N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
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soh/assets/xml/N64_PAL_10/text/elf_message_field.xml
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soh/assets/xml/N64_PAL_10/text/elf_message_field.xml
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<Root>
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<File Name="elf_message_field">
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<Blob Name="elf_message_field" Size="70"/>
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</File>
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</Root>
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soh/assets/xml/N64_PAL_10/text/elf_message_ydan.xml
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soh/assets/xml/N64_PAL_10/text/elf_message_ydan.xml
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<Root>
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<File Name="elf_message_ydan">
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<Blob Name="elf_message_ydan" Size="10"/>
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</File>
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</Root>
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soh/assets/xml/N64_PAL_10/text/message_data_static.xml
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soh/assets/xml/N64_PAL_10/text/message_data_static.xml
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<Root>
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<File Name="nes_message_data_static">
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<Text Name="nes_message_data_static" CodeOffset="0xF71DC"/>
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</File>
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<File Name="ger_message_data_static">
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<Text Name="ger_message_data_static" CodeOffset="0xF71DC" LangOffset="0xFB404"/>
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</File>
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<File Name="fra_message_data_static">
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<Text Name="fra_message_data_static" CodeOffset="0xF71DC" LangOffset="0xFD514"/>
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</File>
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<File Name="staff_message_data_static">
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<Text Name="staff_message_data_static" CodeOffset="0xFF624"/>
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</File>
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</Root>
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