Bump latest LUS and Fix ship menu bar icon (#3935)
* fix ship menu bar icon * update cmake in wiiu/switch * different cmake install * wrong arch
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@@ -111,11 +111,11 @@ namespace SohGui {
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void DrawMenuBarIcon() {
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static bool gameIconLoaded = false;
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if (!gameIconLoaded) {
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LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTexture("Game_Icon", "textures/icons/gIcon.png");
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LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Game_Icon", "textures/icons/gIcon.png");
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gameIconLoaded = true;
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}
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if (LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Game_Icon")) {
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if (LUS::Context::GetInstance()->GetWindow()->GetGui()->HasTextureByName("Game_Icon")) {
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#ifdef __SWITCH__
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ImVec2 iconSize = ImVec2(20.0f, 20.0f);
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float posScale = 1.0f;
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