Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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soh/assets/xml/GC_NMQ_D/objects/object_tp.xml
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soh/assets/xml/GC_NMQ_D/objects/object_tp.xml
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<Root>
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<File Name="object_tp" Segment="6">
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<!-- Tailpasaran displaylists -->
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<DList Name="gTailpasaranTailSegmentDL" Offset="0x0000"/>
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<DList Name="gTailpasaranHeadClawDL" Offset="0x0690"/>
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<DList Name="gTailpasaranHeadMouthpartsDL" Offset="0x0840"/>
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<DList Name="gTailpasaranHeadDL" Offset="0x08D0"/>
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<!-- Tailpasaran textures -->
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<Texture Name="gTailpasaranHeadRearTex" OutName="tailpasaran_head_rear" Format="rgba16" Width="8" Height="16" Offset="0x08E8"/>
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<Texture Name="gTailpasaranHeadClawBaseTex" OutName="tailpasaran_head_claw_base" Format="rgba16" Width="8" Height="8" Offset="0x09E8"/>
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<Texture Name="gTailpasaranHeadClawTex" OutName="tailpasaran_head_claw" Format="rgba16" Width="16" Height="16" Offset="0x0A68"/>
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<Texture Name="gTailpasaranTailSegmentTex" OutName="tailpasaran_tail_segment" Format="ia8" Width="64" Height="64" Offset="0x0C68"/>
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<Texture Name="gTailpasaranHeadMouthpartsTex" OutName="tailpasaran_head_mouthparts" Format="rgba16" Width="8" Height="8" Offset="0x1C68"/>
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</File>
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</Root>
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