Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
This commit is contained in:
committed by
GitHub
parent
572e9fb9d0
commit
c80f9fbd57
12
soh/assets/xml/GC_NMQ_D/objects/object_fz.xml
Normal file
12
soh/assets/xml/GC_NMQ_D/objects/object_fz.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<Root>
|
||||
<File Name="object_fz" Segment="6">
|
||||
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
|
||||
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
|
||||
<DList Name="gFreezardHeadChippedDL" Offset="0x2CA0"/>
|
||||
<DList Name="gFreezardSteamStartDL" Offset="0x30A0"/>
|
||||
<DList Name="gFreezardSteamDL" Offset="0x3158"/>
|
||||
<DList Name="gFreezardIceTriangleDL" Offset="0x3260"/>
|
||||
<DList Name="gFreezardIceRockDL" Offset="0x33F0"/>
|
||||
<Texture Name="gFreezardSteamTex" OutName="steam" Format="i4" Width="32" Height="32" Offset="0x2E70"/>
|
||||
</File>
|
||||
</Root>
|
||||
Reference in New Issue
Block a user