Menu - Enhancements and cheats re-organisation (#5142)
* First pass cheats, extra modes, minigames, difficulty, fixes, graphics * More progress. One tab left * Enhancements & cheats done and fix for item tracker font
This commit is contained in:
@@ -488,44 +488,22 @@ void AudioEditor::DrawElement() {
|
|||||||
|
|
||||||
UIWidgets::PushStyleTabs(THEME_COLOR);
|
UIWidgets::PushStyleTabs(THEME_COLOR);
|
||||||
if (ImGui::BeginTabBar("SfxContextTabBar", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) {
|
if (ImGui::BeginTabBar("SfxContextTabBar", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) {
|
||||||
if (ImGui::BeginTabItem("Background Music")) {
|
|
||||||
Draw_SfxTab("backgroundMusic", SEQ_BGM_WORLD, "Background Music");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
if (ImGui::BeginTabItem("Fanfares")) {
|
|
||||||
Draw_SfxTab("fanfares", SEQ_FANFARE, "Fanfares");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
if (ImGui::BeginTabItem("Events")) {
|
|
||||||
Draw_SfxTab("event", SEQ_BGM_EVENT, "Events");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
if (ImGui::BeginTabItem("Battle Music")) {
|
|
||||||
Draw_SfxTab("battleMusic", SEQ_BGM_BATTLE, "Battle Music");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
if (ImGui::BeginTabItem("Ocarina")) {
|
|
||||||
Draw_SfxTab("instrument", SEQ_INSTRUMENT, "Instruments");
|
|
||||||
Draw_SfxTab("ocarina", SEQ_OCARINA, "Ocarina");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
if (ImGui::BeginTabItem("Sound Effects")) {
|
|
||||||
Draw_SfxTab("sfx", SEQ_SFX, "Sound Effects");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
if (ImGui::BeginTabItem("Voices")) {
|
|
||||||
Draw_SfxTab("voice", SEQ_VOICE, "Voices");
|
|
||||||
ImGui::EndTabItem();
|
|
||||||
}
|
|
||||||
|
|
||||||
static ImVec2 cellPadding(8.0f, 8.0f);
|
static ImVec2 cellPadding(8.0f, 8.0f);
|
||||||
if (ImGui::BeginTabItem("Options")) {
|
if (ImGui::BeginTabItem("Audio Options")) {
|
||||||
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, cellPadding);
|
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, cellPadding);
|
||||||
ImGui::BeginTable("Options", 1, ImGuiTableFlags_SizingStretchSame);
|
ImGui::BeginTable("Audio Options", 1, ImGuiTableFlags_SizingStretchSame);
|
||||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch);
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch);
|
||||||
ImGui::TableNextRow();
|
ImGui::TableNextRow();
|
||||||
ImGui::TableNextColumn();
|
ImGui::TableNextColumn();
|
||||||
if (ImGui::BeginChild("SfxOptions", ImVec2(0, -8))) {
|
if (ImGui::BeginChild("SfxOptions", ImVec2(0, -8))) {
|
||||||
|
UIWidgets::CVarCheckbox(
|
||||||
|
"Mute Low HP Alarm", CVAR_AUDIO("LowHPAlarm"),
|
||||||
|
UIWidgets::CheckboxOptions().Color(THEME_COLOR).Tooltip("Disable the low HP beeping sound."));
|
||||||
|
UIWidgets::CVarCheckbox("Disable Navi Call Audio", CVAR_AUDIO("DisableNaviCallAudio"),
|
||||||
|
UIWidgets::CheckboxOptions()
|
||||||
|
.Color(THEME_COLOR)
|
||||||
|
.Tooltip("Disables the voice audio when Navi calls you."));
|
||||||
UIWidgets::CVarCheckbox(
|
UIWidgets::CVarCheckbox(
|
||||||
"Disable Enemy Proximity Music", CVAR_AUDIO("EnemyBGMDisable"),
|
"Disable Enemy Proximity Music", CVAR_AUDIO("EnemyBGMDisable"),
|
||||||
UIWidgets::CheckboxOptions()
|
UIWidgets::CheckboxOptions()
|
||||||
@@ -554,8 +532,7 @@ void AudioEditor::DrawElement() {
|
|||||||
.DefaultValue(5)
|
.DefaultValue(5)
|
||||||
.Size(ImVec2(300.0f, 0.0f))
|
.Size(ImVec2(300.0f, 0.0f))
|
||||||
.Color(THEME_COLOR));
|
.Color(THEME_COLOR));
|
||||||
UIWidgets::CVarSliderFloat("Link's voice pitch multiplier",
|
UIWidgets::CVarSliderFloat("Link's voice pitch multiplier", CVAR_AUDIO("LinkVoiceFreqMultiplier"),
|
||||||
CVAR_AUDIO("LinkVoiceFreqMultiplier"),
|
|
||||||
UIWidgets::FloatSliderOptions()
|
UIWidgets::FloatSliderOptions()
|
||||||
.IsPercentage()
|
.IsPercentage()
|
||||||
.Min(0.4f)
|
.Min(0.4f)
|
||||||
@@ -590,6 +567,36 @@ void AudioEditor::DrawElement() {
|
|||||||
ImGui::EndTabItem();
|
ImGui::EndTabItem();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ImGui::BeginTabItem("Background Music")) {
|
||||||
|
Draw_SfxTab("backgroundMusic", SEQ_BGM_WORLD, "Background Music");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Fanfares")) {
|
||||||
|
Draw_SfxTab("fanfares", SEQ_FANFARE, "Fanfares");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Events")) {
|
||||||
|
Draw_SfxTab("event", SEQ_BGM_EVENT, "Events");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Battle Music")) {
|
||||||
|
Draw_SfxTab("battleMusic", SEQ_BGM_BATTLE, "Battle Music");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Ocarina")) {
|
||||||
|
Draw_SfxTab("instrument", SEQ_INSTRUMENT, "Instruments");
|
||||||
|
Draw_SfxTab("ocarina", SEQ_OCARINA, "Ocarina");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Sound Effects")) {
|
||||||
|
Draw_SfxTab("sfx", SEQ_SFX, "Sound Effects");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Voices")) {
|
||||||
|
Draw_SfxTab("voice", SEQ_VOICE, "Voices");
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
|
||||||
static bool excludeTabOpen = false;
|
static bool excludeTabOpen = false;
|
||||||
if (ImGui::BeginTabItem("Audio Shuffle Pool Management")) {
|
if (ImGui::BeginTabItem("Audio Shuffle Pool Management")) {
|
||||||
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, cellPadding);
|
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, cellPadding);
|
||||||
|
|||||||
@@ -242,7 +242,7 @@ const std::vector<PresetEntry> enhancedPresetEntries = {
|
|||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SeparateArrows"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SeparateArrows"), 1),
|
||||||
|
|
||||||
// Disable Navi Call Audio
|
// Disable Navi Call Audio
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 1),
|
PRESET_ENTRY_S32(CVAR_AUDIO("DisableNaviCallAudio"), 1),
|
||||||
|
|
||||||
// Equipment Toggle
|
// Equipment Toggle
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), 1),
|
||||||
@@ -373,7 +373,7 @@ const std::vector<PresetEntry> randomizerPresetEntries = {
|
|||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SeparateArrows"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SeparateArrows"), 1),
|
||||||
|
|
||||||
// Disable Navi Call Audio
|
// Disable Navi Call Audio
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 1),
|
PRESET_ENTRY_S32(CVAR_AUDIO("DisableNaviCallAudio"), 1),
|
||||||
|
|
||||||
// Equipment Toggle
|
// Equipment Toggle
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), 1),
|
||||||
@@ -436,7 +436,7 @@ const std::vector<PresetEntry> spockRacePresetEntries = {
|
|||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FasterBlockPush"), 5),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FasterBlockPush"), 5),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FasterHeavyBlockLift"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FasterHeavyBlockLift"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NoForcedNavi"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NoForcedNavi"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 1),
|
PRESET_ENTRY_S32(CVAR_AUDIO("DisableNaviCallAudio"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastChests"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastChests"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastDrops"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastDrops"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_SETTING("DpadInText"), 1),
|
PRESET_ENTRY_S32(CVAR_SETTING("DpadInText"), 1),
|
||||||
@@ -531,7 +531,7 @@ const std::vector<PresetEntry> spockRaceNoLogicPresetEntries = {
|
|||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("CustomizeFishing"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("CustomizeFishing"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DampeAllNight"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DampeAllNight"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DayGravePull"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DayGravePull"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 1),
|
PRESET_ENTRY_S32(CVAR_AUDIO("DisableNaviCallAudio"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadNoDropOcarinaInput"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadNoDropOcarinaInput"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), 1),
|
||||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastBoomerang"), 1),
|
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastBoomerang"), 1),
|
||||||
|
|||||||
@@ -469,7 +469,6 @@ void DrawItemCount(ItemTrackerItem item, bool hideMax) {
|
|||||||
if (!GameInteractor::IsSaveLoaded()) {
|
if (!GameInteractor::IsSaveLoaded()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
ImGui::PushFont(OTRGlobals::Instance->fontMono);
|
|
||||||
int iconSize = CVarGetInteger(CVAR_TRACKER_ITEM("IconSize"), 36);
|
int iconSize = CVarGetInteger(CVAR_TRACKER_ITEM("IconSize"), 36);
|
||||||
int textSize = CVarGetInteger(CVAR_TRACKER_ITEM("TextSize"), 13);
|
int textSize = CVarGetInteger(CVAR_TRACKER_ITEM("TextSize"), 13);
|
||||||
ItemTrackerNumbers currentAndMax = GetItemCurrentAndMax(item);
|
ItemTrackerNumbers currentAndMax = GetItemCurrentAndMax(item);
|
||||||
@@ -612,7 +611,6 @@ void DrawItemCount(ItemTrackerItem item, bool hideMax) {
|
|||||||
ImGui::SetCursorScreenPos(ImVec2(p.x, p.y - 14));
|
ImGui::SetCursorScreenPos(ImVec2(p.x, p.y - 14));
|
||||||
ImGui::Text("");
|
ImGui::Text("");
|
||||||
}
|
}
|
||||||
ImGui::PopFont();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawEquip(ItemTrackerItem item) {
|
void DrawEquip(ItemTrackerItem item) {
|
||||||
@@ -1218,9 +1216,11 @@ void ItemTrackerWindow::Draw() {
|
|||||||
if (!IsVisible()) {
|
if (!IsVisible()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
ImGui::PushFont(OTRGlobals::Instance->fontMono);
|
||||||
DrawElement();
|
DrawElement();
|
||||||
// Sync up the IsVisible flag if it was changed by ImGui
|
// Sync up the IsVisible flag if it was changed by ImGui
|
||||||
SyncVisibilityConsoleVariable();
|
SyncVisibilityConsoleVariable();
|
||||||
|
ImGui::PopFont();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ItemTrackerWindow::DrawElement() {
|
void ItemTrackerWindow::DrawElement() {
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -102,6 +102,20 @@ void SohMenu::AddMenuSettings() {
|
|||||||
SDL_OpenURL(std::string("file:///" + std::filesystem::absolute(filesPath).string()).c_str());
|
SDL_OpenURL(std::string("file:///" + std::filesystem::absolute(filesPath).string()).c_str());
|
||||||
})
|
})
|
||||||
.Options(ButtonOptions().Tooltip("Opens the folder that contains the save and mods folders, etc."));
|
.Options(ButtonOptions().Tooltip("Opens the folder that contains the save and mods folders, etc."));
|
||||||
|
|
||||||
|
AddWidget(path, "Boot", WIDGET_SEPARATOR_TEXT);
|
||||||
|
AddWidget(path, "Boot Sequence", WIDGET_CVAR_COMBOBOX)
|
||||||
|
.CVar(CVAR_ENHANCEMENT("BootSequence"))
|
||||||
|
.Options(ComboboxOptions()
|
||||||
|
.DefaultIndex(BOOTSEQUENCE_DEFAULT)
|
||||||
|
.LabelPosition(LabelPosition::Far)
|
||||||
|
.ComponentAlignment(ComponentAlignment::Right)
|
||||||
|
.ComboMap(bootSequenceLabels)
|
||||||
|
.Tooltip("Configure what happens when starting or resetting the game.\n\n"
|
||||||
|
"Default: LUS logo -> N64 logo\n"
|
||||||
|
"Authentic: N64 logo only\n"
|
||||||
|
"File Select: Skip to file select menu"));
|
||||||
|
|
||||||
AddWidget(path, "Languages", WIDGET_SEPARATOR_TEXT);
|
AddWidget(path, "Languages", WIDGET_SEPARATOR_TEXT);
|
||||||
AddWidget(path, "Translate Title Screen", WIDGET_CVAR_CHECKBOX)
|
AddWidget(path, "Translate Title Screen", WIDGET_CVAR_CHECKBOX)
|
||||||
.CVar(CVAR_SETTING("TitleScreenTranslation"));
|
.CVar(CVAR_SETTING("TitleScreenTranslation"));
|
||||||
|
|||||||
@@ -186,7 +186,7 @@ namespace SOH {
|
|||||||
{ MigrationAction::Rename, "gDisableGrottoRotation", "gEnhancements.DisableGrottoRotation" },
|
{ MigrationAction::Rename, "gDisableGrottoRotation", "gEnhancements.DisableGrottoRotation" },
|
||||||
{ MigrationAction::Rename, "gDisableKokiriDrawDistance", "gEnhancements.DisableKokiriDrawDistance" },
|
{ MigrationAction::Rename, "gDisableKokiriDrawDistance", "gEnhancements.DisableKokiriDrawDistance" },
|
||||||
{ MigrationAction::Rename, "gDisableLOD", "gEnhancements.DisableLOD" },
|
{ MigrationAction::Rename, "gDisableLOD", "gEnhancements.DisableLOD" },
|
||||||
{ MigrationAction::Rename, "gDisableNaviCallAudio", "gEnhancements.DisableNaviCallAudio" },
|
{ MigrationAction::Rename, "gDisableNaviCallAudio", "gAudioEditor.DisableNaviCallAudio" },
|
||||||
{ MigrationAction::Rename, "gDisableTunicWarningText", "gEnhancements.DisableTunicWarningText" },
|
{ MigrationAction::Rename, "gDisableTunicWarningText", "gEnhancements.DisableTunicWarningText" },
|
||||||
{ MigrationAction::Rename, "gDogFollowsEverywhere", "gEnhancements.DogFollowsEverywhere" },
|
{ MigrationAction::Rename, "gDogFollowsEverywhere", "gEnhancements.DogFollowsEverywhere" },
|
||||||
{ MigrationAction::Rename, "gDpadNoDropOcarinaInput", "gEnhancements.DpadNoDropOcarinaInput" },
|
{ MigrationAction::Rename, "gDpadNoDropOcarinaInput", "gEnhancements.DpadNoDropOcarinaInput" },
|
||||||
@@ -236,7 +236,7 @@ namespace SOH {
|
|||||||
{ MigrationAction::Rename, "gInstantShootingGalleryWin", "gEnhancements.InstantShootingGalleryWin" },
|
{ MigrationAction::Rename, "gInstantShootingGalleryWin", "gEnhancements.InstantShootingGalleryWin" },
|
||||||
{ MigrationAction::Rename, "gIvanCoopModeEnabled", "gEnhancements.IvanCoopModeEnabled" },
|
{ MigrationAction::Rename, "gIvanCoopModeEnabled", "gEnhancements.IvanCoopModeEnabled" },
|
||||||
{ MigrationAction::Rename, "gLinkDefaultName", "gEnhancements.LinkDefaultName" },
|
{ MigrationAction::Rename, "gLinkDefaultName", "gEnhancements.LinkDefaultName" },
|
||||||
{ MigrationAction::Rename, "gLowHpAlarm", "gEnhancements.LowHpAlarm" },
|
{ MigrationAction::Rename, "gLowHpAlarm", "gAudioEditor.LowHpAlarm" },
|
||||||
{ MigrationAction::Rename, "gMMBunnyHood", "gEnhancements.MMBunnyHood" },
|
{ MigrationAction::Rename, "gMMBunnyHood", "gEnhancements.MMBunnyHood" },
|
||||||
{ MigrationAction::Rename, "gMarketSneak", "gEnhancements.MarketSneak" },
|
{ MigrationAction::Rename, "gMarketSneak", "gEnhancements.MarketSneak" },
|
||||||
{ MigrationAction::Rename, "gMaskSelect", "gEnhancements.MaskSelect" },
|
{ MigrationAction::Rename, "gMaskSelect", "gEnhancements.MaskSelect" },
|
||||||
|
|||||||
@@ -651,7 +651,7 @@ void HealthMeter_HandleCriticalAlarm(PlayState* play) {
|
|||||||
if (interfaceCtx->unk_22A <= 0) {
|
if (interfaceCtx->unk_22A <= 0) {
|
||||||
interfaceCtx->unk_22A = 0;
|
interfaceCtx->unk_22A = 0;
|
||||||
interfaceCtx->unk_22C = 0;
|
interfaceCtx->unk_22C = 0;
|
||||||
if (CVarGetInteger(CVAR_ENHANCEMENT("LowHpAlarm"), 0) == 0 && !Player_InCsMode(play) && (play->pauseCtx.state == 0) &&
|
if (CVarGetInteger(CVAR_AUDIO("LowHpAlarm"), 0) == 0 && !Player_InCsMode(play) && (play->pauseCtx.state == 0) &&
|
||||||
(play->pauseCtx.debugState == 0) && HealthMeter_IsCritical() && !Play_InCsMode(play)) {
|
(play->pauseCtx.debugState == 0) && HealthMeter_IsCritical() && !Play_InCsMode(play)) {
|
||||||
Sfx_PlaySfxCentered(NA_SE_SY_HITPOINT_ALARM);
|
Sfx_PlaySfxCentered(NA_SE_SY_HITPOINT_ALARM);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2832,7 +2832,7 @@ void Interface_SetNaviCall(PlayState* play, u16 naviCallState) {
|
|||||||
|
|
||||||
if (((naviCallState == 0x1D) || (naviCallState == 0x1E)) && !interfaceCtx->naviCalling &&
|
if (((naviCallState == 0x1D) || (naviCallState == 0x1E)) && !interfaceCtx->naviCalling &&
|
||||||
(play->csCtx.state == CS_STATE_IDLE)) {
|
(play->csCtx.state == CS_STATE_IDLE)) {
|
||||||
if (!CVarGetInteger(CVAR_ENHANCEMENT("DisableNaviCallAudio"), 0)) {
|
if (!CVarGetInteger(CVAR_AUDIO("DisableNaviCallAudio"), 0)) {
|
||||||
// clang-format off
|
// clang-format off
|
||||||
if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &gSfxDefaultPos, 4,
|
if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &gSfxDefaultPos, 4,
|
||||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||||
|
|||||||
Reference in New Issue
Block a user