Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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soh/assets/xml/GC_NMQ_D/objects/object_hintnuts.xml
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soh/assets/xml/GC_NMQ_D/objects/object_hintnuts.xml
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<Root>
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<File Name="object_hintnuts" Segment="6">
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<!-- Deku scrub skeleton -->
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<Skeleton Name="gHintNutsSkel" Type="Normal" LimbType="Standard" Offset="0x23B8"/>
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<!-- Deku Scrub animations -->
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<Animation Name="gHintNutsSpitAnim" Offset="0x168"/>
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<Animation Name="gHintNutsBurrowAnim" Offset="0x24CC"/>
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<Animation Name="gHintNutsUnburrowAnim" Offset="0x26C4"/>
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<Animation Name="gHintNutsUpAnim" Offset="0x2B90"/>
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<Animation Name="gHintNutsLookAroundAnim" Offset="0x2894"/>
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<Animation Name="gHintNutsFreezeAnim" Offset="0x29BC"/>
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<Animation Name="gHintNutsTalkAnim" Offset="0x2E84"/>
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<Animation Name="gHintNutsStandAnim" Offset="0x2F7C"/>
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<Animation Name="gHintNutsRunAnim" Offset="0x3128"/>
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<!-- Deku Scrub flower -->
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<DList Name="gHintNutsFlowerDL" Offset="0x14E0"/>
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<!-- Deku Scrub Deku Nut (used by Nutsball) -->
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<DList Name="gHintNutsNutDL" Offset="0x12F0"/>
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</File>
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</Root>
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