N64 PAL 1.0 support (#3182)

* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
This commit is contained in:
Adam Bird
2023-10-04 11:05:02 -04:00
committed by GitHub
parent 70a83f647f
commit b70837f5ea
573 changed files with 25206 additions and 41 deletions

View File

@@ -0,0 +1,10 @@
<Root>
<File Name="object_ny" Segment="6">
<Texture Name="gEnNyRockBodyTex" OutName="rock_body" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
<Texture Name="gEnNySpikeTex" OutName="spike" Format="rgba16" Width="32" Height="32" Offset="0x0200"/>
<Texture Name="gEnNyMetalBodyTex" OutName="metal_body" Format="rgba16" Width="32" Height="32" Offset="0x0A00"/>
<DList Name="gEnNyRockBodyDL" Offset="0x1DD0"/>
<DList Name="gEnNyMetalBodyDL" Offset="0x1EA8"/>
<DList Name="gEnNySpikeDL" Offset="0x1FC8"/>
</File>
</Root>