Fix shield invert tooltips and X-axis application (#4802)
* Update Forest and Carpenters CVars in the migrator. * Fix shield invert tooltips and X-axis application.
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@@ -9269,7 +9269,7 @@ void Player_Action_80843188(Player* this, PlayState* play) {
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f32 sp40;
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sp54 = sControlInput->rel.stick_y * 100 * (CVarGetInteger(CVAR_SETTING("Controls.InvertShieldAimingYAxis"), 1) ? 1 : -1);
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sp50 = sControlInput->rel.stick_x * (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0) ? 120 : -120) * (CVarGetInteger(CVAR_SETTING("Controls.InvertShieldAimingYAxis"), 0) ? -1 : 1);
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sp50 = sControlInput->rel.stick_x * (CVarGetInteger(CVAR_ENHANCEMENT("MirroredWorld"), 0) ? 120 : -120) * (CVarGetInteger(CVAR_SETTING("Controls.InvertShieldAimingXAxis"), 0) ? -1 : 1);
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sp4E = this->actor.shape.rot.y - Camera_GetInputDirYaw(GET_ACTIVE_CAM(play));
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sp40 = Math_CosS(sp4E);
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