Some documentation changes for zplayer (#3172)
* Documentation changes for zplayer * Update soh/include/z64player.h Co-authored-by: Adam Bird <Archez@users.noreply.github.com> --------- Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
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@@ -2096,7 +2096,7 @@ void func_8009EE44(PlayState* play) {
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}
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if ((play->roomCtx.unk_74[0] == 0) && playerHasCojiro) {
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if (play->roomCtx.unk_74[1] == 50) {
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func_8002F7DC(&GET_PLAYER(play)->actor, NA_SE_EV_CHICKEN_CRY_M);
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Player_PlaySfx(&GET_PLAYER(play)->actor, NA_SE_EV_CHICKEN_CRY_M);
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play->roomCtx.unk_74[0] = 1;
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}
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play->roomCtx.unk_74[1]++;
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