N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
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@@ -53,7 +53,7 @@
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<!-- Mido DisplayList Textures -->
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<Texture Name="gMidoGradientTex" OutName="gradient" Format="ci8" Width="8" Height="8" Offset="0x4E0"/>
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<Texture Name="gMidoTex_D20" OutName="tex_D20" Format="rgba16" Width="8" Height="8" Offset="0xD20"/>
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<Texture Name="gMidoTex_DA0" OutName="tex_DA0" Format="ci8" Width="32" Height="4" Offset="0xDA0"/>
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<Texture Name="gMidoTex_DA0" OutName="tex_DA0" Format="ci8" Width="8" Height="16" Offset="0xDA0"/>
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<Texture Name="gMidoHairCurl1Tex" OutName="hair_curl_1" Format="ci8" Width="32" Height="32" Offset="0xE20"/>
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<Texture Name="gMidoTex_1220" OutName="tex_1220" Format="ci8" Width="8" Height="8" Offset="0x1220" TlutOffset="0x02E0"/>
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<Texture Name="gMidoTex_1260" OutName="tex_1260" Format="ci8" Width="8" Height="8" Offset="0x1260" TlutOffset="0x02E0"/>
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