Added support for multiple game versions (#107)
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
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@@ -150,8 +150,11 @@ std::string ZBackground::GetExternalExtension() const
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void ZBackground::Save(const fs::path& outFolder)
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{
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fs::path filepath = outFolder / (outName + "." + GetExternalExtension());
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File::WriteAllBytes(filepath.string(), data);
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if (!Globals::Instance->otrMode)
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{
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fs::path filepath = outFolder / (outName + "." + GetExternalExtension());
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File::WriteAllBytes(filepath.string(), data);
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}
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}
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std::string ZBackground::GetBodySourceCode() const
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