Some documentation changes for zplayer (#3172)
* Documentation changes for zplayer * Update soh/include/z64player.h Co-authored-by: Adam Bird <Archez@users.noreply.github.com> --------- Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
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@@ -1620,7 +1620,7 @@ void DrawPlayerTab() {
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gSaveContext.equips.buttonItems[0] = ITEM_SWORD_KNIFE;
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}
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Inventory_ChangeEquipment(EQUIP_SWORD, PLAYER_SWORD_BGS);
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Inventory_ChangeEquipment(EQUIP_SWORD, PLAYER_SWORD_BIGGORON);
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}
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if (ImGui::Selectable("Fishing Pole")) {
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player->currentSwordItemId = ITEM_FISHING_POLE;
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@@ -1725,7 +1725,7 @@ void DrawPlayerTab() {
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}
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DrawGroupWithBorder([&]() {
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ImGui::Text("Sword");
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ImGui::Text(" %d", player->swordState);
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ImGui::Text(" %d", player->meleeWeaponState);
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});
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} else {
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