Lost Woods Ocarina Game Difficulty Options (#3371)

* Menu options, note speed, unlimited playback time

* Instant win

* Add custom ocarina game cvar to all options and presets

* Extra spaces

* Add starting note count, ending note count by round, more presets

* Block out vanilla code + comments

* finish blocking out vanilla code

* new documentation formatting

* add starting notes to randomizer preset
This commit is contained in:
Eric Hoey
2024-02-01 20:52:10 -05:00
committed by GitHub
parent 7ff46ba1a7
commit be948339b9
4 changed files with 119 additions and 18 deletions

View File

@@ -2065,16 +2065,40 @@ void func_800EE404(void) {
void Audio_OcaMemoryGameStart(u8 minigameRound) {
u8 i;
// #region SOH [Enhancement]
if (CVarGetInteger("gCustomizeOcarinaGame", 0)) {
u8 startingNotes = 3;
u8 roundOneCount = CVarGetInteger("gOcarinaGameRoundOneNotes", 5);
u8 roundTwoCount = CVarGetInteger("gOcarinaGameRoundTwoNotes", 6);
u8 roundThreeCount = CVarGetInteger("gOcarinaGameRoundThreeNotes", 8);
u8 modMinigameNoteCnts[] = { roundOneCount, roundTwoCount, roundThreeCount };
if (minigameRound > 2) {
minigameRound = 2;
}
sOcaMinigameAppendPos = 0;
sOcaMinigameEndPos = sOcaMinigameNoteCnts[minigameRound];
startingNotes = CVarGetInteger("gOcarinaGameStartingNotes", 3);
for (i = 0; i < 3; i++) {
Audio_OcaMemoryGameGenNote();
if (minigameRound > 2) {
minigameRound = 2;
}
sOcaMinigameAppendPos = 0;
sOcaMinigameEndPos = modMinigameNoteCnts[minigameRound];
for (i = 0; i < startingNotes; i++) {
Audio_OcaMemoryGameGenNote();
}
// #endregion
} else {
if (minigameRound > 2) {
minigameRound = 2;
}
sOcaMinigameAppendPos = 0;
sOcaMinigameEndPos = sOcaMinigameNoteCnts[minigameRound];
for (i = 0; i < 3; i++) {
Audio_OcaMemoryGameGenNote();
}
}
}
@@ -2093,11 +2117,24 @@ s32 Audio_OcaMemoryGameGenNote(void) {
rndNote = sOcarinaNoteValues[(rnd + 1) % 5];
}
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].noteIdx = rndNote;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].unk_02 = 0x2D;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].volume = 0x50;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].vibrato = 0;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].tone = 0;
// #region SOH [Enhancement]
if (CVarGetInteger("gCustomizeOcarinaGame", 0)) {
int noteSpeed = 0x2D;
noteSpeed = noteSpeed / CVarGetInteger("gOcarinaGameNoteSpeed", 1);
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].noteIdx = rndNote;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].unk_02 = noteSpeed;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].volume = 0x50;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].vibrato = 0;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].tone = 0;
// #endregion
} else {
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].noteIdx = rndNote;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].unk_02 = 0x2D;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].volume = 0x50;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].vibrato = 0;
sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].tone = 0;
}
sOcaMinigameAppendPos++;