Implement archi and hide rando hash in archi save
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@@ -416,6 +416,9 @@ static const ALIGN_ASSET(2) char gFileSelBossRushSettingsJPNText[] = dgFileSelBo
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#define dgFileSelRANDButtonTex "__OTR__textures/title_static/gFileSelRANDButtonTex"
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static const ALIGN_ASSET(2) char gFileSelRANDButtonTex[] = dgFileSelRANDButtonTex;
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#define dgFileSelArchiButtonTex "__OTR__textures/title_static/gFileSelArchiButtonTex"
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static const ALIGN_ASSET(2) char gFileSelArchiButtonTex[] = dgFileSelArchiButtonTex;
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#define dgFileSelLangEnglishENGTex "__OTR__textures/title_static/gFileSelLangEnglishENGTex"
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static const ALIGN_ASSET(2) char gFileSelLangEnglishENGTex[] = dgFileSelLangEnglishENGTex;
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