GC PAL MQ Retail support (#3167)

* initial pal mq retail support

* more mq pal support

* pal mq support in the launch scripts

* more offset fixes

* match tluts with mq debug

* update support hashes doc

* target lus commit for playtesting

* more offset fixes

* add hashes for other formats

* decomp name sync

* add scripted texture definitions

* fix up from other xml changes

* update name
This commit is contained in:
Adam Bird
2023-09-19 10:30:48 -04:00
committed by GitHub
parent df6c01732a
commit bb643661f6
558 changed files with 25170 additions and 20 deletions

View File

@@ -35,7 +35,7 @@
<Animation Name="gSheikPlayingHarp3Anim" Offset="0x35C8"/>
<Animation Name="gSheikPlayingHarp4Anim" Offset="0x4570"/>
<Animation Name="gSheikIdleAnim" Offset="0x4828"/>
<Texture Name="object_xcTLUT_004A40" OutName="object_xcTLUT_004A40" Format="rgba16" Width="16" Height="16" Offset="0x4A40"/>
<Texture Name="object_xc_TLUT_004A40" OutName="tlut_00004A40" Format="rgba16" Width="16" Height="16" Offset="0x4A40"/>
<Animation Name="gSheikWalkingAnim" Offset="0x12FD0"/>
<Animation Name="gSheikArmsCrossedIdleAnim" Offset="0x13AA4"/>
<Animation Name="gSheikFallingFromContortionsAnim" Offset="0x149E4"/>