GC PAL MQ Retail support (#3167)
* initial pal mq retail support * more mq pal support * pal mq support in the launch scripts * more offset fixes * match tluts with mq debug * update support hashes doc * target lus commit for playtesting * more offset fixes * add hashes for other formats * decomp name sync * add scripted texture definitions * fix up from other xml changes * update name
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soh/assets/xml/GC_MQ_PAL_F/text/elf_message_field.xml
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soh/assets/xml/GC_MQ_PAL_F/text/elf_message_field.xml
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<Root>
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<File Name="elf_message_field">
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<Blob Name="elf_message_field" Size="70"/>
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</File>
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</Root>
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soh/assets/xml/GC_MQ_PAL_F/text/elf_message_ydan.xml
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soh/assets/xml/GC_MQ_PAL_F/text/elf_message_ydan.xml
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<Root>
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<File Name="elf_message_ydan">
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<Blob Name="elf_message_ydan" Size="10"/>
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</File>
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</Root>
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soh/assets/xml/GC_MQ_PAL_F/text/message_data_static.xml
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soh/assets/xml/GC_MQ_PAL_F/text/message_data_static.xml
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<Root>
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<File Name="nes_message_data_static">
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<Text Name="nes_message_data_static" CodeOffset="0xF6910"/>
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</File>
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<File Name="ger_message_data_static">
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<Text Name="ger_message_data_static" CodeOffset="0xF6910" LangOffset="0xFAB38"/>
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</File>
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<File Name="fra_message_data_static">
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<Text Name="fra_message_data_static" CodeOffset="0xF6910" LangOffset="0xFCC48"/>
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</File>
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<File Name="staff_message_data_static">
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<Text Name="staff_message_data_static" CodeOffset="0xFED58"/>
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</File>
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</Root>
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