N64 PAL 1.0 support (#3182)

* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
This commit is contained in:
Adam Bird
2023-10-04 11:05:02 -04:00
committed by GitHub
parent 70a83f647f
commit b70837f5ea
573 changed files with 25206 additions and 41 deletions

View File

@@ -0,0 +1,11 @@
<Root>
<File Name="object_crow" Segment="6">
<Animation Name="gGuayFlyAnim" Offset="0xF0"/>
<Texture Name="gGuayEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0xC40"/>
<Texture Name="gGuayBodyTex" OutName="body" Format="rgba16" Width="16" Height="16" Offset="0xA40"/>
<Texture Name="gGuayTailTex" OutName="tail" Format="rgba16" Width="16" Height="16" Offset="0xE40"/>
<Skeleton Name="gGuaySkel" Type="Flex" LimbType="Standard" Offset="0x10C0"/>
</File>
</Root>