N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
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soh/assets/xml/N64_PAL_10/objects/object_tp.xml
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17
soh/assets/xml/N64_PAL_10/objects/object_tp.xml
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<Root>
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<File Name="object_tp" Segment="6">
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<!-- Tailpasaran displaylists -->
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<DList Name="gTailpasaranTailSegmentDL" Offset="0x0000"/>
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<DList Name="gTailpasaranHeadClawDL" Offset="0x0690"/>
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<DList Name="gTailpasaranHeadMouthpartsDL" Offset="0x0840"/>
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<DList Name="gTailpasaranHeadDL" Offset="0x08D0"/>
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<!-- Tailpasaran textures -->
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<Texture Name="gTailpasaranHeadRearTex" OutName="tailpasaran_head_rear" Format="rgba16" Width="8" Height="16" Offset="0x08E8"/>
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<Texture Name="gTailpasaranHeadClawBaseTex" OutName="tailpasaran_head_claw_base" Format="rgba16" Width="8" Height="8" Offset="0x09E8"/>
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<Texture Name="gTailpasaranHeadClawTex" OutName="tailpasaran_head_claw" Format="rgba16" Width="16" Height="16" Offset="0x0A68"/>
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<Texture Name="gTailpasaranTailSegmentTex" OutName="tailpasaran_tail_segment" Format="ia8" Width="64" Height="64" Offset="0x0C68"/>
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<Texture Name="gTailpasaranHeadMouthpartsTex" OutName="tailpasaran_head_mouthparts" Format="rgba16" Width="8" Height="8" Offset="0x1C68"/>
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</File>
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</Root>
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