N64 PAL 1.0 support (#3182)

* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
This commit is contained in:
Adam Bird
2023-10-04 11:05:02 -04:00
committed by GitHub
parent 70a83f647f
commit b70837f5ea
573 changed files with 25206 additions and 41 deletions

View File

@@ -16,7 +16,7 @@
<File Name="ddan_boss_room_1" Segment="3">
<Texture Name="ddan_boss_room_1Tex_0031D8" OutName="ddan_boss_room_1Tex_0031D8" Format="ci8" Width="32" Height="64" Offset="0x31D8" ExternalTlut="ddan_boss_scene" ExternalTlutOffset="0xE50" AddedByScript="true"/>
<Texture Name="ddan_boss_room_1Tex_0039D8" OutName="ddan_boss_room_1Tex_0039D8" Format="ci8" Width="32" Height="32" Offset="0x39D8" ExternalTlut="ddan_boss_scene" ExternalTlutOffset="0xE50" AddedByScript="true"/>
<Texture Name="gDodongosCavernBossLavaFloorTex" OutName="lava_floor" Format="rgba16" Width="64" Height="32" Offset="0x21D8"/>
<Texture Name="gDodongosCavernBossLavaFloorTex" OutName="lava_floor" Format="rgba16" Width="32" Height="64" Offset="0x21D8"/>
<Room Name="ddan_boss_room_1" Offset="0x0"/>
</File>
</Root>