernPauseScreenMapFloor1RightTex" OutName="dodongos_cavern_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gJabuPauseScreenMapFloor1LeftTex" OutName="jabu_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gJabuPauseScreenMapFloor1RightTex" OutName="jabu_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gJabuPauseScreenMapBasement1LeftTex" OutName="jabu_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gJabuPauseScreenMapBasement1RightTex" OutName="jabu_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapFloor2LeftTex" OutName="forest_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapFloor2RightTex" OutName="forest_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapFloor1LeftTex" OutName="forest_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapFloor1RightTex" OutName="forest_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapBasement1LeftTex" OutName="forest_temple_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapBasement1RightTex" OutName="forest_temple_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapBasement2LeftTex" OutName="forest_temple_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gForestTemplePauseScreenMapBasement2RightTex" OutName="forest_temple_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor5LeftTex" OutName="fire_temple_pause_screen_map_floor_5_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor5RightTex" OutName="fire_temple_pause_screen_map_floor_5_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor4LeftTex" OutName="fire_temple_pause_screen_map_floor_4_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor4RightTex" OutName="fire_temple_pause_screen_map_floor_4_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor3LeftTex" OutName="fire_temple_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor3RightTex" OutName="fire_temple_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor2LeftTex" OutName="fire_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor2RightTex" OutName="fire_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor1LeftTex" OutName="fire_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gFireTemplePauseScreenMapFloor1RightTex" OutName="fire_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapFloor3LeftTex" OutName="water_temple_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapFloor3RightTex" OutName="water_temple_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapFloor2LeftTex" OutName="water_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapFloor2RightTex" OutName="water_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapFloor1LeftTex" OutName="water_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapFloor1RightTex" OutName="water_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapBasement1LeftTex" OutName="water_temple_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gWaterTemplePauseScreenMapBasement1RightTex" OutName="water_temple_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor4LeftTex" OutName="spirit_temple_pause_screen_map_floor_4_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor4RightTex" OutName="spirit_temple_pause_screen_map_floor_4_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor3LeftTex" OutName="spirit_temple_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor3RightTex" OutName="spirit_temple_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor2LeftTex" OutName="spirit_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor2RightTex" OutName="spirit_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor1LeftTex" OutName="spirit_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gSpiritTemplePauseScreenMapFloor1RightTex" OutName="spirit_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement1LeftTex" OutName="shadow_temple_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement1RightTex" OutName="shadow_temple_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement2LeftTex" OutName="shadow_temple_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement2RightTex" OutName="shadow_temple_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement3LeftTex" OutName="shadow_temple_pause_screen_map_basement_3_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement3RightTex" OutName="shadow_temple_pause_screen_map_basement_3_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement4LeftTex" OutName="shadow_temple_pause_screen_map_basement_4_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gShadowTemplePauseScreenMapBasement4RightTex" OutName="shadow_temple_pause_screen_map_basement_4_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gBottomOfTheWellPauseScreenMapBasement1LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gBottomOfTheWellPauseScreenMapBasement1RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gBottomOfTheWellPauseScreenMapBasement2LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gBottomOfTheWellPauseScreenMapBasement2RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gBottomOfTheWellPauseScreenMapBasement3LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_3_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gBottomOfTheWellPauseScreenMapBasement3RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_3_right" Format="ci4" Width="48" Height="85"/>
<Texture Name="gIceCavernPauseScreenMapFloor1LeftTex" OutName="ice_cavern_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85"/>
<Texture Name="gIceCavernPauseScreenMapFloor1RightTex" OutName="ice_cavern_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85"/>
</File>
</Root>

View File

@@ -0,0 +1,28 @@
<Root>
<File Name="map_grand_static" Segment="11">
<Texture Name="gHyruleFieldMinimapTex" OutName="hyrule_field_minimap" Format="ia4" Width="80" Height="73" Offset="0x0"/>
<Texture Name="gKakarikoVillageMinimapTex" OutName="kakariko_village_minimap" Format="ia4" Width="80" Height="64" Offset="0xB68"/>
<Texture Name="gGraveyardMinimapTex" OutName="graveyard_minimap" Format="ia4" Width="80" Height="39" Offset="0x1568"/>
<Texture Name="gZorasRiverMinimapTex" OutName="zoras_river_minimap" Format="ia4" Width="96" Height="58" Offset="0x1B80"/>
<Texture Name="gKokiriForestMinimapTex" OutName="kokiri_forest_minimap" Format="ia4" Width="96" Height="62" Offset="0x2660"/>
<Texture Name="gSacredMeadowMinimapTex" OutName="sacred_meadow_minimap" Format="ia4" Width="48" Height="85" Offset="0x3200"/>
<Texture Name="gLakeHyliaMinimapTex" OutName="lake_hylia_minimap" Format="ia4" Width="80" Height="81" Offset="0x39F8"/>
<Texture Name="gZorasDomainMinimapTex" OutName="zoras_domain_minimap" Format="ia4" Width="64" Height="73" Offset="0x46A0"/>
<Texture Name="gZorasFountainMinimapTex" OutName="zoras_fountain_minimap" Format="ia4" Width="64" Height="65" Offset="0x4FC0"/>
<Texture Name="gGerudoValleyMinimapTex" OutName="gerudo_valley_minimap" Format="ia4" Width="80" Height="65" Offset="0x57E0"/>
<Texture Name="gHauntedWastelandMinimapTex" OutName="haunted_wasteland_minimap" Format="ia4" Width="64" Height="56" Offset="0x6208"/>
<Texture Name="gDesertColossusMinimapTex" OutName="desert_colossus_minimap" Format="ia4" Width="64" Height="59" Offset="0x6908"/>
<Texture Name="gGerudosFortessMinimapTex" OutName="gerudos_fortess_minimap" Format="ia4" Width="80" Height="85" Offset="0x7068"/>
<Texture Name="gLostWoodsMinimapTex" OutName="lost_woods_minimap" Format="ia4" Width="64" Height="56" Offset="0x7DB0"/>
<Texture Name="gHyruleCastleAreaMinimapTex" OutName="hyrule_castle_area_minimap" Format="ia4" Width="64" Height="59" Offset="0x84B0"/>
<Texture Name="gDeathMountainTrailMinimapTex" OutName="death_mountain_trail_minimap" Format="ia4" Width="48" Height="85" Offset="0x8C10"/>
<Texture Name="gDeathMountainCraterMinimapTex" OutName="death_mountain_crater_minimap" Format="ia4" Width="80" Height="78" Offset="0x9408"/>
<Texture Name="gGoronCityMinimapTex" OutName="goron_city_minimap" Format="ia4" Width="64" Height="72" Offset="0xA038"/>
<Texture Name="gLonLonRanchMinimapTex" OutName="lon_lon_ranch_minimap" Format="ia4" Width="64" Height="68" Offset="0xA938"/>
<Texture Name="gOutsideGanonsCastleMinimapTex" OutName="outside_ganons_castle_minimap" Format="ia4" Width="64" Height="59" Offset="0xB1B8"/>
<Texture Name="gExploredShadowGraveyardMinimapTex" OutName="explored_shadow_graveyard_minimap" Format="ia4" Width="80" Height="39" Offset="0xB918"/>
<Texture Name="gDrainedLakeHyliaMinimapTex" OutName="drained_lake_hylia_minimap" Format="ia4" Width="80" Height="81" Offset="0xBF30"/>
<Texture Name="gGerudoValleyWithBrokenBridgeMinimapTex" OutName="gerudo_valley_with_broken_bridge_minimap" Format="ia4" Width="80" Height="65" Offset="0xCBD8"/>
<Texture Name="gGerudosFortressMinimapTex" OutName="gerudos_fortress_minimap" Format="ia4" Width="80" Height="85" Offset="0xD600"/>
</File>
</Root>

View File

@@ -0,0 +1,243 @@
<Root>
<File Name="map_i_static" Segment="11">
<Texture Name="gDekuTreeRoom0Floor1MinimapTex" OutName="deku_tree_room_0_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x0"/>
<Texture Name="gDekuTreeRoom1MinimapTex" OutName="deku_tree_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0xFF0"/>
<Texture Name="gDekuTreeRoom2MinimapTex" OutName="deku_tree_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x1FE0"/>
<Texture Name="gDekuTreeRoom3MinimapTex" OutName="deku_tree_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x2FD0"/>
<Texture Name="gDekuTreeRoom4MinimapTex" OutName="deku_tree_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x3FC0"/>
<Texture Name="gDekuTreeRoom5MinimapTex" OutName="deku_tree_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x4FB0"/>
<Texture Name="gDekuTreeRoom6MinimapTex" OutName="deku_tree_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x5FA0"/>
<Texture Name="gDekuTreeRoom7MinimapTex" OutName="deku_tree_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x6F90"/>
<Texture Name="gDekuTreeRoom8MinimapTex" OutName="deku_tree_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x7F80"/>
<Texture Name="gDekuTreeRoom9MinimapTex" OutName="deku_tree_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x8F70"/>
<Texture Name="gDekuTreeRoom10MinimapTex" OutName="deku_tree_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x9F60"/>
<Texture Name="gDekuTreeRoom0Floor2MinimapTex" OutName="deku_tree_room_0_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0xAF50"/>
<Texture Name="gDekuTreeRoom0Floor3MinimapTex" OutName="deku_tree_room_0_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0xBF40"/>
<Texture Name="gDodongosCavernRoom0MinimapTex" OutName="dodongos_cavern_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0xCF30"/>
<Texture Name="gDodongosCavernRoom1MinimapTex" OutName="dodongos_cavern_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0xDF20"/>
<Texture Name="gDodongosCavernRoom2MinimapTex" OutName="dodongos_cavern_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0xEF10"/>
<Texture Name="gDodongosCavernRoom3MinimapTex" OutName="dodongos_cavern_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0xFF00"/>
<Texture Name="gDodongosCavernRoom4MinimapTex" OutName="dodongos_cavern_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x10EF0"/>
<Texture Name="gDodongosCavernRoom5MinimapTex" OutName="dodongos_cavern_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x11EE0"/>
<Texture Name="gDodongosCavernRoom6MinimapTex" OutName="dodongos_cavern_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x12ED0"/>
<Texture Name="gDodongosCavernRoom7MinimapTex" OutName="dodongos_cavern_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x13EC0"/>
<Texture Name="gDodongosCavernRoom8MinimapTex" OutName="dodongos_cavern_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x14EB0"/>
<Texture Name="gDodongosCavernRoom9MinimapTex" OutName="dodongos_cavern_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x15EA0"/>
<Texture Name="gDodongosCavernRoom10MinimapTex" OutName="dodongos_cavern_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x16E90"/>
<Texture Name="gDodongosCavernRoom11MinimapTex" OutName="dodongos_cavern_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0x17E80"/>
<Texture Name="gDodongosCavernRoom12MinimapTex" OutName="dodongos_cavern_room_12_minimap" Format="i4" Width="96" Height="85" Offset="0x18E70"/>
<Texture Name="gDodongosCavernRoom13MinimapTex" OutName="dodongos_cavern_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0x19E60"/>
<Texture Name="gDodongosCavernRoom14MinimapTex" OutName="dodongos_cavern_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x1AE50"/>
<Texture Name="gDodongosCavernRoom15MinimapTex" OutName="dodongos_cavern_room_15_minimap" Format="i4" Width="96" Height="85" Offset="0x1BE40"/>
<Texture Name="gDodongosCavernRoom0Floor3MinimapTex" OutName="dodongos_cavern_room_0_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x1CE30"/>
<Texture Name="gDodongosCavernRoom2Floor3MinimapTex" OutName="dodongos_cavern_room_2_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x1DE20"/>
<Texture Name="gDodongosCavernRoom3Floor3MinimapTex" OutName="dodongos_cavern_room_3_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x1EE10"/>
<Texture Name="gJabuRoom0MinimapTex" OutName="jabu_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0x1FE00"/>
<Texture Name="gJabuRoom1MinimapTex" OutName="jabu_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0x20DF0"/>
<Texture Name="gJabuRoom2MinimapTex" OutName="jabu_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x21DE0"/>
<Texture Name="gJabuRoom3MinimapTex" OutName="jabu_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x22DD0"/>
<Texture Name="gJabuRoom4MinimapTex" OutName="jabu_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x23DC0"/>
<Texture Name="gJabuRoom5MinimapTex" OutName="jabu_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x24DB0"/>
<Texture Name="gJabuRoom6MinimapTex" OutName="jabu_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x25DA0"/>
<Texture Name="gJabuRoom7MinimapTex" OutName="jabu_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x26D90"/>
<Texture Name="gJabuRoom8MinimapTex" OutName="jabu_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x27D80"/>
<Texture Name="gJabuRoom9MinimapTex" OutName="jabu_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x28D70"/>
<Texture Name="gJabuRoom10MinimapTex" OutName="jabu_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x29D60"/>
<Texture Name="gJabuRoom11MinimapTex" OutName="jabu_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0x2AD50"/>
<Texture Name="gJabuRoom12MinimapTex" OutName="jabu_room_12_minimap" Format="i4" Width="96" Height="85" Offset="0x2BD40"/>
<Texture Name="gJabuRoom13MinimapTex" OutName="jabu_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0x2CD30"/>
<Texture Name="gJabuRoom14MinimapTex" OutName="jabu_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x2DD20"/>
<Texture Name="gJabuRoom1Basement1MinimapTex" OutName="jabu_room_1_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x2ED10"/>
<Texture Name="gJabuRoom6Basement1MinimapTex" OutName="jabu_room_6_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x2FD00"/>
<Texture Name="gForestTempleRoom0Floor1MinimapTex" OutName="forest_temple_room_0_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x30CF0"/>
<Texture Name="gForestTempleRoom1MinimapTex" OutName="forest_temple_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0x31CE0"/>
<Texture Name="gForestTempleRoom2MinimapTex" OutName="forest_temple_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x32CD0"/>
<Texture Name="gForestTempleRoom3MinimapTex" OutName="forest_temple_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x33CC0"/>
<Texture Name="gForestTempleRoom4MinimapTex" OutName="forest_temple_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x34CB0"/>
<Texture Name="gForestTempleRoom5MinimapTex" OutName="forest_temple_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x35CA0"/>
<Texture Name="gForestTempleRoom6Floor1MinimapTex" OutName="forest_temple_room_6_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x36C90"/>
<Texture Name="gForestTempleRoom7Floor1MinimapTex" OutName="forest_temple_room_7_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x37C80"/>
<Texture Name="gForestTempleRoom8Floor1MinimapTex" OutName="forest_temple_room_8_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x38C70"/>
<Texture Name="gForestTempleRoom9MinimapTex" OutName="forest_temple_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x39C60"/>
<Texture Name="gForestTempleRoom10MinimapTex" OutName="forest_temple_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x3AC50"/>
<Texture Name="gForestTempleRoom11Floor1MinimapTex" OutName="forest_temple_room_11_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x3BC40"/>
<Texture Name="gForestTempleRoom12MinimapTex" OutName="forest_temple_room_12_minimap" Format="i4" Width="96" Height="85" Offset="0x3CC30"/>
<Texture Name="gForestTempleRoom13MinimapTex" OutName="forest_temple_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0x3DC20"/>
<Texture Name="gForestTempleRoom14MinimapTex" OutName="forest_temple_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x3EC10"/>
<Texture Name="gForestTempleRoom15MinimapTex" OutName="forest_temple_room_15_minimap" Format="i4" Width="96" Height="85" Offset="0x3FC00"/>
<Texture Name="gForestTempleRoom16MinimapTex" OutName="forest_temple_room_16_minimap" Format="i4" Width="96" Height="85" Offset="0x40BF0"/>
<Texture Name="gForestTempleRoom17MinimapTex" OutName="forest_temple_room_17_minimap" Format="i4" Width="96" Height="85" Offset="0x41BE0"/>
<Texture Name="gForestTempleRoom18MinimapTex" OutName="forest_temple_room_18_minimap" Format="i4" Width="96" Height="85" Offset="0x42BD0"/>
<Texture Name="gForestTempleRoom19MinimapTex" OutName="forest_temple_room_19_minimap" Format="i4" Width="96" Height="85" Offset="0x43BC0"/>
<Texture Name="gForestTempleRoom20MinimapTex" OutName="forest_temple_room_20_minimap" Format="i4" Width="96" Height="85" Offset="0x44BB0"/>
<Texture Name="gForestTempleRoom21MinimapTex" OutName="forest_temple_room_21_minimap" Format="i4" Width="96" Height="85" Offset="0x45BA0"/>
<Texture Name="gForestTempleRoom0Floor3MinimapTex" OutName="forest_temple_room_0_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x46B90"/>
<Texture Name="gForestTempleRoom6Floor3MinimapTex" OutName="forest_temple_room_6_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x47B80"/>
<Texture Name="gForestTempleRoom7Floor3MinimapTex" OutName="forest_temple_room_7_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x48B70"/>
<Texture Name="gForestTempleRoom8Floor3MinimapTex" OutName="forest_temple_room_8_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x49B60"/>
<Texture Name="gForestTempleRoom11Floor3MinimapTex" OutName="forest_temple_room_11_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x4AB50"/>
<Texture Name="gFireTempleRoom0MinimapTex" OutName="fire_temple_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0x4BB40"/>
<Texture Name="gFireTempleRoom1MinimapTex" OutName="fire_temple_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0x4CB30"/>
<Texture Name="gFireTempleRoom2MinimapTex" OutName="fire_temple_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x4DB20"/>
<Texture Name="gFireTempleRoom3MinimapTex" OutName="fire_temple_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x4EB10"/>
<Texture Name="gFireTempleRoom4Floor1MinimapTex" OutName="fire_temple_room_4_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x4FB00"/>
<Texture Name="gFireTempleRoom5Floor1MinimapTex" OutName="fire_temple_room_5_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x50AF0"/>
<Texture Name="gFireTempleRoom6Floor1MinimapTex" OutName="fire_temple_room_6_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x51AE0"/>
<Texture Name="gFireTempleRoom7Floor1MinimapTex" OutName="fire_temple_room_7_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x52AD0"/>
<Texture Name="gFireTempleRoom8MinimapTex" OutName="fire_temple_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x53AC0"/>
<Texture Name="gFireTempleRoom9MinimapTex" OutName="fire_temple_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x54AB0"/>
<Texture Name="gFireTempleRoom10Floor1MinimapTex" OutName="fire_temple_room_10_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x55AA0"/>
<Texture Name="gFireTempleRoom11Floor1MinimapTex" OutName="fire_temple_room_11_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x56A90"/>
<Texture Name="gFireTempleRoom12Floor1MinimapTex" OutName="fire_temple_room_12_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x57A80"/>
<Texture Name="gFireTempleRoom13Floor1MinimapTex" OutName="fire_temple_room_13_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x58A70"/>
<Texture Name="gFireTempleRoom14MinimapTex" OutName="fire_temple_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x59A60"/>
<Texture Name="gFireTempleRoom15MinimapTex" OutName="fire_temple_room_15_minimap" Format="i4" Width="96" Height="85" Offset="0x5AA50"/>
<Texture Name="gFireTempleRoom16MinimapTex" OutName="fire_temple_room_16_minimap" Format="i4" Width="96" Height="85" Offset="0x5BA40"/>
<Texture Name="gFireTempleRoom17MinimapTex" OutName="fire_temple_room_17_minimap" Format="i4" Width="96" Height="85" Offset="0x5CA30"/>
<Texture Name="gFireTempleRoom18MinimapTex" OutName="fire_temple_room_18_minimap" Format="i4" Width="96" Height="85" Offset="0x5DA20"/>
<Texture Name="gFireTempleRoom19MinimapTex" OutName="fire_temple_room_19_minimap" Format="i4" Width="96" Height="85" Offset="0x5EA10"/>
<Texture Name="gFireTempleRoom20MinimapTex" OutName="fire_temple_room_20_minimap" Format="i4" Width="96" Height="85" Offset="0x5FA00"/>
<Texture Name="gFireTempleRoom21Floor1MinimapTex" OutName="fire_temple_room_21_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x609F0"/>
<Texture Name="gFireTempleRoom22MinimapTex" OutName="fire_temple_room_22_minimap" Format="i4" Width="96" Height="85" Offset="0x619E0"/>
<Texture Name="gFireTempleRoom23MinimapTex" OutName="fire_temple_room_23_minimap" Format="i4" Width="96" Height="85" Offset="0x629D0"/>
<Texture Name="gFireTempleRoom24Floor1MinimapTex" OutName="fire_temple_room_24_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x639C0"/>
<Texture Name="gFireTempleRoom25MinimapTex" OutName="fire_temple_room_25_minimap" Format="i4" Width="96" Height="85" Offset="0x649B0"/>
<Texture Name="gFireTempleRoom4Floor3MinimapTex" OutName="fire_temple_room_4_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x659A0"/>
<Texture Name="gFireTempleRoom5Floor3MinimapTex" OutName="fire_temple_room_5_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x66990"/>
<Texture Name="gFireTempleRoom6Floor2MinimapTex" OutName="fire_temple_room_6_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x67980"/>
<Texture Name="gFireTempleRoom6Floor3MinimapTex" OutName="fire_temple_room_6_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x68970"/>
<Texture Name="gFireTempleRoom7Floor3MinimapTex" OutName="fire_temple_room_7_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x69960"/>
<Texture Name="gFireTempleRoom10Floor2MinimapTex" OutName="fire_temple_room_10_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x6A950"/>
<Texture Name="gFireTempleRoom10Floor3MinimapTex" OutName="fire_temple_room_10_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x6B940"/>
<Texture Name="gFireTempleRoom11Floor3MinimapTex" OutName="fire_temple_room_11_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x6C930"/>
<Texture Name="gFireTempleRoom12Floor3MinimapTex" OutName="fire_temple_room_12_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x6D920"/>
<Texture Name="gFireTempleRoom13Floor3MinimapTex" OutName="fire_temple_room_13_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x6E910"/>
<Texture Name="gFireTempleRoom21Floor3MinimapTex" OutName="fire_temple_room_21_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x6F900"/>
<Texture Name="gFireTempleRoom24Floor3MinimapTex" OutName="fire_temple_room_24_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x708F0"/>
<Texture Name="gWaterTempleRoom0Floor3MinimapTex" OutName="water_temple_room_0_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x718E0"/>
<Texture Name="gWaterTempleRoom1Floor3MinimapTex" OutName="water_temple_room_1_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x728D0"/>
<Texture Name="gWaterTempleRoom2MinimapTex" OutName="water_temple_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x738C0"/>
<Texture Name="gWaterTempleRoom3Floor3MinimapTex" OutName="water_temple_room_3_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x748B0"/>
<Texture Name="gWaterTempleRoom4Floor3MinimapTex" OutName="water_temple_room_4_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x758A0"/>
<Texture Name="gWaterTempleRoom5Floor3MinimapTex" OutName="water_temple_room_5_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x76890"/>
<Texture Name="gWaterTempleRoom6MinimapTex" OutName="water_temple_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x77880"/>
<Texture Name="gWaterTempleRoom7MinimapTex" OutName="water_temple_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x78870"/>
<Texture Name="gWaterTempleRoom8Floor3MinimapTex" OutName="water_temple_room_8_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x79860"/>
<Texture Name="gWaterTempleRoom9Floor3MinimapTex" OutName="water_temple_room_9_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x7A850"/>
<Texture Name="gWaterTempleRoom10Floor3MinimapTex" OutName="water_temple_room_10_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x7B840"/>
<Texture Name="gWaterTempleRoom11MinimapTex" OutName="water_temple_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0x7C830"/>
<Texture Name="gWaterTempleRoom12Floor3MinimapTex" OutName="water_temple_room_12_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x7D820"/>
<Texture Name="gWaterTempleRoom13MinimapTex" OutName="water_temple_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0x7E810"/>
<Texture Name="gWaterTempleRoom14Floor3MinimapTex" OutName="water_temple_room_14_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x7F800"/>
<Texture Name="gWaterTempleRoom15Floor3MinimapTex" OutName="water_temple_room_15_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x807F0"/>
<Texture Name="gWaterTempleRoom16MinimapTex" OutName="water_temple_room_16_minimap" Format="i4" Width="96" Height="85" Offset="0x817E0"/>
<Texture Name="gWaterTempleRoom17Floor3MinimapTex" OutName="water_temple_room_17_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x827D0"/>
<Texture Name="gWaterTempleRoom18MinimapTex" OutName="water_temple_room_18_minimap" Format="i4" Width="96" Height="85" Offset="0x837C0"/>
<Texture Name="gWaterTempleRoom19MinimapTex" OutName="water_temple_room_19_minimap" Format="i4" Width="96" Height="85" Offset="0x847B0"/>
<Texture Name="gWaterTempleRoom20Floor3MinimapTex" OutName="water_temple_room_20_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x857A0"/>
<Texture Name="gWaterTempleRoom21Floor3MinimapTex" OutName="water_temple_room_21_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x86790"/>
<Texture Name="gWaterTempleRoom0Floor2MinimapTex" OutName="water_temple_room_0_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x87780"/>
<Texture Name="gWaterTempleRoom0Floor1MinimapTex" OutName="water_temple_room_0_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x88770"/>
<Texture Name="gWaterTempleRoom0Basement1MinimapTex" OutName="water_temple_room_0_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x89760"/>
<Texture Name="gWaterTempleRoom1Floor2MinimapTex" OutName="water_temple_room_1_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x8A750"/>
<Texture Name="gWaterTempleRoom1Floor1MinimapTex" OutName="water_temple_room_1_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x8B740"/>
<Texture Name="gWaterTempleRoom1Basement1MinimapTex" OutName="water_temple_room_1_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x8C730"/>
<Texture Name="gWaterTempleRoom3Basement1MinimapTex" OutName="water_temple_room_3_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x8D720"/>
<Texture Name="gWaterTempleRoom4Floor2MinimapTex" OutName="water_temple_room_4_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x8E710"/>
<Texture Name="gWaterTempleRoom5Floor2MinimapTex" OutName="water_temple_room_5_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x8F700"/>
<Texture Name="gWaterTempleRoom5Floor1MinimapTex" OutName="water_temple_room_5_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x906F0"/>
<Texture Name="gWaterTempleRoom6Floor2MinimapTex" OutName="water_temple_room_6_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x916E0"/>
<Texture Name="gWaterTempleRoom8Basement1MinimapTex" OutName="water_temple_room_8_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x926D0"/>
<Texture Name="gWaterTempleRoom9Basement1MinimapTex" OutName="water_temple_room_9_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x936C0"/>
<Texture Name="gWaterTempleRoom10Floor2MinimapTex" OutName="water_temple_room_10_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x946B0"/>
<Texture Name="gWaterTempleRoom12Basement1MinimapTex" OutName="water_temple_room_12_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x956A0"/>
<Texture Name="gWaterTempleRoom14Basement1MinimapTex" OutName="water_temple_room_14_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x96690"/>
<Texture Name="gWaterTempleRoom15Basement1MinimapTex" OutName="water_temple_room_15_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x97680"/>
<Texture Name="gWaterTempleRoom17Floor2MinimapTex" OutName="water_temple_room_17_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x98670"/>
<Texture Name="gWaterTempleRoom17Floor1MinimapTex" OutName="water_temple_room_17_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x99660"/>
<Texture Name="gWaterTempleRoom20Floor2MinimapTex" OutName="water_temple_room_20_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0x9A650"/>
<Texture Name="gWaterTempleRoom21Floor1MinimapTex" OutName="water_temple_room_21_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x9B640"/>
<Texture Name="gWaterTempleRoom5Basement1MinimapTex" OutName="water_temple_room_5_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x9C630"/>
<Texture Name="gSpiritTempleRoom0MinimapTex" OutName="spirit_temple_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0x9D620"/>
<Texture Name="gSpiritTempleRoom1MinimapTex" OutName="spirit_temple_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0x9E610"/>
<Texture Name="gSpiritTempleRoom2MinimapTex" OutName="spirit_temple_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x9F600"/>
<Texture Name="gSpiritTempleRoom3MinimapTex" OutName="spirit_temple_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0xA05F0"/>
<Texture Name="gSpiritTempleRoom4Floor1MinimapTex" OutName="spirit_temple_room_4_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0xA15E0"/>
<Texture Name="gSpiritTempleRoom5Floor2MinimapTex" OutName="spirit_temple_room_5_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0xA25D0"/>
<Texture Name="gSpiritTempleRoom6MinimapTex" OutName="spirit_temple_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0xA35C0"/>
<Texture Name="gSpiritTempleRoom7MinimapTex" OutName="spirit_temple_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0xA45B0"/>
<Texture Name="gSpiritTempleRoom8MinimapTex" OutName="spirit_temple_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0xA55A0"/>
<Texture Name="gSpiritTempleRoom9MinimapTex" OutName="spirit_temple_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0xA6590"/>
<Texture Name="gSpiritTempleRoom10MinimapTex" OutName="spirit_temple_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0xA7580"/>
<Texture Name="gBlankSpiritTempleRoom11MinimapTex" OutName="blankspirit_temple_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0xA8570"/>
<Texture Name="gSpiritTempleRoom12MinimapTex" OutName="spirit_temple_room_12_minimap" Format="i4" Width="96" Height="85" Offset="0xA9560"/>
<Texture Name="gSpiritTempleRoom13MinimapTex" OutName="spirit_temple_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0xAA550"/>
<Texture Name="gSpiritTempleRoom14MinimapTex" OutName="spirit_temple_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0xAB540"/>
<Texture Name="gSpiritTempleRoom15Floor1MinimapTex" OutName="spirit_temple_room_15_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0xAC530"/>
<Texture Name="gSpiritTempleRoom16MinimapTex" OutName="spirit_temple_room_16_minimap" Format="i4" Width="96" Height="85" Offset="0xAD520"/>
<Texture Name="gSpiritTempleRoom17MinimapTex" OutName="spirit_temple_room_17_minimap" Format="i4" Width="96" Height="85" Offset="0xAE510"/>
<Texture Name="gSpiritTempleRoom18MinimapTex" OutName="spirit_temple_room_18_minimap" Format="i4" Width="96" Height="85" Offset="0xAF500"/>
<Texture Name="gSpiritTempleRoom19MinimapTex" OutName="spirit_temple_room_19_minimap" Format="i4" Width="96" Height="85" Offset="0xB04F0"/>
<Texture Name="gSpiritTempleRoom20MinimapTex" OutName="spirit_temple_room_20_minimap" Format="i4" Width="96" Height="85" Offset="0xB14E0"/>
<Texture Name="gSpiritTempleRoom21MinimapTex" OutName="spirit_temple_room_21_minimap" Format="i4" Width="96" Height="85" Offset="0xB24D0"/>
<Texture Name="gSpiritTempleRoom22MinimapTex" OutName="spirit_temple_room_22_minimap" Format="i4" Width="96" Height="85" Offset="0xB34C0"/>
<Texture Name="gSpiritTempleRoom23Floor3MinimapTex" OutName="spirit_temple_room_23_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0xB44B0"/>
<Texture Name="gSpiritTempleRoom24MinimapTex" OutName="spirit_temple_room_24_minimap" Format="i4" Width="96" Height="85" Offset="0xB54A0"/>
<Texture Name="gSpiritTempleRoom25MinimapTex" OutName="spirit_temple_room_25_minimap" Format="i4" Width="96" Height="85" Offset="0xB6490"/>
<Texture Name="gSpiritTempleRoom26MinimapTex" OutName="spirit_temple_room_26_minimap" Format="i4" Width="96" Height="85" Offset="0xB7480"/>
<Texture Name="gSpiritTempleRoom27MinimapTex" OutName="spirit_temple_room_27_minimap" Format="i4" Width="96" Height="85" Offset="0xB8470"/>
<Texture Name="gSpiritTempleRoom4Floor2MinimapTex" OutName="spirit_temple_room_4_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0xB9460"/>
<Texture Name="gSpiritTempleRoom5Floor3MinimapTex" OutName="spirit_temple_room_5_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0xBA450"/>
<Texture Name="gSpiritTempleRoom15Floor2MinimapTex" OutName="spirit_temple_room_15_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0xBB440"/>
<Texture Name="gSpiritTempleRoom23Floor4MinimapTex" OutName="spirit_temple_room_23_floor_4_minimap" Format="i4" Width="96" Height="85" Offset="0xBC430"/>
<Texture Name="gShadowTempleRoom0MinimapTex" OutName="shadow_temple_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0xBD420"/>
<Texture Name="gShadowTempleRoom1MinimapTex" OutName="shadow_temple_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0xBE410"/>
<Texture Name="gShadowTempleRoom2MinimapTex" OutName="shadow_temple_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0xBF400"/>
<Texture Name="gShadowTempleRoom3MinimapTex" OutName="shadow_temple_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0xC03F0"/>
<Texture Name="gShadowTempleRoom4MinimapTex" OutName="shadow_temple_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0xC13E0"/>
<Texture Name="gShadowTempleRoom5MinimapTex" OutName="shadow_temple_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0xC23D0"/>
<Texture Name="gShadowTempleRoom6MinimapTex" OutName="shadow_temple_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0xC33C0"/>
<Texture Name="gShadowTempleRoom7MinimapTex" OutName="shadow_temple_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0xC43B0"/>
<Texture Name="gShadowTempleRoom8Basement2MinimapTex" OutName="shadow_temple_room_8_basement_2_minimap" Format="i4" Width="96" Height="85" Offset="0xC53A0"/>
<Texture Name="gShadowTempleRoom9Basement3MinimapTex" OutName="shadow_temple_room_9_basement_3_minimap" Format="i4" Width="96" Height="85" Offset="0xC6390"/>
<Texture Name="gShadowTempleRoom10MinimapTex" OutName="shadow_temple_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0xC7380"/>
<Texture Name="gShadowTempleRoom11MinimapTex" OutName="shadow_temple_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0xC8370"/>
<Texture Name="gShadowTempleRoom12Basement3MinimapTex" OutName="shadow_temple_room_12_basement_3_minimap" Format="i4" Width="96" Height="85" Offset="0xC9360"/>
<Texture Name="gShadowTempleRoom13MinimapTex" OutName="shadow_temple_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0xCA350"/>
<Texture Name="gShadowTempleRoom14Basement3MinimapTex" OutName="shadow_temple_room_14_basement_3_minimap" Format="i4" Width="96" Height="85" Offset="0xCB340"/>
<Texture Name="gShadowTempleRoom15MinimapTex" OutName="shadow_temple_room_15_minimap" Format="i4" Width="96" Height="85" Offset="0xCC330"/>
<Texture Name="gShadowTempleRoom16MinimapTex" OutName="shadow_temple_room_16_minimap" Format="i4" Width="96" Height="85" Offset="0xCD320"/>
<Texture Name="gShadowTempleRoom17MinimapTex" OutName="shadow_temple_room_17_minimap" Format="i4" Width="96" Height="85" Offset="0xCE310"/>
<Texture Name="gShadowTempleRoom18MinimapTex" OutName="shadow_temple_room_18_minimap" Format="i4" Width="96" Height="85" Offset="0xCF300"/>
<Texture Name="gShadowTempleRoom19MinimapTex" OutName="shadow_temple_room_19_minimap" Format="i4" Width="96" Height="85" Offset="0xD02F0"/>
<Texture Name="gShadowTempleRoom20MinimapTex" OutName="shadow_temple_room_20_minimap" Format="i4" Width="96" Height="85" Offset="0xD12E0"/>
<Texture Name="gShadowTempleRoom21Basement3MinimapTex" OutName="shadow_temple_room_21_basement_3_minimap" Format="i4" Width="96" Height="85" Offset="0xD22D0"/>
<Texture Name="gShadowTempleRoom8Basement3MinimapTex" OutName="shadow_temple_room_8_basement_3_minimap" Format="i4" Width="96" Height="85" Offset="0xD32C0"/>
<Texture Name="gShadowTempleRoom9Basement4MinimapTex" OutName="shadow_temple_room_9_basement_4_minimap" Format="i4" Width="96" Height="85" Offset="0xD42B0"/>
<Texture Name="gShadowTempleRoom12Basement4MinimapTex" OutName="shadow_temple_room_12_basement_4_minimap" Format="i4" Width="96" Height="85" Offset="0xD52A0"/>
<Texture Name="gShadowTempleRoom14Basement4MinimapTex" OutName="shadow_temple_room_14_basement_4_minimap" Format="i4" Width="96" Height="85" Offset="0xD6290"/>
<Texture Name="gShadowTempleRoom21Basement4MinimapTex" OutName="shadow_temple_room_21_basement_4_minimap" Format="i4" Width="96" Height="85" Offset="0xD7280"/>
<Texture Name="gBottomOfTheWellRoom0Basement1MinimapTex" OutName="bottom_of_the_well_room_0_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0xD8270"/>
<Texture Name="gBottomOfTheWellRoom1Basement1MinimapTex" OutName="bottom_of_the_well_room_1_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0xD9260"/>
<Texture Name="gBottomOfTheWellRoom2MinimapTex" OutName="bottom_of_the_well_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0xDA250"/>
<Texture Name="gBottomOfTheWellRoom3MinimapTex" OutName="bottom_of_the_well_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0xDB240"/>
<Texture Name="gBottomOfTheWellRoom4MinimapTex" OutName="bottom_of_the_well_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0xDC230"/>
<Texture Name="gBottomOfTheWellRoom5MinimapTex" OutName="bottom_of_the_well_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0xDD220"/>
<Texture Name="gBottomOfTheWellRoom6MinimapTex" OutName="bottom_of_the_well_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0xDE210"/>
<Texture Name="gBottomOfTheWellRoom0Basement2MinimapTex" OutName="bottom_of_the_well_room_0_basement_2_minimap" Format="i4" Width="96" Height="85" Offset="0xDF200"/>
<Texture Name="gBottomOfTheWellRoom1Basement2MinimapTex" OutName="bottom_of_the_well_room_1_basement_2_minimap" Format="i4" Width="96" Height="85" Offset="0xE01F0"/>
<Texture Name="gBottomOfTheWellRoom1Basement3MinimapTex" OutName="bottom_of_the_well_room_1_basement_3_minimap" Format="i4" Width="96" Height="85" Offset="0xE11E0"/>
<Texture Name="gIceCavernRoom0MinimapTex" OutName="ice_cavern_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0xE21D0"/>
<Texture Name="gIceCavernRoom1MinimapTex" OutName="ice_cavern_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0xE31C0"/>
<Texture Name="gIceCavernRoom2MinimapTex" OutName="ice_cavern_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0xE41B0"/>
<Texture Name="gIceCavernRoom3MinimapTex" OutName="ice_cavern_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0xE51A0"/>
<Texture Name="gIceCavernRoom4MinimapTex" OutName="ice_cavern_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0xE6190"/>
<Texture Name="gIceCavernRoom5MinimapTex" OutName="ice_cavern_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0xE7180"/>
<Texture Name="gIceCavernRoom6MinimapTex" OutName="ice_cavern_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0xE8170"/>
<Texture Name="gIceCavernRoom7MinimapTex" OutName="ice_cavern_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0xE9160"/>
<Texture Name="gIceCavernRoom8MinimapTex" OutName="ice_cavern_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0xEA150"/>
<Texture Name="gIceCavernRoom9MinimapTex" OutName="ice_cavern_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0xEB140"/>
<Texture Name="gIceCavernRoom10MinimapTex" OutName="ice_cavern_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0xEC130"/>
<Texture Name="gIceCavernRoom11MinimapTex" OutName="ice_cavern_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0xED120"/>
</File>
</Root>

View File

@@ -0,0 +1,106 @@
<Root>
<File Name="map_name_static" Segment="11">
<Texture Name="gHauntedWastelandPointNameENGTex" OutName="haunted_wasteland_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x0"/>
<Texture Name="gGerudosFortressPointNameENGTex" OutName="gerudos_fortress_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x400"/>
<Texture Name="gGerudoValleyPointNameENGTex" OutName="gerudo_valley_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x800"/>
<Texture Name="gHyliaLakesidePointNameENGTex" OutName="hylia_lakeside_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0xc00"/>
<Texture Name="gLonLonRanchPointNameENGTex" OutName="lon_lon_ranch_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1000"/>
<Texture Name="gMarketPointNameENGTex" OutName="market_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1400"/>
<Texture Name="gHyruleFieldPointNameENGTex" OutName="hyrulefield_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1800"/>
<Texture Name="gDeathMountainPointNameENGTex" OutName="death_mountain_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x1c00"/>
<Texture Name="gKakarikoVillagePointNameENGTex" OutName="kakariko_village_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2000"/>
<Texture Name="gLostWoodsPointNameENGTex" OutName="lost_woods_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2400"/>
<Texture Name="gKokiriForestPointNameENGTex" OutName="kokiri_forest_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2800"/>
<Texture Name="gZorasDomainPointNameENGTex" OutName="zoras_domain_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x2c00"/>
<Texture Name="gHauntedWastelandPointNameGERTex" OutName="haunted_wasteland_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3000"/>
<Texture Name="gGerudosFortressPointNameGERTex" OutName="gerudos_fortress_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3400"/>
<Texture Name="gGerudoValleyPointNameGERTex" OutName="gerudo_valley_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3800"/>
<Texture Name="gHyliaLakesidePointNameGERTex" OutName="hylia_lakeside_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x3c00"/>
<Texture Name="gLonLonRanchPointNameGERTex" OutName="lon_lon_ranch_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x4000"/>
<Texture Name="gMarketPointNameGERTex" OutName="market_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x4400"/>
<Texture Name="gHyruleFieldPointNameGERTex" OutName="hyrule_field_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x4800"/>
<Texture Name="gDeathMountainPointNameGERTex" OutName="death_mountain_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x4c00"/>
<Texture Name="gKakarikoVillagePointNameGERTex" OutName="kakariko_village_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x5000"/>
<Texture Name="gLostWoodsPointNameGERTex" OutName="lost_woods_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x5400"/>
<Texture Name="gKokiriForestPointNameGERTex" OutName="kokiri_forest_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x5800"/>
<Texture Name="gZorasDomainPointNameGERTex" OutName="zoras_domain_point_name_ger" Format="ia4" Width="128" Height="16" Offset="0x5c00"/>
<Texture Name="gHauntedWastelandPointNameFRATex" OutName="haunted_wasteland_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x6000"/>
<Texture Name="gGerudosFortressPointNameFRATex" OutName="gerudos_fortress_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x6400"/>
<Texture Name="gGerudoValleyPointNameFRATex" OutName="gerudo_valley_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x6800"/>
<Texture Name="gHyliaLakesidePointNameFRATex" OutName="hylia_lakeside_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x6c00"/>
<Texture Name="gLonLonRanchPointNameFRATex" OutName="lon_lon_ranch_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x7000"/>
<Texture Name="gMarketPointNameFRATex" OutName="market_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x7400"/>
<Texture Name="gHyruleFieldPointNameFRATex" OutName="hyrule_field_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x7800"/>
<Texture Name="gDeathMountainPointNameFRATex" OutName="death_mountain_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x7c00"/>
<Texture Name="gKakarikoVillagePointNameFRATex" OutName="kakariko_village_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x8000"/>
<Texture Name="gLostWoodsPointNameFRATex" OutName="lost_woods_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x8400"/>
<Texture Name="gKokiriForestPointNameFRATex" OutName="kokiri_forest_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x8800"/>
<Texture Name="gZorasDomainPointNameFRATex" OutName="zoras_domain_point_name_fra" Format="ia4" Width="128" Height="16" Offset="0x8c00"/>
<Texture Name="gHyruleFieldPositionNameENGTex" OutName="hyrule_field_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x9000"/>
<Texture Name="gKakarikoVillagePositionNameENGTex" OutName="kakariko_village_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x9a00"/>
<Texture Name="gGraveyardPositionNameENGTex" OutName="graveyard_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xa400"/>
<Texture Name="gZorasRiverPositionNameENGTex" OutName="zoras_river_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xae00"/>
<Texture Name="gKokiriForestPositionNameENGTex" OutName="kokiri_forest_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xb800"/>
<Texture Name="gSacredForestMeadowPositionNameENGTex" OutName="sacred_forest_meadow_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xc200"/>
<Texture Name="gLakeHyliaPositionNameENGTex" OutName="lake_hylia_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xcc00"/>
<Texture Name="gZorasDomainPositionNameENGTex" OutName="zoras_domain_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xd600"/>
<Texture Name="gZorasFountainPositionNameENGTex" OutName="zoras_fountain_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xe000"/>
<Texture Name="gGerudoValleyPositionNameENGTex" OutName="gerudo_valley_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xea00"/>
<Texture Name="gLostWoodsPositionNameENGTex" OutName="lost_woods_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xf400"/>
<Texture Name="gDesertColossusPositionNameENGTex" OutName="desert_colossus_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0xfe00"/>
<Texture Name="gGerudosFortressPositionNameENGTex" OutName="gerudos_fortress_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x10800"/>
<Texture Name="gHauntedWastelandPositionNameENGTex" OutName="haunted_wasteland_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x11200"/>
<Texture Name="gMarketPositionNameENGTex" OutName="market_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x11c00"/>
<Texture Name="gHyruleCastlePositionNameENGTex" OutName="hyrule_castle_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x12600"/>
<Texture Name="gDeathMountainTrailPositionNameENGTex" OutName="death_mountain_trail_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x13000"/>
<Texture Name="gDeathMountainCraterPositionNameENGTex" OutName="death_mountain_crater_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x13a00"/>
<Texture Name="gGoronCityPositionNameENGTex" OutName="goron_city_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x14400"/>
<Texture Name="gLonLonRanchPositionNameENGTex" OutName="lon_lon_ranch_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x14e00"/>
<Texture Name="gQuestionMarkPositionNameENGTex" OutName="question_mark_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x15800"/>
<Texture Name="gGanonsCastlePositionNameENGTex" OutName="ganons_castle_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x16200"/>
<Texture Name="gHyruleFieldPositionNameGERTex" OutName="hyrule_field_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x16c00"/>
<Texture Name="gKakarikoVillagePositionNameGERTex" OutName="kakariko_village_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x17600"/>
<Texture Name="gGraveyardPositionNameGERTex" OutName="graveyard_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x18000"/>
<Texture Name="gZorasRiverPositionNameGERTex" OutName="zoras_river_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x18a00"/>
<Texture Name="gKokiriForestPositionNameGERTex" OutName="kokiri_forest_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x19400"/>
<Texture Name="gSacredForestMeadowPositionNameGERTex" OutName="sacred_forest_meadow_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x19e00"/>
<Texture Name="gLakeHyliaPositionNameGERTex" OutName="lake_hylia_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1a800"/>
<Texture Name="gZorasDomainPositionNameGERTex" OutName="zoras_domain_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1b200"/>
<Texture Name="gZorasFountainPositionNameGERTex" OutName="zoras_fountain_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1bc00"/>
<Texture Name="gGerudoValleyPositionNameGERTex" OutName="gerudo_valley_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1c600"/>
<Texture Name="gLostWoodsPositionNameGERTex" OutName="lost_woods_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1d000"/>
<Texture Name="gDesertColossusPositionNameGERTex" OutName="desert_colossus_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1da00"/>
<Texture Name="gGerudosFortressPositionNameGERTex" OutName="gerudos_fortress_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1e400"/>
<Texture Name="gHauntedWastelandPositionNameGERTex" OutName="haunted_wasteland_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1ee00"/>
<Texture Name="gMarketPositionNameGERTex" OutName="market_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x1f800"/>
<Texture Name="gHyruleCastlePositionNameGERTex" OutName="hyrule_castle_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x20200"/>
<Texture Name="gDeathMountainTrailPositionNameGERTex" OutName="death_mountain_trail_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x20c00"/>
<Texture Name="gDeathMountainCraterPositionNameGERTex" OutName="death_mountain_crater_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x21600"/>
<Texture Name="gGoronCityPositionNameGERTex" OutName="goron_city_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x22000"/>
<Texture Name="gLonLonRanchPositionNameGERTex" OutName="lon_lon_ranch_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x22a00"/>
<Texture Name="gQuestionMarkPositionNameGERTex" OutName="question_mark_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x23400"/>
<Texture Name="gGanonsCastlePositionNameGERTex" OutName="ganons_castle_position_name_ger" Format="ia8" Width="80" Height="32" Offset="0x23e00"/>
<Texture Name="gHyruleFieldPositionNameFRATex" OutName="hyrule_field_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x24800"/>
<Texture Name="gKakarikoVillagePositionNameFRATex" OutName="kakariko_village_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x25200"/>
<Texture Name="gGraveyardPositionNameFRATex" OutName="graveyard_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x25c00"/>
<Texture Name="gZorasRiverPositionNameFRATex" OutName="zoras_river_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x26600"/>
<Texture Name="gKokiriForestPositionNameFRATex" OutName="kokiri_forest_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x27000"/>
<Texture Name="gSacredForestMeadowPositionNameFRATex" OutName="sacred_forest_meadow_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x27a00"/>
<Texture Name="gLakeHyliaPositionNameFRATex" OutName="lake_hylia_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x28400"/>
<Texture Name="gZorasDomainPositionNameFRATex" OutName="zoras_domain_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x28e00"/>
<Texture Name="gZorasFountainPositionNameFRATex" OutName="zoras_fountain_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x29800"/>
<Texture Name="gGerudoValleyPositionNameFRATex" OutName="gerudo_valley_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2a200"/>
<Texture Name="gLostWoodsPositionNameFRATex" OutName="lost_woods_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2ac00"/>
<Texture Name="gDesertColossusPositionNameFRATex" OutName="desert_colossus_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2b600"/>
<Texture Name="gGerudosFortressPositionNameFRATex" OutName="gerudos_fortress_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2c000"/>
<Texture Name="gHauntedWastelandPositionNameFRATex" OutName="haunted_wasteland_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2ca00"/>
<Texture Name="gMarketPositionNameFRATex" OutName="market_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2d400"/>
<Texture Name="gHyruleCastlePositionNameFRATex" OutName="hyrule_castle_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2de00"/>
<Texture Name="gDeathMountainTrailPositionNameFRATex" OutName="death_mountain_trail_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2e800"/>
<Texture Name="gDeathMountainCraterPositionNameFRATex" OutName="death_mountain_crater_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2f200"/>
<Texture Name="gGoronCityPositionNameFRATex" OutName="goron_city_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x2fc00"/>
<Texture Name="gLonLonRanchPositionNameFRATex" OutName="lon_lon_ranch_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x30600"/>
<Texture Name="gQuestionMarkPositionNameFRATex" OutName="question_mark_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x31000"/>
<Texture Name="gGanonsCastlePositionNameFRATex" OutName="ganons_castle_position_name_fra" Format="ia8" Width="80" Height="32" Offset="0x31a00"/>
</File>
</Root>

View File

@@ -0,0 +1,11 @@
<Root>
<File Name="message_static" Segment="7">
<Texture Name="gDefaultMessageBackgroundTex" OutName="default_message_background" Format="ia4" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gSignMessageBackgroundTex" OutName="sign_message_background" Format="ia4" Width="128" Height="64" Offset="0x1000"/>
<Texture Name="gNoteStaffMessageBackgroundTex" OutName="note_staff_message_background" Format="ia4" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gFadingMessageBackgroundTex" OutName="fading_message_background" Format="i4" Width="128" Height="64" Offset="0x3000"/>
<Texture Name="gMessageContinueTriangleTex" OutName="message_continue_triangle" Format="i4" Width="16" Height="16" Offset="0x4000"/>
<Texture Name="gMessageEndSquareTex" OutName="message_end_square" Format="i4" Width="16" Height="16" Offset="0x4080"/>
<Texture Name="gMessageArrowTex" OutName="message_arrow" Format="i4" Width="16" Height="16" Offset="0x4100"/>
</File>
</Root>

View File

@@ -0,0 +1,6 @@
<Root>
<File Name="message_texture_static" Segment="9">
<Texture Name="gRedMessageXLeftTex" OutName="red_message_x_left" Format="i4" Width="96" Height="48" Offset="0x0"/>
<Texture Name="gRedMessageXRightTex" OutName="red_message_x_right" Format="i4" Width="96" Height="48" Offset="0x900"/>
</File>
</Root>

View File

@@ -0,0 +1,145 @@
<Root>
<File Name="nes_font_static" Segment="10">
<!-- The two-digit number after the prefix is the character's codepoint: the hexadecimal byte it corresponds to in the text data -->
<Texture Name="gMsgChar20SpaceTex" OutName="msg_char_20_space" Format="i4" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gMsgChar21ExclamationMarkTex" OutName="msg_char_21_exclamation_mark" Format="i4" Width="16" Height="16" Offset="0x80"/>
<Texture Name="gMsgChar22QuotationMarkTex" OutName="msg_char_22_quotation_mark" Format="i4" Width="16" Height="16" Offset="0x100"/>
<Texture Name="gMsgChar23NumberSignTex" OutName="msg_char_23_number_sign" Format="i4" Width="16" Height="16" Offset="0x180"/>
<Texture Name="gMsgChar24DollarSignTex" OutName="msg_char_24_dollar_sign" Format="i4" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gMsgChar25PercentSignTex" OutName="msg_char_25_percent_sign" Format="i4" Width="16" Height="16" Offset="0x280"/>
<Texture Name="gMsgChar26AmpersandTex" OutName="msg_char_26_ampersand" Format="i4" Width="16" Height="16" Offset="0x300"/>
<Texture Name="gMsgChar27ApostropheTex" OutName="msg_char_27_apostrophe" Format="i4" Width="16" Height="16" Offset="0x380"/>
<Texture Name="gMsgChar28LeftParenthesesTex" OutName="msg_char_28_left_parentheses" Format="i4" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gMsgChar29RightParenthesesTex" OutName="msg_char_29_right_parentheses" Format="i4" Width="16" Height="16" Offset="0x480"/>
<Texture Name="gMsgChar2AAsteriskTex" OutName="msg_char_2a_asterisk" Format="i4" Width="16" Height="16" Offset="0x500"/>
<Texture Name="gMsgChar2BPlusSignTex" OutName="msg_char_2b_plus_sign" Format="i4" Width="16" Height="16" Offset="0x580"/>
<Texture Name="gMsgChar2CCommaTex" OutName="msg_char_2c_comma" Format="i4" Width="16" Height="16" Offset="0x600"/>
<Texture Name="gMsgChar2DHyphenMinusTex" OutName="msg_char_2d_hyphen_minus" Format="i4" Width="16" Height="16" Offset="0x680"/>
<Texture Name="gMsgChar2EFullStopTex" OutName="msg_char_2e_full_stop" Format="i4" Width="16" Height="16" Offset="0x700"/>
<Texture Name="gMsgChar2FSolidusTex" OutName="msg_char_2f_solidus" Format="i4" Width="16" Height="16" Offset="0x780"/>
<Texture Name="gMsgChar30Digit0Tex" OutName="msg_char_30_digit_0" Format="i4" Width="16" Height="16" Offset="0x800"/>
<Texture Name="gMsgChar31Digit1Tex" OutName="msg_char_31_digit_1" Format="i4" Width="16" Height="16" Offset="0x880"/>
<Texture Name="gMsgChar32Digit2Tex" OutName="msg_char_32_digit_2" Format="i4" Width="16" Height="16" Offset="0x900"/>
<Texture Name="gMsgChar33Digit3Tex" OutName="msg_char_33_digit_3" Format="i4" Width="16" Height="16" Offset="0x980"/>
<Texture Name="gMsgChar34Digit4Tex" OutName="msg_char_34_digit_4" Format="i4" Width="16" Height="16" Offset="0xA00"/>
<Texture Name="gMsgChar35Digit5Tex" OutName="msg_char_35_digit_5" Format="i4" Width="16" Height="16" Offset="0xA80"/>
<Texture Name="gMsgChar36Digit6Tex" OutName="msg_char_36_digit_6" Format="i4" Width="16" Height="16" Offset="0xB00"/>
<Texture Name="gMsgChar37Digit7Tex" OutName="msg_char_37_digit_7" Format="i4" Width="16" Height="16" Offset="0xB80"/>
<Texture Name="gMsgChar38Digit8Tex" OutName="msg_char_38_digit_8" Format="i4" Width="16" Height="16" Offset="0xC00"/>
<Texture Name="gMsgChar39Digit9Tex" OutName="msg_char_39_digit_9" Format="i4" Width="16" Height="16" Offset="0xC80"/>
<Texture Name="gMsgChar3AColonTex" OutName="msg_char_3a_colon" Format="i4" Width="16" Height="16" Offset="0xD00"/>
<Texture Name="gMsgChar3BSemicolonTex" OutName="msg_char_3b_semicolon" Format="i4" Width="16" Height="16" Offset="0xD80"/>
<Texture Name="gMsgChar3CLessThanSignTex" OutName="msg_char_3c_less_than_sign" Format="i4" Width="16" Height="16" Offset="0xE00"/>
<Texture Name="gMsgChar3DEqualsSignTex" OutName="msg_char_3d_equals_sign" Format="i4" Width="16" Height="16" Offset="0xE80"/>
<Texture Name="gMsgChar3EGreaterThanSignTex" OutName="msg_char_3e_greater_than_sign" Format="i4" Width="16" Height="16" Offset="0xF00"/>
<Texture Name="gMsgChar3FQuestionMarkTex" OutName="msg_char_3f_question_mark" Format="i4" Width="16" Height="16" Offset="0xF80"/>
<Texture Name="gMsgChar40CommercialAtTex" OutName="msg_char_40_commercial_at" Format="i4" Width="16" Height="16" Offset="0x1000"/>
<Texture Name="gMsgChar41LatinCapitalLetterATex" OutName="msg_char_41_latin_capital_letter_a" Format="i4" Width="16" Height="16" Offset="0x1080"/>
<Texture Name="gMsgChar42LatinCapitalLetterBTex" OutName="msg_char_42_latin_capital_letter_b" Format="i4" Width="16" Height="16" Offset="0x1100"/>
<Texture Name="gMsgChar43LatinCapitalLetterCTex" OutName="msg_char_43_latin_capital_letter_c" Format="i4" Width="16" Height="16" Offset="0x1180"/>
<Texture Name="gMsgChar44LatinCapitalLetterDTex" OutName="msg_char_44_latin_capital_letter_d" Format="i4" Width="16" Height="16" Offset="0x1200"/>
<Texture Name="gMsgChar45LatinCapitalLetterETex" OutName="msg_char_45_latin_capital_letter_e" Format="i4" Width="16" Height="16" Offset="0x1280"/>
<Texture Name="gMsgChar46LatinCapitalLetterFTex" OutName="msg_char_46_latin_capital_letter_f" Format="i4" Width="16" Height="16" Offset="0x1300"/>
<Texture Name="gMsgChar47LatinCapitalLetterGTex" OutName="msg_char_47_latin_capital_letter_g" Format="i4" Width="16" Height="16" Offset="0x1380"/>
<Texture Name="gMsgChar48LatinCapitalLetterHTex" OutName="msg_char_48_latin_capital_letter_h" Format="i4" Width="16" Height="16" Offset="0x1400"/>
<Texture Name="gMsgChar49LatinCapitalLetterITex" OutName="msg_char_49_latin_capital_letter_i" Format="i4" Width="16" Height="16" Offset="0x1480"/>
<Texture Name="gMsgChar4ALatinCapitalLetterJTex" OutName="msg_char_4a_latin_capital_letter_j" Format="i4" Width="16" Height="16" Offset="0x1500"/>
<Texture Name="gMsgChar4BLatinCapitalLetterKTex" OutName="msg_char_4b_latin_capital_letter_k" Format="i4" Width="16" Height="16" Offset="0x1580"/>
<Texture Name="gMsgChar4CLatinCapitalLetterLTex" OutName="msg_char_4c_latin_capital_letter_l" Format="i4" Width="16" Height="16" Offset="0x1600"/>
<Texture Name="gMsgChar4DLatinCapitalLetterMTex" OutName="msg_char_4d_latin_capital_letter_m" Format="i4" Width="16" Height="16" Offset="0x1680"/>
<Texture Name="gMsgChar4ELatinCapitalLetterNTex" OutName="msg_char_4e_latin_capital_letter_n" Format="i4" Width="16" Height="16" Offset="0x1700"/>
<Texture Name="gMsgChar4FLatinCapitalLetterOTex" OutName="msg_char_4f_latin_capital_letter_o" Format="i4" Width="16" Height="16" Offset="0x1780"/>
<Texture Name="gMsgChar50LatinCapitalLetterPTex" OutName="msg_char_50_latin_capital_letter_p" Format="i4" Width="16" Height="16" Offset="0x1800"/>
<Texture Name="gMsgChar51LatinCapitalLetterQTex" OutName="msg_char_51_latin_capital_letter_q" Format="i4" Width="16" Height="16" Offset="0x1880"/>
<Texture Name="gMsgChar52LatinCapitalLetterRTex" OutName="msg_char_52_latin_capital_letter_r" Format="i4" Width="16" Height="16" Offset="0x1900"/>
<Texture Name="gMsgChar53LatinCapitalLetterSTex" OutName="msg_char_53_latin_capital_letter_s" Format="i4" Width="16" Height="16" Offset="0x1980"/>
<Texture Name="gMsgChar54LatinCapitalLetterTTex" OutName="msg_char_54_latin_capital_letter_t" Format="i4" Width="16" Height="16" Offset="0x1A00"/>
<Texture Name="gMsgChar55LatinCapitalLetterUTex" OutName="msg_char_55_latin_capital_letter_u" Format="i4" Width="16" Height="16" Offset="0x1A80"/>
<Texture Name="gMsgChar56LatinCapitalLetterVTex" OutName="msg_char_56_latin_capital_letter_v" Format="i4" Width="16" Height="16" Offset="0x1B00"/>
<Texture Name="gMsgChar57LatinCapitalLetterWTex" OutName="msg_char_57_latin_capital_letter_w" Format="i4" Width="16" Height="16" Offset="0x1B80"/>
<Texture Name="gMsgChar58LatinCapitalLetterXTex" OutName="msg_char_58_latin_capital_letter_x" Format="i4" Width="16" Height="16" Offset="0x1C00"/>
<Texture Name="gMsgChar59LatinCapitalLetterYTex" OutName="msg_char_59_latin_capital_letter_y" Format="i4" Width="16" Height="16" Offset="0x1C80"/>
<Texture Name="gMsgChar5ALatinCapitalLetterZTex" OutName="msg_char_5a_latin_capital_letter_z" Format="i4" Width="16" Height="16" Offset="0x1D00"/>
<Texture Name="gMsgChar5BLeftSquareBracketTex" OutName="msg_char_5b_left_square_bracket" Format="i4" Width="16" Height="16" Offset="0x1D80"/>
<Texture Name="gMsgChar5CYenSignTex" OutName="msg_char_5c_yen_sign" Format="i4" Width="16" Height="16" Offset="0x1E00"/>
<Texture Name="gMsgChar5DRightSquareBracketTex" OutName="msg_char_5d_right_square_bracket" Format="i4" Width="16" Height="16" Offset="0x1E80"/>
<Texture Name="gMsgChar5ECircumflexAccentTex" OutName="msg_char_5e_circumflex_accent" Format="i4" Width="16" Height="16" Offset="0x1F00"/>
<Texture Name="gMsgChar5FLowLineTex" OutName="msg_char_5f_low_line" Format="i4" Width="16" Height="16" Offset="0x1F80"/>
<Texture Name="gMsgChar60GraveAccentTex" OutName="msg_char_60_grave_accent" Format="i4" Width="16" Height="16" Offset="0x2000"/>
<Texture Name="gMsgChar61LatinSmallLetterATex" OutName="msg_char_61_latin_small_letter_a" Format="i4" Width="16" Height="16" Offset="0x2080"/>
<Texture Name="gMsgChar62LatinSmallLetterBTex" OutName="msg_char_62_latin_small_letter_b" Format="i4" Width="16" Height="16" Offset="0x2100"/>
<Texture Name="gMsgChar63LatinSmallLetterCTex" OutName="msg_char_63_latin_small_letter_c" Format="i4" Width="16" Height="16" Offset="0x2180"/>
<Texture Name="gMsgChar64LatinSmallLetterDTex" OutName="msg_char_64_latin_small_letter_d" Format="i4" Width="16" Height="16" Offset="0x2200"/>
<Texture Name="gMsgChar65LatinSmallLetterETex" OutName="msg_char_65_latin_small_letter_e" Format="i4" Width="16" Height="16" Offset="0x2280"/>
<Texture Name="gMsgChar66LatinSmallLetterFTex" OutName="msg_char_66_latin_small_letter_f" Format="i4" Width="16" Height="16" Offset="0x2300"/>
<Texture Name="gMsgChar67LatinSmallLetterGTex" OutName="msg_char_67_latin_small_letter_g" Format="i4" Width="16" Height="16" Offset="0x2380"/>
<Texture Name="gMsgChar68LatinSmallLetterHTex" OutName="msg_char_68_latin_small_letter_h" Format="i4" Width="16" Height="16" Offset="0x2400"/>
<Texture Name="gMsgChar69LatinSmallLetterITex" OutName="msg_char_69_latin_small_letter_i" Format="i4" Width="16" Height="16" Offset="0x2480"/>
<Texture Name="gMsgChar6ALatinSmallLetterJTex" OutName="msg_char_6a_latin_small_letter_j" Format="i4" Width="16" Height="16" Offset="0x2500"/>
<Texture Name="gMsgChar6BLatinSmallLetterKTex" OutName="msg_char_6b_latin_small_letter_k" Format="i4" Width="16" Height="16" Offset="0x2580"/>
<Texture Name="gMsgChar6CLatinSmallLetterLTex" OutName="msg_char_6c_latin_small_letter_l" Format="i4" Width="16" Height="16" Offset="0x2600"/>
<Texture Name="gMsgChar6DLatinSmallLetterMTex" OutName="msg_char_6d_latin_small_letter_m" Format="i4" Width="16" Height="16" Offset="0x2680"/>
<Texture Name="gMsgChar6ELatinSmallLetterNTex" OutName="msg_char_6e_latin_small_letter_n" Format="i4" Width="16" Height="16" Offset="0x2700"/>
<Texture Name="gMsgChar6FLatinSmallLetterOTex" OutName="msg_char_6f_latin_small_letter_o" Format="i4" Width="16" Height="16" Offset="0x2780"/>
<Texture Name="gMsgChar70LatinSmallLetterPTex" OutName="msg_char_70_latin_small_letter_p" Format="i4" Width="16" Height="16" Offset="0x2800"/>
<Texture Name="gMsgChar71LatinSmallLetterQTex" OutName="msg_char_71_latin_small_letter_q" Format="i4" Width="16" Height="16" Offset="0x2880"/>
<Texture Name="gMsgChar72LatinSmallLetterRTex" OutName="msg_char_72_latin_small_letter_r" Format="i4" Width="16" Height="16" Offset="0x2900"/>
<Texture Name="gMsgChar73LatinSmallLetterSTex" OutName="msg_char_73_latin_small_letter_s" Format="i4" Width="16" Height="16" Offset="0x2980"/>
<Texture Name="gMsgChar74LatinSmallLetterTTex" OutName="msg_char_74_latin_small_letter_t" Format="i4" Width="16" Height="16" Offset="0x2A00"/>
<Texture Name="gMsgChar75LatinSmallLetterUTex" OutName="msg_char_75_latin_small_letter_u" Format="i4" Width="16" Height="16" Offset="0x2A80"/>
<Texture Name="gMsgChar76LatinSmallLetterVTex" OutName="msg_char_76_latin_small_letter_v" Format="i4" Width="16" Height="16" Offset="0x2B00"/>
<Texture Name="gMsgChar77LatinSmallLetterWTex" OutName="msg_char_77_latin_small_letter_w" Format="i4" Width="16" Height="16" Offset="0x2B80"/>
<Texture Name="gMsgChar78LatinSmallLetterXTex" OutName="msg_char_78_latin_small_letter_x" Format="i4" Width="16" Height="16" Offset="0x2C00"/>
<Texture Name="gMsgChar79LatinSmallLetterYTex" OutName="msg_char_79_latin_small_letter_y" Format="i4" Width="16" Height="16" Offset="0x2C80"/>
<Texture Name="gMsgChar7ALatinSmallLetterZTex" OutName="msg_char_7a_latin_small_letter_z" Format="i4" Width="16" Height="16" Offset="0x2D00"/>
<Texture Name="gMsgChar7BLeftCurlyBracketTex" OutName="msg_char_7b_left_curly_bracket" Format="i4" Width="16" Height="16" Offset="0x2D80"/>
<Texture Name="gMsgChar7CVerticalLineTex" OutName="msg_char_7c_vertical_line" Format="i4" Width="16" Height="16" Offset="0x2E00"/>
<Texture Name="gMsgChar7DRightCurlyBracketTex" OutName="msg_char_7d_right_curly_bracket" Format="i4" Width="16" Height="16" Offset="0x2E80"/>
<Texture Name="gMsgChar7ETildeTex" OutName="msg_char_7e_tilde" Format="i4" Width="16" Height="16" Offset="0x2F00"/>
<Texture Name="gMsgChar7FBlankTex" OutName="msg_char_7f_blank" Format="i4" Width="16" Height="16" Offset="0x2F80"/>
<Texture Name="gMsgChar80LatinCapitalLetterAWithGraveTex" OutName="msg_char_80_latin_capital_letter_a_with_grave" Format="i4" Width="16" Height="16" Offset="0x3000"/>
<Texture Name="gMsgChar81LatinCapitalLetterIWithCircumflexTex" OutName="msg_char_81_latin_capital_letter_i_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3080"/>
<Texture Name="gMsgChar82LatinCapitalLetterAWithCircumflexTex" OutName="msg_char_82_latin_capital_letter_a_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3100"/>
<Texture Name="gMsgChar83LatinCapitalLetterAWithDiaeresisTex" OutName="msg_char_83_latin_capital_letter_a_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3180"/>
<Texture Name="gMsgChar84LatinCapitalLetterCWithCedillaTex" OutName="msg_char_84_latin_capital_letter_c_with_cedilla" Format="i4" Width="16" Height="16" Offset="0x3200"/>
<Texture Name="gMsgChar85LatinCapitalLetterEWithGraveTex" OutName="msg_char_85_latin_capital_letter_e_with_grave" Format="i4" Width="16" Height="16" Offset="0x3280"/>
<Texture Name="gMsgChar86LatinCapitalLetterEWithAcuteTex" OutName="msg_char_86_latin_capital_letter_e_with_acute" Format="i4" Width="16" Height="16" Offset="0x3300"/>
<Texture Name="gMsgChar87LatinCapitalLetterEWithCircumflexTex" OutName="msg_char_87_latin_capital_letter_e_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3380"/>
<Texture Name="gMsgChar88LatinCapitalLetterEWithDiaeresisTex" OutName="msg_char_88_latin_capital_letter_e_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3400"/>
<Texture Name="gMsgChar89LatinCapitalLetterIWithDiaeresisTex" OutName="msg_char_89_latin_capital_letter_i_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3480"/>
<Texture Name="gMsgChar8ALatinCapitalLetterOWithCircumflexTex" OutName="msg_char_8a_latin_capital_letter_o_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3500"/>
<Texture Name="gMsgChar8BLatinCapitalLetterOWithDiaeresisTex" OutName="msg_char_8b_latin_capital_letter_o_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3580"/>
<Texture Name="gMsgChar8CLatinCapitalLetterUWithGraveTex" OutName="msg_char_8c_latin_capital_letter_u_with_grave" Format="i4" Width="16" Height="16" Offset="0x3600"/>
<Texture Name="gMsgChar8DLatinCapitalLetterUWithCircumflexTex" OutName="msg_char_8d_latin_capital_letter_u_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3680"/>
<Texture Name="gMsgChar8ELatinCapitalLetterUWithDiaeresisTex" OutName="msg_char_8e_latin_capital_letter_u_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3700"/>
<Texture Name="gMsgChar8FLatinSmallLetterSharpSTex" OutName="msg_char_8f_latin_small_letter_sharp_s" Format="i4" Width="16" Height="16" Offset="0x3780"/>
<Texture Name="gMsgChar90LatinSmallLetterAWithGraveTex" OutName="msg_char_90_latin_small_letter_a_with_grave" Format="i4" Width="16" Height="16" Offset="0x3800"/>
<Texture Name="gMsgChar91LatinSmallLetterAWithAcuteTex" OutName="msg_char_91_latin_small_letter_a_with_acute" Format="i4" Width="16" Height="16" Offset="0x3880"/>
<Texture Name="gMsgChar92LatinSmallLetterAWithCircumflexTex" OutName="msg_char_92_latin_small_letter_a_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3900"/>
<Texture Name="gMsgChar93LatinSmallLetterAWithDiaeresisTex" OutName="msg_char_93_latin_small_letter_a_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3980"/>
<Texture Name="gMsgChar94LatinSmallLetterCWithCedillaTex" OutName="msg_char_94_latin_small_letter_c_with_cedilla" Format="i4" Width="16" Height="16" Offset="0x3A00"/>
<Texture Name="gMsgChar95LatinSmallLetterEWithGraveTex" OutName="msg_char_95_latin_small_letter_e_with_grave" Format="i4" Width="16" Height="16" Offset="0x3A80"/>
<Texture Name="gMsgChar96LatinSmallLetterEWithAcuteTex" OutName="msg_char_96_latin_small_letter_e_with_acute" Format="i4" Width="16" Height="16" Offset="0x3B00"/>
<Texture Name="gMsgChar97LatinSmallLetterEWithCircumflexTex" OutName="msg_char_97_latin_small_letter_e_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3B80"/>
<Texture Name="gMsgChar98LatinSmallLetterEWithDiaeresisTex" OutName="msg_char_98_latin_small_letter_e_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3C00"/>
<Texture Name="gMsgChar99LatinSmallLetterIWithDiaeresisTex" OutName="msg_char_99_latin_small_letter_i_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3C80"/>
<Texture Name="gMsgChar9ALatinSmallLetterOWithCircumflexTex" OutName="msg_char_9a_latin_small_letter_o_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3D00"/>
<Texture Name="gMsgChar9BLatinSmallLetterOWithDiaeresisTex" OutName="msg_char_9b_latin_small_letter_o_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3D80"/>
<Texture Name="gMsgChar9CLatinSmallLetterUWithGraveTex" OutName="msg_char_9c_latin_small_letter_u_with_grave" Format="i4" Width="16" Height="16" Offset="0x3E00"/>
<Texture Name="gMsgChar9DLatinSmallLetterUWithCircumflexTex" OutName="msg_char_9d_latin_small_letter_u_with_circumflex" Format="i4" Width="16" Height="16" Offset="0x3E80"/>
<Texture Name="gMsgChar9ELatinSmallLetterUWithDiaeresisTex" OutName="msg_char_9e_latin_small_letter_u_with_diaeresis" Format="i4" Width="16" Height="16" Offset="0x3F00"/>
<Texture Name="gMsgChar9FButtonATex" OutName="msg_char_9f_button_a" Format="i4" Width="16" Height="16" Offset="0x3F80"/>
<Texture Name="gMsgCharA0ButtonBTex" OutName="msg_char_a0_button_b" Format="i4" Width="16" Height="16" Offset="0x4000"/>
<Texture Name="gMsgCharA1ButtonCTex" OutName="msg_char_a1_button_c" Format="i4" Width="16" Height="16" Offset="0x4080"/>
<Texture Name="gMsgCharA2ButtonLTex" OutName="msg_char_a2_button_l" Format="i4" Width="16" Height="16" Offset="0x4100"/>
<Texture Name="gMsgCharA3ButtonRTex" OutName="msg_char_a3_button_r" Format="i4" Width="16" Height="16" Offset="0x4180"/>
<Texture Name="gMsgCharA4ButtonZTex" OutName="msg_char_a4_button_z" Format="i4" Width="16" Height="16" Offset="0x4200"/>
<Texture Name="gMsgCharA5ButtonCUpTex" OutName="msg_char_a5_button_c_up" Format="i4" Width="16" Height="16" Offset="0x4280"/>
<Texture Name="gMsgCharA6ButtonCDownTex" OutName="msg_char_a6_button_c_down" Format="i4" Width="16" Height="16" Offset="0x4300"/>
<Texture Name="gMsgCharA7ButtonCLeftTex" OutName="msg_char_a7_button_c_left" Format="i4" Width="16" Height="16" Offset="0x4380"/>
<Texture Name="gMsgCharA8ButtonCRightTex" OutName="msg_char_a8_button_c_right" Format="i4" Width="16" Height="16" Offset="0x4400"/>
<Texture Name="gMsgCharA9ZTargetSignTex" OutName="msg_char_a9_z_target_sign" Format="i4" Width="16" Height="16" Offset="0x4480"/>
<Texture Name="gMsgCharAAControlStickTex" OutName="msg_char_aa_control_stick" Format="i4" Width="16" Height="16" Offset="0x4500"/>
<Texture Name="gMsgCharABControlPadTex" OutName="msg_char_ab_control_pad" Format="i4" Width="16" Height="16" Offset="0x4580"/>
</File>
</Root>

View File

@@ -0,0 +1,8 @@
<Root>
<File Name="nintendo_rogo_static" Segment="1">
<Texture Name="nintendo_rogo_static_Tex_000000" OutName="tex_00000000" Format="i8" Width="192" Height="32" Offset="0x0000"/>
<Texture Name="nintendo_rogo_static_Tex_001800" OutName="tex_00001800" Format="i8" Width="32" Height="32" Offset="0x1800"/>
<DList Name="gNintendo64LogoDL" Offset="0x2720"/>
</File>
</Root>

View File

@@ -0,0 +1,60 @@
<Root>
<File Name="parameter_static" Segment="2">
<Texture Name="gHeartEmptyTex" OutName="heart_empty" Format="ia8" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gHeartQuarterTex" OutName="heart_quarter" Format="ia8" Width="16" Height="16" Offset="0x100"/>
<Texture Name="gHeartHalfTex" OutName="heart_half" Format="ia8" Width="16" Height="16" Offset="0x200"/>
<Texture Name="gHeartThreeQuarterTex" OutName="heart_three_quarter" Format="ia8" Width="16" Height="16" Offset="0x300"/>
<Texture Name="gHeartFullTex" OutName="heart_full" Format="ia8" Width="16" Height="16" Offset="0x400"/>
<Texture Name="gDefenseHeartEmptyTex" OutName="defense_heart_empty" Format="ia8" Width="16" Height="16" Offset="0x500"/>
<Texture Name="gDefenseHeartQuarterTex" OutName="defense_heart_quarter" Format="ia8" Width="16" Height="16" Offset="0x600"/>
<Texture Name="gDefenseHeartHalfTex" OutName="defense_heart_half" Format="ia8" Width="16" Height="16" Offset="0x700"/>
<Texture Name="gDefenseHeartThreeQuarterTex" OutName="defense_heart_three_quarter" Format="ia8" Width="16" Height="16" Offset="0x800"/>
<Texture Name="gDefenseHeartFullTex" OutName="defense_heart_full" Format="ia8" Width="16" Height="16" Offset="0x900"/>
<Texture Name="gButtonBackgroundTex" OutName="button_background" Format="ia8" Width="32" Height="32" Offset="0xA00"/>
<Texture Name="gEquippedItemOutlineTex" OutName="equipped_item_outline" Format="ia8" Width="32" Height="32" Offset="0xE00"/>
<Texture Name="gEmptyCLeftArrowTex" OutName="empty_c_left_arrow" Format="ia8" Width="32" Height="32" Offset="0x1200"/>
<Texture Name="gEmptyCDownArrowTex" OutName="empty_c_down_arrow" Format="ia8" Width="32" Height="32" Offset="0x1600"/>
<Texture Name="gEmptyCRightArrowTex" OutName="empty_c_right_arrow" Format="ia8" Width="32" Height="32" Offset="0x1A00"/>
<Texture Name="gSmallKeyCounterIconTex" OutName="small_key_counter_icon" Format="ia8" Width="16" Height="16" Offset="0x1E00"/>
<Texture Name="gRupeeCounterIconTex" OutName="rupee_counter_icon" Format="ia8" Width="16" Height="16" Offset="0x1F00"/>
<Texture Name="gClockIconTex" OutName="clock_icon" Format="ia8" Width="16" Height="16" Offset="0x2000"/>
<Texture Name="gCarrotIconTex" OutName="carrot_icon" Format="rgba32" Width="16" Height="16" Offset="0x2100"/>
<Texture Name="gMapDungeonEntranceIconTex" OutName="map_dungeon_entrance_icon" Format="rgba16" Width="8" Height="8" Offset="0x2500"/>
<Texture Name="gMapChestIconTex" OutName="map_chest_icon" Format="rgba16" Width="8" Height="8" Offset="0x2580"/>
<Texture Name="gArcheryScoreIconTex" OutName="archery_score_icon" Format="rgba16" Width="24" Height="16" Offset="0x2600"/>
<Texture Name="gMapBossIconTex" OutName="map_boss_icon" Format="ia8" Width="8" Height="8" Offset="0x2900"/>
<Texture Name="gOcarinaATex" OutName="ocarina_a" Format="ia8" Width="16" Height="16" Offset="0x2940"/>
<Texture Name="gOcarinaCDownTex" OutName="ocarina_c_down" Format="ia8" Width="16" Height="16" Offset="0x2A40"/>
<Texture Name="gOcarinaCRightTex" OutName="ocarina_c_right" Format="ia8" Width="16" Height="16" Offset="0x2B40"/>
<Texture Name="gOcarinaCLeftTex" OutName="ocarina_c_left" Format="ia8" Width="16" Height="16" Offset="0x2C40"/>
<Texture Name="gOcarinaCUpTex" OutName="ocarina_c_up" Format="ia8" Width="16" Height="16" Offset="0x2D40"/>
<Texture Name="gOcarinaTrebleClefTex" OutName="ocarina_treble_clef" Format="i4" Width="16" Height="32" Offset="0x2E40"/>
<Texture Name="gNaviCUpJPTex" OutName="navi_c_up_jp" Format="ia4" Width="32" Height="8" Offset="0x2F40"/>
<Texture Name="gNaviCUpENGTex" OutName="navi_c_up_eng" Format="ia4" Width="32" Height="8" Offset="0x2FC0"/>
<Texture Name="gCounterDigit0Tex" OutName="counter_digit_0" Format="i8" Width="8" Height="16" Offset="0x3040"/>
<Texture Name="gCounterDigit1Tex" OutName="counter_digit_1" Format="i8" Width="8" Height="16" Offset="0x30C0"/>
<Texture Name="gCounterDigit2Tex" OutName="counter_digit_2" Format="i8" Width="8" Height="16" Offset="0x3140"/>
<Texture Name="gCounterDigit3Tex" OutName="counter_digit_3" Format="i8" Width="8" Height="16" Offset="0x31C0"/>
<Texture Name="gCounterDigit4Tex" OutName="counter_digit_4" Format="i8" Width="8" Height="16" Offset="0x3240"/>
<Texture Name="gCounterDigit5Tex" OutName="counter_digit_5" Format="i8" Width="8" Height="16" Offset="0x32C0"/>
<Texture Name="gCounterDigit6Tex" OutName="counter_digit_6" Format="i8" Width="8" Height="16" Offset="0x3340"/>
<Texture Name="gCounterDigit7Tex" OutName="counter_digit_7" Format="i8" Width="8" Height="16" Offset="0x33C0"/>
<Texture Name="gCounterDigit8Tex" OutName="counter_digit_8" Format="i8" Width="8" Height="16" Offset="0x3440"/>
<Texture Name="gCounterDigit9Tex" OutName="counter_digit_9" Format="i8" Width="8" Height="16" Offset="0x34C0"/>
<Texture Name="gCounterColonTex" OutName="counter_colon" Format="i8" Width="8" Height="16" Offset="0x3540"/>
<Texture Name="gAmmoDigit0Tex" OutName="ammo_digit_0" Format="ia8" Width="8" Height="8" Offset="0x35C0"/>
<Texture Name="gAmmoDigit1Tex" OutName="ammo_digit_1" Format="ia8" Width="8" Height="8" Offset="0x3600"/>
<Texture Name="gAmmoDigit2Tex" OutName="ammo_digit_2" Format="ia8" Width="8" Height="8" Offset="0x3640"/>
<Texture Name="gAmmoDigit3Tex" OutName="ammo_digit_3" Format="ia8" Width="8" Height="8" Offset="0x3680"/>
<Texture Name="gAmmoDigit4Tex" OutName="ammo_digit_4" Format="ia8" Width="8" Height="8" Offset="0x36C0"/>
<Texture Name="gAmmoDigit5Tex" OutName="ammo_digit_5" Format="ia8" Width="8" Height="8" Offset="0x3700"/>
<Texture Name="gAmmoDigit6Tex" OutName="ammo_digit_6" Format="ia8" Width="8" Height="8" Offset="0x3740"/>
<Texture Name="gAmmoDigit7Tex" OutName="ammo_digit_7" Format="ia8" Width="8" Height="8" Offset="0x3780"/>
<Texture Name="gAmmoDigit8Tex" OutName="ammo_digit_8" Format="ia8" Width="8" Height="8" Offset="0x37C0"/>
<Texture Name="gAmmoDigit9Tex" OutName="ammo_digit_9" Format="ia8" Width="8" Height="8" Offset="0x3800"/>
<Texture Name="gUnusedAmmoDigitHalfTex" OutName="unused_ammo_digit_half" Format="ia8" Width="16" Height="8" Offset="0x3840"/>
<Texture Name="gMagicBarEndTex" OutName="magic_bar_end" Format="ia8" Width="8" Height="16" Offset="0x38C0"/>
<Texture Name="gMagicBarMidTex" OutName="magic_bar_mid" Format="ia8" Width="24" Height="16" Offset="0x3940"/>
<Texture Name="gMagicBarFillTex" OutName="magic_bar_fill" Format="ia8" Width="8" Height="8" Offset="0x3AC0"/>
</File>
</Root>

View File

@@ -0,0 +1,287 @@
<Root>
<File Name="g_pn_01">
<Texture Name="gForestTempleTitleCardENGTex" OutName="forest_temple_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gForestTempleTitleCardGERTex" OutName="forest_temple_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gForestTempleTitleCardFRATex" OutName="forest_temple_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_02">
<Texture Name="gShadowTempleTitleCardENGTex" OutName="shadow_temple_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gShadowTempleTitleCardGERTex" OutName="shadow_temple_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gShadowTempleTitleCardFRATex" OutName="shadow_temple_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_03">
<Texture Name="gFireTempleTitleCardENGTex" OutName="fire_temple_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gFireTempleTitleCardGERTex" OutName="fire_temple_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gFireTempleTitleCardFRATex" OutName="fire_temple_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_04">
<Texture Name="gWaterTempleTitleCardENGTex" OutName="water_temple_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gWaterTempleTitleCardGERTex" OutName="water_temple_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gWaterTempleTitleCardFRATex" OutName="water_temple_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_05">
<Texture Name="gSpiritTempleTitleCardENGTex" OutName="spirit_temple_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gSpiritTempleTitleCardGERTex" OutName="spirit_temple_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gSpiritTempleTitleCardFRATex" OutName="spirit_temple_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_06">
<Texture Name="gDekuTreeTitleCardENGTex" OutName="deku_tree_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gDekuTreeTitleCardGERTex" OutName="deku_tree_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gDekuTreeTitleCardFRATex" OutName="deku_tree_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_07">
<Texture Name="gJabuJabuTitleCardENGTex" OutName="jabu_jabu_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gJabuJabuTitleCardGERTex" OutName="jabu_jabu_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gJabuJabuTitleCardFRATex" OutName="jabu_jabu_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_08">
<Texture Name="gDodongosCavernTitleCardENGTex" OutName="dodongos_cavern_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gDodongosCavernTitleCardGERTex" OutName="dodongos_cavern_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gDodongosCavernTitleCardFRATex" OutName="dodongos_cavern_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_09">
<Texture Name="gInsideGanonsCastleTitleCardENGTex" OutName="inside_ganons_castle_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gInsideGanonsCastleTitleCardGERTex" OutName="inside_ganons_castle_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gInsideGanonsCastleTitleCardFRATex" OutName="inside_ganons_castle_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_10">
<Texture Name="gIceCavernTitleCardENGTex" OutName="ice_cavern_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gIceCavernTitleCardGERTex" OutName="ice_cavern_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gIceCavernTitleCardFRATex" OutName="ice_cavern_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_11">
<Texture Name="gGERudoTrainingGroundTitleCardENGTex" OutName="gerudo_training_ground_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGERudoTrainingGroundTitleCardGERTex" OutName="gerudo_training_ground_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGERudoTrainingGroundTitleCardFRATex" OutName="gerudo_training_ground_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_12">
<Texture Name="gCastleCourtyardTitleCardENGTex" OutName="castle_courtyard_ground_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gCastleCourtyardTitleCardGERTex" OutName="castle_courtyard_ground_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gCastleCourtyardTitleCardFRATex" OutName="castle_courtyard_ground_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_13">
<Texture Name="gGreatFairysFountainTitleCardENGTex" OutName="great_fairys_fountain_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGreatFairysFountainTitleCardGERTex" OutName="great_fairys_fountain_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGreatFairysFountainTitleCardFRATex" OutName="great_fairys_fountain_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_14">
<Texture Name="gChamberOfTheSagesTitleCardENGTex" OutName="chamber_of_the_sages_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gChamberOfTheSagesTitleCardGERTex" OutName="chamber_of_the_sages_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gChamberOfTheSagesTitleCardFRATex" OutName="chamber_of_the_sages_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_15">
<Texture Name="gShootingGalleryTitleCardENGTex" OutName="shooting_gallery_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gShootingGalleryTitleCardGERTex" OutName="shooting_gallery_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gShootingGalleryTitleCardFRATex" OutName="shooting_gallery_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_16">
<Texture Name="gTempleOfTimeTitleCardENGTex" OutName="temple_of_time_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gTempleOfTimeTitleCardGERTex" OutName="temple_of_time_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gTempleOfTimeTitleCardFRATex" OutName="temple_of_time_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_17">
<Texture Name="gMarketTitleCardENGTex" OutName="market_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gMarketTitleCardGERTex" OutName="market_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gMarketTitleCardFRATex" OutName="market_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_18">
<Texture Name="gBackAlleyTitleCardENGTex" OutName="back_alley_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gBackAlleyTitleCardGERTex" OutName="back_alley_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gBackAlleyTitleCardFRATex" OutName="back_alley_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_19">
<Texture Name="gKokiriShopTitleCardENGTex" OutName="kokiri_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gKokiriShopTitleCardGERTex" OutName="kokiri_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gKokiriShopTitleCardFRATex" OutName="kokiri_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_20">
<Texture Name="gGoronShopTitleCardENGTex" OutName="goron_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGoronShopTitleCardGERTex" OutName="goron_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGoronShopTitleCardFRATex" OutName="goron_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_21">
<Texture Name="gZoraShopTitleCardENGTex" OutName="zora_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gZoraShopTitleCardGERTex" OutName="zora_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gZoraShopTitleCardFRATex" OutName="zora_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_22">
<Texture Name="gHouseOfSkulltulaTitleCardENGTex" OutName="house_of_skulltula_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gHouseOfSkulltulaTitleCardGERTex" OutName="house_of_skulltula_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gHouseOfSkulltulaTitleCardFRATex" OutName="house_of_skulltula_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_23">
<Texture Name="gBazaarTitleCardENGTex" OutName="bazaar_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gBazaarTitleCardGERTex" OutName="bazaar_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gBazaarTitleCardFRATex" OutName="bazaar_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_24">
<Texture Name="gPotionShopTitleCardENGTex" OutName="potion_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gPotionShopTitleCardGERTex" OutName="potion_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gPotionShopTitleCardFRATex" OutName="potion_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_25">
<Texture Name="gGravekeepersHutTitleCardENGTex" OutName="gravekeepsers_hut_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGravekeepersHutTitleCardGERTex" OutName="gravekeepsers_hut_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGravekeepersHutTitleCardFRATex" OutName="gravekeepsers_hut_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_26">
<Texture Name="gLakesideLaboratoryTitleCardENGTex" OutName="lakeside_laboratory_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gLakesideLaboratoryTitleCardGERTex" OutName="lakeside_laboratory_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gLakesideLaboratoryTitleCardFRATex" OutName="lakeside_laboratory_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_27">
<Texture Name="gHyruleFieldTitleCardENGTex" OutName="hyrule_field_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gHyruleFieldTitleCardGERTex" OutName="hyrule_field_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gHyruleFieldTitleCardFRATex" OutName="hyrule_field_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_28">
<Texture Name="gKakarikoVillageTitleCardENGTex" OutName="kakariko_village_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gKakarikoVillageTitleCardGERTex" OutName="kakariko_village_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gKakarikoVillageTitleCardFRATex" OutName="kakariko_village_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_29">
<Texture Name="gGraveyardTitleCardENGTex" OutName="graveyard_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGraveyardTitleCardGERTex" OutName="graveyard_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGraveyardTitleCardFRATex" OutName="graveyard_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_30">
<Texture Name="gZorasRiverTitleCardENGTex" OutName="zoras_river_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gZorasRiverTitleCardGERTex" OutName="zoras_river_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gZorasRiverTitleCardFRATex" OutName="zoras_river_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_31">
<Texture Name="gKokiriForestTitleCardENGTex" OutName="kokiri_firest_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gKokiriForestTitleCardGERTex" OutName="kokiri_firest_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gKokiriForestTitleCardFRATex" OutName="kokiri_firest_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_32">
<Texture Name="gLakeHyliaTitleCardENGTex" OutName="lake_hylia_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gLakeHyliaTitleCardGERTex" OutName="lake_hylia_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gLakeHyliaTitleCardFRATex" OutName="lake_hylia_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_33">
<Texture Name="gZorasDomainTitleCardENGTex" OutName="zoras_domain_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gZorasDomainTitleCardGERTex" OutName="zoras_domain_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gZorasDomainTitleCardFRATex" OutName="zoras_domain_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_34">
<Texture Name="gZorasFountainTitleCardENGTex" OutName="zoras_fountain_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gZorasFountainTitleCardGERTex" OutName="zoras_fountain_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gZorasFountainTitleCardFRATex" OutName="zoras_fountain_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_35">
<Texture Name="gGERudoValleyTitleCardENGTex" OutName="gerudo_valley_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGERudoValleyTitleCardGERTex" OutName="gerudo_valley_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGERudoValleyTitleCardFRATex" OutName="gerudo_valley_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_36">
<Texture Name="gLostWoodsTitleCardENGTex" OutName="lost_woods_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gLostWoodsTitleCardGERTex" OutName="lost_woods_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gLostWoodsTitleCardFRATex" OutName="lost_woods_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_37">
<Texture Name="gHauntedWastelandTitleCardENGTex" OutName="haunted_wasteland_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gHauntedWastelandTitleCardGERTex" OutName="haunted_wasteland_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gHauntedWastelandTitleCardFRATex" OutName="haunted_wasteland_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_38">
<Texture Name="gHyruleCastleTitleCardENGTex" OutName="hyrule_castle_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gHyruleCastleTitleCardGERTex" OutName="hyrule_castle_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gHyruleCastleTitleCardFRATex" OutName="hyrule_castle_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_39">
<Texture Name="gDeathMountainTrailTitleCardENGTex" OutName="death_mountain_trail_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gDeathMountainTrailTitleCardGERTex" OutName="death_mountain_trail_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gDeathMountainTrailTitleCardFRATex" OutName="death_mountain_trail_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_40">
<Texture Name="gDeathMountainCraterTitleCardENGTex" OutName="death_mountain_crater_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gDeathMountainCraterTitleCardGERTex" OutName="death_mountain_crater_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gDeathMountainCraterTitleCardFRATex" OutName="death_mountain_crater_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_41">
<Texture Name="gGoronCityTitleCardENGTex" OutName="goron_city_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGoronCityTitleCardGERTex" OutName="goron_city_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGoronCityTitleCardFRATex" OutName="goron_city_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_42">
<Texture Name="gLonLonRanchTitleCardENGTex" OutName="lon_lon_ranch_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gLonLonRanchTitleCardGERTex" OutName="lon_lon_ranch_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gLonLonRanchTitleCardFRATex" OutName="lon_lon_ranch_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_43">
<Texture Name="gGanonsCastleTitleCardENGTex" OutName="ganons_castle_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGanonsCastleTitleCardGERTex" OutName="ganons_castle_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGanonsCastleTitleCardFRATex" OutName="ganons_castle_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_44">
<Texture Name="gRoyalFamilysTumbTitleCardENGTex" OutName="royal_familys_tumb_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gRoyalFamilysTumbTitleCardGERTex" OutName="royal_familys_tumb_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gRoyalFamilysTumbTitleCardFRATex" OutName="royal_familys_tumb_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_45">
<Texture Name="gFairysFountainTitleCardENGTex" OutName="fairys_fountain_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gFairysFountainTitleCardGERTex" OutName="fairys_fountain_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gFairysFountainTitleCardFRATex" OutName="fairys_fountain_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_46">
<Texture Name="gFishingPondTitleCardENGTex" OutName="fishing_pond_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gFishingPondTitleCardGERTex" OutName="fishing_pond_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gFishingPondTitleCardFRATex" OutName="fishing_pond_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_47">
<Texture Name="gBombchuBowlingAlleyCardENGTex" OutName="bombchu_bowling_alley_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gBombchuBowlingAlleyCardGERTex" OutName="bombchu_bowling_alley_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gBombchuBowlingAlleyCardFRATex" OutName="bombchu_bowling_alley_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_48">
<Texture Name="gStableTitleCardENGTex" OutName="stable_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gStableTitleCardGERTex" OutName="stable_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gStableTitleCardFRATex" OutName="stable_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_49">
<Texture Name="gThievesHideoutTitleCardENGTex" OutName="thieves_hideout_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gThievesHideoutTitleCardGERTex" OutName="thieves_hideout_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gThievesHideoutTitleCardFRATex" OutName="thieves_hideout_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_50">
<Texture Name="gHappyMaskShopTitleCardENGTex" OutName="happy_mask_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gHappyMaskShopTitleCardGERTex" OutName="happy_mask_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gHappyMaskShopTitleCardFRATex" OutName="happy_mask_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_51">
<Texture Name="gTreasureBoxShopTitleCardENGTex" OutName="treasure_box_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gTreasureBoxShopTitleCardGERTex" OutName="treasure_box_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gTreasureBoxShopTitleCardFRATex" OutName="treasure_box_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_52">
<Texture Name="gSacredForestMeadowTitleCardENGTex" OutName="sacred_forest_meadow_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gSacredForestMeadowTitleCardGERTex" OutName="sacred_forest_meadow_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gSacredForestMeadowTitleCardFRATex" OutName="sacred_forest_meadow_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_53">
<Texture Name="gGERudosFortressTitleCardENGTex" OutName="gerudos_fortress_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gGERudosFortressTitleCardGERTex" OutName="gerudos_fortress_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gGERudosFortressTitleCardFRATex" OutName="gerudos_fortress_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_54">
<Texture Name="gBottomOfTheWellTitleCardENGTex" OutName="bottom_of_the_well_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gBottomOfTheWellTitleCardGERTex" OutName="bottom_of_the_well_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gBottomOfTheWellTitleCardFRATex" OutName="bottom_of_the_well_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_55">
<Texture Name="gDesertColossusTitleCardENGTex" OutName="desert_colossus_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gDesertColossusTitleCardGERTex" OutName="desert_colossus_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gDesertColossusTitleCardFRATex" OutName="desert_colossus_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_56">
<Texture Name="gBombchuShopTitleCardENGTex" OutName="bombchu_shop_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gBombchuShopTitleCardGERTex" OutName="bombchu_shop_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gBombchuShopTitleCardFRATex" OutName="bombchu_shop_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
<File Name="g_pn_57">
<Texture Name="gQuestionMarkTitleCardENGTex" OutName="question_mark_eng" Format="ia8" Width="144" Height="24" Offset="0x0"/>
<Texture Name="gQuestionMarkTitleCardGERTex" OutName="question_mark_ger" Format="ia8" Width="144" Height="24" Offset="0xD80"/>
<Texture Name="gQuestionMarkTitleCardFRATex" OutName="question_mark_fra" Format="ia8" Width="144" Height="24" Offset="0x1B00"/>
</File>
</Root>

View File

@@ -0,0 +1,113 @@
<Root>
<File Name="vr_fine0_static">
<Texture Name="gSunriseSkybox1Tex" OutName="sunrise_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gSunriseSkybox2Tex" OutName="sunrise_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gSunriseSkybox3Tex" OutName="sunrise_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gSunriseSkybox4Tex" OutName="sunrise_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gSunriseSkybox5Tex" OutName="sunrise_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_fine0_pal_static">
<Texture Name="gSunriseSkyboxTlut" OutName="sunrise_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_fine1_static">
<Texture Name="gDaySkybox1Tex" OutName="day_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gDaySkybox2Tex" OutName="day_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gDaySkybox3Tex" OutName="day_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gDaySkybox4Tex" OutName="day_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gDaySkybox5Tex" OutName="day_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_fine1_pal_static">
<Texture Name="gDaySkyboxTlut" OutName="day_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_fine2_static">
<Texture Name="gSunsetSkybox1Tex" OutName="sunset_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gSunsetSkybox2Tex" OutName="sunset_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gSunsetSkybox3Tex" OutName="sunset_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gSunsetSkybox4Tex" OutName="sunset_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gSunsetSkybox5Tex" OutName="sunset_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_fine2_pal_static">
<Texture Name="gSunsetSkyboxTlut" OutName="sunset_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_fine3_static">
<Texture Name="gNightSkybox1Tex" OutName="night_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gNightSkybox2Tex" OutName="night_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gNightSkybox3Tex" OutName="night_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gNightSkybox4Tex" OutName="night_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gNightSkybox5Tex" OutName="night_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_fine3_pal_static">
<Texture Name="gNightSkyboxTlut" OutName="night_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_cloud0_static">
<Texture Name="gSunriseOvercastSkybox1Tex" OutName="overcast_sunrise_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gSunriseOvercastSkybox2Tex" OutName="overcast_sunrise_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gSunriseOvercastSkybox3Tex" OutName="overcast_sunrise_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gSunriseOvercastSkybox4Tex" OutName="overcast_sunrise_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gSunriseOvercastSkybox5Tex" OutName="overcast_sunrise_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_cloud0_pal_static">
<Texture Name="gSunriseOvercastSkyboxTlut" OutName="overcast_sunrise_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_cloud1_static">
<Texture Name="gDayOvercastSkybox1Tex" OutName="overcast_day_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gDayOvercastSkybox2Tex" OutName="overcast_day_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gDayOvercastSkybox3Tex" OutName="overcast_day_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gDayOvercastSkybox4Tex" OutName="overcast_day_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gDayOvercastSkybox5Tex" OutName="overcast_day_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_cloud1_pal_static">
<Texture Name="gDayOvercastSkyboxTlut" OutName="overcast_day_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_cloud2_static">
<Texture Name="gSunsetOvercastSkybox1Tex" OutName="overcast_sunset_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gSunsetOvercastSkybox2Tex" OutName="overcast_sunset_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gSunsetOvercastSkybox3Tex" OutName="overcast_sunset_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gSunsetOvercastSkybox4Tex" OutName="overcast_sunset_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gSunsetOvercastSkybox5Tex" OutName="overcast_sunset_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_cloud2_pal_static">
<Texture Name="gSunsetOvercastSkyboxTlut" OutName="overcast_sunset_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_cloud3_static">
<Texture Name="gNightOvercastSkybox1Tex" OutName="overcast_night_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gNightOvercastSkybox2Tex" OutName="overcast_night_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gNightOvercastSkybox3Tex" OutName="overcast_night_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gNightOvercastSkybox4Tex" OutName="overcast_night_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gNightOvercastSkybox5Tex" OutName="overcast_night_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
</File>
<File Name="vr_cloud3_pal_static">
<Texture Name="gNightOvercastSkyboxTlut" OutName="overcast_night_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_holy0_static">
<Texture Name="gHoly0Skybox1Tex" OutName="holy0_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gHoly0Skybox2Tex" OutName="holy0_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gHoly0Skybox3Tex" OutName="holy0_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gHoly0Skybox4Tex" OutName="holy0_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gHoly0Skybox5Tex" OutName="holy0_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
<Texture Name="gHoly0Skybox6Tex" OutName="holy0_6" Format="ci8" Width="128" Height="128" Offset="0xC000"/>
</File>
<File Name="vr_holy0_pal_static">
<Texture Name="gHoly0SkyboxTlut" OutName="holy0_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
<File Name="vr_holy1_static">
<Texture Name="gHoly1Skybox1Tex" OutName="holy1_1" Format="ci8" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gHoly1Skybox2Tex" OutName="holy1_2" Format="ci8" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gHoly1Skybox3Tex" OutName="holy1_3" Format="ci8" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gHoly1Skybox4Tex" OutName="holy1_4" Format="ci8" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gHoly1Skybox5Tex" OutName="holy1_5" Format="ci8" Width="128" Height="128" Offset="0x8000"/>
<Texture Name="gHoly1Skybox6Tex" OutName="holy1_6" Format="ci8" Width="128" Height="128" Offset="0xC000"/>
</File>
<File Name="vr_holy1_pal_static">
<Texture Name="gHoly1SkyboxTlut" OutName="holy1_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
</File>
</Root>

View File

@@ -0,0 +1,194 @@
<Root>
<File Name="title_static" Segment="1">
<Texture Name="gFileSelConnectorTex" OutName="connector" Format="ia8" Width="24" Height="16" Offset="0x0"/>
<Texture Name="gFileSelForestMedallionTex" OutName="forest_medallion" Format="ia8" Width="16" Height="16" Offset="0x180"/>
<Texture Name="gFileSelFireMedallionTex" OutName="fire_medallion" Format="ia8" Width="16" Height="16" Offset="0x280"/>
<Texture Name="gFileSelWaterMedallionTex" OutName="water_medallion" Format="ia8" Width="16" Height="16" Offset="0x380"/>
<Texture Name="gFileSelSpiritMedallionTex" OutName="spirit_medallion" Format="ia8" Width="16" Height="16" Offset="0x480"/>
<Texture Name="gFileSelShadowMedallionTex" OutName="shadow_medallion" Format="ia8" Width="16" Height="16" Offset="0x580"/>
<Texture Name="gFileSelLightMedallionTex" OutName="light_medallion" Format="ia8" Width="16" Height="16" Offset="0x680"/>
<Texture Name="gFileSelWindow1Tex" OutName="window_1" Format="ia16" Width="64" Height="32" Offset="0x780"/>
<Texture Name="gFileSelWindow2Tex" OutName="window_2" Format="ia16" Width="64" Height="32" Offset="0x1780"/>
<Texture Name="gFileSelWindow3Tex" OutName="window_3" Format="ia16" Width="64" Height="32" Offset="0x2780"/>
<Texture Name="gFileSelWindow4Tex" OutName="window_4" Format="ia16" Width="48" Height="32" Offset="0x3780"/>
<Texture Name="gFileSelWindow5Tex" OutName="window_5" Format="ia16" Width="64" Height="32" Offset="0x4380"/>
<Texture Name="gFileSelWindow6Tex" OutName="window_6" Format="ia16" Width="64" Height="32" Offset="0x5380"/>
<Texture Name="gFileSelWindow7Tex" OutName="window_7" Format="ia16" Width="64" Height="32" Offset="0x6380"/>
<Texture Name="gFileSelWindow8Tex" OutName="window_8" Format="ia16" Width="48" Height="32" Offset="0x7380"/>
<Texture Name="gFileSelWindow9Tex" OutName="window_9" Format="ia16" Width="64" Height="32" Offset="0x7F80"/>
<Texture Name="gFileSelWindow10Tex" OutName="window_10" Format="ia16" Width="64" Height="32" Offset="0x8F80"/>
<Texture Name="gFileSelWindow11Tex" OutName="window_11" Format="ia16" Width="64" Height="32" Offset="0x9F80"/>
<Texture Name="gFileSelWindow12Tex" OutName="window_12" Format="ia16" Width="48" Height="32" Offset="0xAF80"/>
<Texture Name="gFileSelWindow13Tex" OutName="window_13" Format="ia16" Width="64" Height="32" Offset="0xBB80"/>
<Texture Name="gFileSelWindow14Tex" OutName="window_14" Format="ia16" Width="64" Height="32" Offset="0xCB80"/>
<Texture Name="gFileSelWindow15Tex" OutName="window_15" Format="ia16" Width="64" Height="32" Offset="0xDB80"/>
<Texture Name="gFileSelWindow16Tex" OutName="window_16" Format="ia16" Width="48" Height="32" Offset="0xEB80"/>
<Texture Name="gFileSelWindow17Tex" OutName="window_17" Format="ia16" Width="64" Height="32" Offset="0xF780"/>
<Texture Name="gFileSelWindow18Tex" OutName="window_18" Format="ia16" Width="64" Height="32" Offset="0x10780"/>
<Texture Name="gFileSelWindow19Tex" OutName="window_19" Format="ia16" Width="64" Height="32" Offset="0x11780"/>
<Texture Name="gFileSelWindow20Tex" OutName="window_20" Format="ia16" Width="48" Height="32" Offset="0x12780"/>
<Texture Name="gFileSelKanjiButtonTex" OutName="kanji_button" Format="ia16" Width="28" Height="16" Offset="0x13380"/>
<Texture Name="gFileSelHiraganaButtonTex" OutName="hiragana_button" Format="ia16" Width="44" Height="16" Offset="0x13700"/>
<Texture Name="gFileSelKatakanaButtonTex" OutName="katakana_button" Format="ia16" Width="44" Height="16" Offset="0x13C80"/>
<Texture Name="gFileSelENDButtonENGTex" OutName="end_button_eng" Format="ia16" Width="44" Height="16" Offset="0x14200"/>
<Texture Name="gFileSelENDButtonGERTex" OutName="end_button_ger" Format="ia16" Width="44" Height="16" Offset="0x14780"/>
<Texture Name="gFileSelENDButtonFRATex" OutName="end_button_fra" Format="ia16" Width="44" Height="16" Offset="0x14D00"/>
<Texture Name="gFileSelBackspaceButtonTex" OutName="backspace_button" Format="ia16" Width="28" Height="16" Offset="0x15280"/>
<Texture Name="gFileSelNameBoxTex" OutName="name_box" Format="ia16" Width="108" Height="16" Offset="0x15600"/>
<Texture Name="gFileSelFileInfoBox1Tex" OutName="file_info_box_1" Format="ia16" Width="36" Height="56" Offset="0x16380"/>
<Texture Name="gFileSelFileInfoBox2Tex" OutName="file_info_box_2" Format="ia16" Width="36" Height="56" Offset="0x17340"/>
<Texture Name="gFileSelFileInfoBox3Tex" OutName="file_info_box_3" Format="ia16" Width="36" Height="56" Offset="0x18300"/>
<Texture Name="gFileSelFileInfoBox4Tex" OutName="file_info_box_4" Format="ia16" Width="36" Height="56" Offset="0x192C0"/>
<Texture Name="gFileSelFileInfoBox5Tex" OutName="file_info_box_5" Format="ia16" Width="24" Height="56" Offset="0x1A280"/>
<Texture Name="gFileSelDISKButtonTex" OutName="disk_button" Format="ia16" Width="44" Height="16" Offset="0x1AD00"/>
<Texture Name="gFileSelOptionsDividerTex" OutName="options_divider" Format="ia4" Width="256" Height="2" Offset="0x1B280"/>
<Texture Name="gFileSelBrightnessCheckTex" OutName="brightness_check" Format="ia4" Width="96" Height="16" Offset="0x1B380"/>
<Texture Name="gFileSelBigButtonHighlightTex" OutName="big_button_highlight" Format="i8" Width="72" Height="24" Offset="0x1B680"/>
<Texture Name="gFileSelCharHighlightTex" OutName="char_highlight" Format="i8" Width="24" Height="24" Offset="0x1BD40"/>
<Texture Name="gFileSelMediumButtonHighlightTex" OutName="medium_button_highlight" Format="i8" Width="56" Height="24" Offset="0x1BF80"/>
<Texture Name="gFileSelSmallButtonHighlightTex" OutName="small_button_highlight" Format="i8" Width="40" Height="24" Offset="0x1C4C0"/>
<Texture Name="gFileSelKokiriEmeraldTex" OutName="kokiri_emerald" Format="rgba32" Width="16" Height="16" Offset="0x1C880"/>
<Texture Name="gFileSelGoronRubyTex" OutName="goron_ruby" Format="rgba32" Width="16" Height="16" Offset="0x1CC80"/>
<Texture Name="gFileSelZoraSapphireTex" OutName="zora_sapphire" Format="rgba32" Width="16" Height="16" Offset="0x1D080"/>
<Texture Name="gFileSelNoFileToCopyENGTex" OutName="no_file_to_copy_eng" Format="ia8" Width="128" Height="16" Offset="0x1D480"/>
<Texture Name="gFileSelNoFileToEraseENGTex" OutName="no_file_to_erase_eng" Format="ia8" Width="128" Height="16" Offset="0x1DC80"/>
<Texture Name="gFileSelNoEmptyFileENGTex" OutName="no_empty_file_eng" Format="ia8" Width="128" Height="16" Offset="0x1E480"/>
<Texture Name="gFileSelFileEmptyENGTex" OutName="file_empty_eng" Format="ia8" Width="128" Height="16" Offset="0x1EC80"/>
<Texture Name="gFileSelFileInUseENGTex" OutName="file_in_use_eng" Format="ia8" Width="128" Height="16" Offset="0x1F480"/>
<Texture Name="gFileSelNoFileToCopyGERTex" OutName="no_file_to_copy_ger" Format="ia8" Width="128" Height="16" Offset="0x1FC80"/>
<Texture Name="gFileSelNoFileToEraseGERTex" OutName="no_file_to_erase_ger" Format="ia8" Width="128" Height="16" Offset="0x20480"/>
<Texture Name="gFileSelNoEmptyFileGERTex" OutName="no_empty_file_ger" Format="ia8" Width="128" Height="16" Offset="0x20C80"/>
<Texture Name="gFileSelFileEmptyGERTex" OutName="file_empty_ger" Format="ia8" Width="128" Height="16" Offset="0x21480"/>
<Texture Name="gFileSelFileInUseGERTex" OutName="file_in_use_ger" Format="ia8" Width="128" Height="16" Offset="0x21C80"/>
<Texture Name="gFileSelNoFileToCopyFRATex" OutName="no_file_to_copy_fra" Format="ia8" Width="128" Height="16" Offset="0x22480"/>
<Texture Name="gFileSelNoFileToEraseFRATex" OutName="no_file_to_erase_fra" Format="ia8" Width="128" Height="16" Offset="0x22C80"/>
<Texture Name="gFileSelNoEmptyFileFRATex" OutName="no_empty_file_fra" Format="ia8" Width="128" Height="16" Offset="0x23480"/>
<Texture Name="gFileSelFileEmptyFRATex" OutName="file_empty_fra" Format="ia8" Width="128" Height="16" Offset="0x23C80"/>
<Texture Name="gFileSelFileInUseFRATex" OutName="file_in_use_fra" Format="ia8" Width="128" Height="16" Offset="0x24480"/>
<Texture Name="gFileSelCopyWhichFileENGTex" OutName="copy_which_file_eng" Format="ia8" Width="128" Height="16" Offset="0x24C80"/>
<Texture Name="gFileSelCopyToWhichFileENGTex" OutName="copy_to_which_file_eng" Format="ia8" Width="128" Height="16" Offset="0x25480"/>
<Texture Name="gFileSelAreYouSureENGTex" OutName="are_you_sure_eng" Format="ia8" Width="128" Height="16" Offset="0x25C80"/>
<Texture Name="gFileSelFileCopiedENGTex" OutName="file_copied_eng" Format="ia8" Width="128" Height="16" Offset="0x26480"/>
<Texture Name="gFileSelWhichFile1GERTex" OutName="which_file_1_ger" Format="ia8" Width="128" Height="16" Offset="0x26C80"/>
<Texture Name="gFileSelCopyToWhichFileGERTex" OutName="copy_to_which_file_ger" Format="ia8" Width="128" Height="16" Offset="0x27480"/>
<Texture Name="gFileSelAreYouSureGERTex" OutName="are_you_sure_ger" Format="ia8" Width="128" Height="16" Offset="0x27C80"/>
<Texture Name="gFileSelFileCopiedGERTex" OutName="file_copied_ger" Format="ia8" Width="128" Height="16" Offset="0x28480"/>
<Texture Name="gFileSelCopyWhichFileFRATex" OutName="copy_which_file_fra" Format="ia8" Width="128" Height="16" Offset="0x28C80"/>
<Texture Name="gFileSelCopyToWhichFileFRATex" OutName="copy_to_which_file_fra" Format="ia8" Width="128" Height="16" Offset="0x29480"/>
<Texture Name="gFileSelAreYouSureFRATex" OutName="are_you_sure_fra" Format="ia8" Width="128" Height="16" Offset="0x29C80"/>
<Texture Name="gFileSelFileCopiedFRATex" OutName="file_copied_fra" Format="ia8" Width="128" Height="16" Offset="0x2A480"/>
<Texture Name="gFileSelPleaseSelectAFileENGTex" OutName="please_select_a_file_eng" Format="ia8" Width="128" Height="16" Offset="0x2AC80"/>
<Texture Name="gFileSelOpenThisFileENGTex" OutName="open_this_file_eng" Format="ia8" Width="128" Height="16" Offset="0x2B480"/>
<Texture Name="gFileSelPleaseSelectAFileGERTex" OutName="please_select_a_file_ger" Format="ia8" Width="128" Height="16" Offset="0x2BC80"/>
<Texture Name="gFileSelOpenThisFileGERTex" OutName="open_this_file_ger" Format="ia8" Width="128" Height="16" Offset="0x2C480"/>
<Texture Name="gFileSelPleaseSelectAFileFRATex" OutName="please_select_a_file_fra" Format="ia8" Width="128" Height="16" Offset="0x2CC80"/>
<Texture Name="gFileSelOpenThisFileFRATex" OutName="open_this_file_fra" Format="ia8" Width="128" Height="16" Offset="0x2D480"/>
<Texture Name="gFileSelEraseWhichFileENGTex" OutName="erase_which_file_eng" Format="ia8" Width="128" Height="16" Offset="0x2DC80"/>
<Texture Name="gFileSelAreYouSure2ENGTex" OutName="are_you_sure_eng_2" Format="ia8" Width="128" Height="16" Offset="0x2E480"/>
<Texture Name="gFileSelFileErasedENGTex" OutName="file_erased_eng" Format="ia8" Width="128" Height="16" Offset="0x2EC80"/>
<Texture Name="gFileSelWhichFile2GERTex" OutName="which_file_2_ger" Format="ia8" Width="128" Height="16" Offset="0x2F480"/>
<Texture Name="gFileSelAreYouSure2GERTex" OutName="are_you_sure_ger_2" Format="ia8" Width="128" Height="16" Offset="0x2FC80"/>
<Texture Name="gFileSelFileErasedGERTex" OutName="file_erased_ger" Format="ia8" Width="128" Height="16" Offset="0x30480"/>
<Texture Name="gFileSelEraseWhichFileFRATex" OutName="erase_which_file_fra" Format="ia8" Width="128" Height="16" Offset="0x30C80"/>
<Texture Name="gFileSelAreYouSure2FRATex" OutName="are_you_sure_fra_2" Format="ia8" Width="128" Height="16" Offset="0x31480"/>
<Texture Name="gFileSelFileErasedFRATex" OutName="file_erased_fra" Format="ia8" Width="128" Height="16" Offset="0x31C80"/>
<Texture Name="gFileSelOptionsENGTex" OutName="options_eng" Format="ia8" Width="128" Height="16" Offset="0x32480"/>
<Texture Name="gFileSelOptionsGERTex" OutName="options_ger" Format="ia8" Width="128" Height="16" Offset="0x32C80"/>
<Texture Name="gFileSelNameENGTex" OutName="name_eng" Format="ia8" Width="56" Height="16" Offset="0x33480"/>
<Texture Name="gFileSelNameGERTex" OutName="name_ger" Format="ia8" Width="56" Height="16" Offset="0x33800"/>
<Texture Name="gFileSelNameFRATex" OutName="name_fra" Format="ia8" Width="56" Height="16" Offset="0x33B80"/>
<Texture Name="gFileSelControlsENGTex" OutName="controls_eng" Format="ia8" Width="144" Height="16" Offset="0x33F00"/>
<Texture Name="gFileSelControlsGERTex" OutName="controls_ger" Format="ia8" Width="144" Height="16" Offset="0x34800"/>
<Texture Name="gFileSelControlsFRATex" OutName="controls_fra" Format="ia8" Width="144" Height="16" Offset="0x35100"/>
<Texture Name="gFileSelCopyButtonENGTex" OutName="copy_button_eng" Format="ia16" Width="64" Height="16" Offset="0x35A00"/>
<Texture Name="gFileSelCopyButtonGERTex" OutName="copy_button_ger" Format="ia16" Width="64" Height="16" Offset="0x36200"/>
<Texture Name="gFileSelCopyButtonFRATex" OutName="copy_button_fra" Format="ia16" Width="64" Height="16" Offset="0x36A00"/>
<Texture Name="gFileSelFile1ButtonENGTex" OutName="file_1_button_eng" Format="ia16" Width="64" Height="16" Offset="0x37200"/>
<Texture Name="gFileSelFile2ButtonENGTex" OutName="file_2_button_eng" Format="ia16" Width="64" Height="16" Offset="0x37A00"/>
<Texture Name="gFileSelFile3ButtonENGTex" OutName="file_3_button_eng" Format="ia16" Width="64" Height="16" Offset="0x38200"/>
<Texture Name="gFileSelFile1ButtonGERTex" OutName="file_1_button_ger" Format="ia16" Width="64" Height="16" Offset="0x38A00"/>
<Texture Name="gFileSelFile2ButtonGERTex" OutName="file_2_button_ger" Format="ia16" Width="64" Height="16" Offset="0x39200"/>
<Texture Name="gFileSelFile3ButtonGERTex" OutName="file_3_button_ger" Format="ia16" Width="64" Height="16" Offset="0x39A00"/>
<Texture Name="gFileSelFile1ButtonFRATex" OutName="file_1_button_fra" Format="ia16" Width="64" Height="16" Offset="0x3A200"/>
<Texture Name="gFileSelFile2ButtonFRATex" OutName="file_2_button_fra" Format="ia16" Width="64" Height="16" Offset="0x3AA00"/>
<Texture Name="gFileSelFile3ButtonFRATex" OutName="file_3_button_fra" Format="ia16" Width="64" Height="16" Offset="0x3B200"/>
<Texture Name="gFileSelYesButtonENGTex" OutName="yes_button_eng" Format="ia16" Width="64" Height="16" Offset="0x3BA00"/>
<Texture Name="gFileSelYesButtonGERTex" OutName="yes_button_ger" Format="ia16" Width="64" Height="16" Offset="0x3C200"/>
<Texture Name="gFileSelYesButtonFRATex" OutName="yes_button_fra" Format="ia16" Width="64" Height="16" Offset="0x3CA00"/>
<Texture Name="gFileSelEraseButtonENGTex" OutName="erase_button_eng" Format="ia16" Width="64" Height="16" Offset="0x3D200"/>
<Texture Name="gFileSelEraseButtonGERTex" OutName="erase_button_ger" Format="ia16" Width="64" Height="16" Offset="0x3DA00"/>
<Texture Name="gFileSelEraseButtonFRATex" OutName="erase_button_fra" Format="ia16" Width="64" Height="16" Offset="0x3E200"/>
<Texture Name="gFileSelQuitButtonENGTex" OutName="quit_button_eng" Format="ia16" Width="64" Height="16" Offset="0x3EA00"/>
<Texture Name="gFileSelQuitButtonGERTex" OutName="quit_button_ger" Format="ia16" Width="64" Height="16" Offset="0x3F200"/>
<Texture Name="gFileSelQuitButtonFRATex" OutName="quit_button_fra" Format="ia16" Width="64" Height="16" Offset="0x3FA00"/>
<Texture Name="gFileSelSurroundENGTex" OutName="surround_eng" Format="ia8" Width="48" Height="16" Offset="0x40200"/>
<Texture Name="gFileSelHeadsetENGTex" OutName="headset_eng" Format="ia8" Width="48" Height="16" Offset="0x40500"/>
<Texture Name="gFileSelHeadsetGERTex" OutName="headset_ger" Format="ia8" Width="48" Height="16" Offset="0x40800"/>
<Texture Name="gFileSelHeadsetFRATex" OutName="headset_fra" Format="ia8" Width="48" Height="16" Offset="0x40B00"/>
<Texture Name="gFileSelMonoENGTex" OutName="mono_eng" Format="ia8" Width="48" Height="16" Offset="0x40E00"/>
<Texture Name="gFileSelSOUNDENGTex" OutName="SOUND_eng" Format="ia8" Width="64" Height="16" Offset="0x41100"/>
<Texture Name="gFileSelSOUNDFRATex" OutName="SOUND_fra" Format="ia8" Width="64" Height="16" Offset="0x41500"/>
<Texture Name="gFileSelStereoENGTex" OutName="stereo_eng" Format="ia8" Width="48" Height="16" Offset="0x41900"/>
<Texture Name="gFileSelStereoFRATex" OutName="stereo_fra" Format="ia8" Width="48" Height="16" Offset="0x41C00"/>
<Texture Name="gFileSelLTargetingENGTex" OutName="l_targeting_eng" Format="ia8" Width="64" Height="16" Offset="0x41F00"/>
<Texture Name="gFileSelLTargetingGERTex" OutName="l_targeting_ger" Format="ia8" Width="144" Height="16" Offset="0x42300"/>
<Texture Name="gFileSelLTargetingFRATex" OutName="l_targeting_fra" Format="ia8" Width="64" Height="16" Offset="0x42C00"/>
<Texture Name="gFileSelSwitchENGTex" OutName="switch_eng" Format="ia8" Width="48" Height="16" Offset="0x43000"/>
<Texture Name="gFileSelSwitchGERTex" OutName="switch_ger" Format="ia8" Width="80" Height="16" Offset="0x43300"/>
<Texture Name="gFileSelSwitchFRATex" OutName="switch_fra" Format="ia8" Width="48" Height="16" Offset="0x43800"/>
<Texture Name="gFileSelHoldENGTex" OutName="hold_eng" Format="ia8" Width="48" Height="16" Offset="0x43B00"/>
<Texture Name="gFileSelHoldGERTex" OutName="hold_ger" Format="ia8" Width="80" Height="16" Offset="0x43E00"/>
<Texture Name="gFileSelHoldFRATex" OutName="hold_fra" Format="ia8" Width="48" Height="16" Offset="0x44300"/>
<Texture Name="gFileSelCheckBrightnessENGTex" OutName="check_brightness_eng" Format="ia8" Width="128" Height="16" Offset="0x44600"/>
<Texture Name="gFileSelCheckBrightnessGERTex" OutName="check_brightness_ger" Format="ia8" Width="128" Height="16" Offset="0x44E00"/>
<Texture Name="gFileSelCheckBrightnessFRATex" OutName="check_brightness_fra" Format="ia8" Width="128" Height="16" Offset="0x45600"/>
<Texture Name="gFileSelOptionsButtonENGTex" OutName="options_button_eng" Format="ia16" Width="64" Height="16" Offset="0x45E00"/>
<Texture Name="gFileSelOptionsButtonGERTex" OutName="options_button_ger" Format="ia16" Width="64" Height="16" Offset="0x46600"/>
<Texture Name="gFileSelSaveXTex" OutName="save_x" Format="i4" Width="32" Height="16" Offset="0x46E00"/>
<DList Name="gFileSelWindow1DL" Offset="0x46F00"/>
<DList Name="gFileSelWindow2DL" Offset="0x47118"/>
<DList Name="gFileSelWindow3DL" Offset="0x47328"/>
</File>
</Root>