N64 PAL 1.0 support (#3182)

* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
This commit is contained in:
Adam Bird
2023-10-04 11:05:02 -04:00
committed by GitHub
parent 70a83f647f
commit b70837f5ea
573 changed files with 25206 additions and 41 deletions

View File

@@ -0,0 +1,8 @@
<Root>
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
<ExternalXMLFolder Path="assets/extractor/xmls/N64_PAL_10/"/>
<TexturePool File="TexturePool.xml"/>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
</Root>