N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
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soh/assets/xml/N64_PAL_10/objects/object_mjin.xml
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soh/assets/xml/N64_PAL_10/objects/object_mjin.xml
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@@ -0,0 +1,8 @@
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<Root>
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<File Name="object_mjin" Segment="6">
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<DList Name="gWarpPadBaseDL" Offset="0x330"/>
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<Collision Name="gWarpPadCol" Offset="0x658"/>
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<Texture Name="gWarpPadSideTex" OutName="side" Format="rgba16" Width="64" Height="16" Offset="0x690"/>
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<Texture Name="gWarpPadTopTex" OutName="top" Format="i8" Width="32" Height="32" Offset="0xE90"/>
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</File>
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</Root>
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