Add cheat for extending hookshot reach (#2178)
* Add cheat for extending hookshot reach * Adjust cvar usage
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@@ -1510,7 +1510,7 @@ void func_80090D20(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, void
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if (func_8002DD78(this) != 0) {
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Matrix_Translate(500.0f, 300.0f, 0.0f, MTXMODE_APPLY);
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Player_DrawHookshotReticle(
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play, this, (this->heldItemAction == PLAYER_IA_HOOKSHOT) ? 38600.0f : 77600.0f);
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play, this, ((this->heldItemAction == PLAYER_IA_HOOKSHOT) ? 38600.0f : 77600.0f) * CVarGetFloat("gCheatHookshotReachMultiplier", 1.0f));
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}
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}
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}
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