N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
This commit is contained in:
10
soh/assets/xml/N64_PAL_10/code/fbdemo_wipe1.xml
Normal file
10
soh/assets/xml/N64_PAL_10/code/fbdemo_wipe1.xml
Normal file
@@ -0,0 +1,10 @@
|
||||
<Root>
|
||||
<!-- ZAPD isn't finding sTransWipeVtx and sTransWipeTex properly for sWipe1DL, instead finding symbols much later in `code`-->
|
||||
<File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0xE8F20" RangeEnd="0xE98B0" Segment="0">
|
||||
<Array Name="sTransWipeVtx" Count="25" Offset="0xE8F20">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="sTransWipeTex" Format="i4" Width="64" Height="64" Offset="0xE90B0"/>
|
||||
<!-- <DList Name="sWipe1DL" Offset="0xE98B0"/>-->
|
||||
</File>
|
||||
</Root>
|
||||
Reference in New Issue
Block a user