Some documentation changes for zplayer (#3172)

* Documentation changes for zplayer

* Update soh/include/z64player.h

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>

---------

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
This commit is contained in:
Garrett Cox
2023-09-15 13:39:46 -05:00
committed by GitHub
parent a4b5d569b1
commit c11a6a17e9
47 changed files with 576 additions and 576 deletions

View File

@@ -1620,7 +1620,7 @@ void DrawPlayerTab() {
gSaveContext.equips.buttonItems[0] = ITEM_SWORD_KNIFE;
}
Inventory_ChangeEquipment(EQUIP_SWORD, PLAYER_SWORD_BGS);
Inventory_ChangeEquipment(EQUIP_SWORD, PLAYER_SWORD_BIGGORON);
}
if (ImGui::Selectable("Fishing Pole")) {
player->currentSwordItemId = ITEM_FISHING_POLE;
@@ -1725,7 +1725,7 @@ void DrawPlayerTab() {
}
DrawGroupWithBorder([&]() {
ImGui::Text("Sword");
ImGui::Text(" %d", player->swordState);
ImGui::Text(" %d", player->meleeWeaponState);
});
} else {