Implement archi and hide rando hash in archi save

This commit is contained in:
aMannus
2025-07-02 15:11:07 +02:00
parent 500481f75f
commit c06f7bda75
5 changed files with 27 additions and 4 deletions

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@@ -416,6 +416,9 @@ static const ALIGN_ASSET(2) char gFileSelBossRushSettingsJPNText[] = dgFileSelBo
#define dgFileSelRANDButtonTex "__OTR__textures/title_static/gFileSelRANDButtonTex"
static const ALIGN_ASSET(2) char gFileSelRANDButtonTex[] = dgFileSelRANDButtonTex;
#define dgFileSelArchiButtonTex "__OTR__textures/title_static/gFileSelArchiButtonTex"
static const ALIGN_ASSET(2) char gFileSelArchiButtonTex[] = dgFileSelArchiButtonTex;
#define dgFileSelLangEnglishENGTex "__OTR__textures/title_static/gFileSelLangEnglishENGTex"
static const ALIGN_ASSET(2) char gFileSelLangEnglishENGTex[] = dgFileSelLangEnglishENGTex;