Fix shield invert tooltips and X-axis application (#4802)

* Update Forest and Carpenters CVars in the migrator.

* Fix shield invert tooltips and X-axis application.
This commit is contained in:
Malkierian
2025-01-04 00:41:14 -07:00
committed by GitHub
parent 8648cdeca5
commit bbc4cc3305
3 changed files with 5 additions and 5 deletions

View File

@@ -9269,7 +9269,7 @@ void Player_Action_80843188(Player* this, PlayState* play) {
f32 sp40;
sp54 = sControlInput->rel.stick_y * 100 * (CVarGetInteger(CVAR_SETTING("Controls.InvertShieldAimingYAxis"), 1) ? 1 : -1);
sp50 = sControlInput->rel.stick_x * (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0) ? 120 : -120) * (CVarGetInteger(CVAR_SETTING("Controls.InvertShieldAimingYAxis"), 0) ? -1 : 1);
sp50 = sControlInput->rel.stick_x * (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0) ? 120 : -120) * (CVarGetInteger(CVAR_SETTING("Controls.InvertShieldAimingXAxis"), 0) ? -1 : 1);
sp4E = this->actor.shape.rot.y - Camera_GetInputDirYaw(GET_ACTIVE_CAM(play));
sp40 = Math_CosS(sp4E);