N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
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soh/assets/xml/N64_PAL_10/objects/object_mamenoki.xml
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15
soh/assets/xml/N64_PAL_10/objects/object_mamenoki.xml
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<Root>
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<File Name="object_mamenoki" Segment="6">
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<DList Name="gMagicBeanSeedlingDL" Offset="0x90"/>
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<DList Name="gMagicBeanStemDL" Offset="0x1B0"/>
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<DList Name="gMagicBeanPlatformDL" Offset="0x3F0"/>
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<DList Name="gMagicBeanSoftSoilDL" Offset="0x650"/>
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<Texture Name="gMagicBeanSoftSoilTex" OutName="soft_soil" Format="rgba16" Width="32" Height="32" Offset="0x6E0"/>
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<Texture Name="gMagicBeanSeedlingTex" OutName="seedling" Format="rgba16" Width="16" Height="32" Offset="0xEE0"/>
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<Texture Name="gMagicBeanPlatformTex" OutName="platform" Format="rgba16" Width="32" Height="32" Offset="0x12E0"/>
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<Texture Name="gMagicBeanPlatformStemTex" OutName="platform_stem" Format="rgba16" Width="16" Height="32" Offset="0x1AE0"/>
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<Texture Name="gMagicBeanPlatformRootsTex" OutName="platform_roots" Format="rgba16" Width="32" Height="16" Offset="0x1EE0"/>
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<Texture Name="gMagicBeanStemTex" OutName="stem" Format="rgba16" Width="16" Height="32" Offset="0x22E0"/>
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<Collision Name="gMagicBeanPlatformCol" Offset="0x5DC"/>
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</File>
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</Root>
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