diff --git a/soh/soh/Enhancements/randomizer/entrance.cpp b/soh/soh/Enhancements/randomizer/entrance.cpp index 163016492..e8f4073bb 100644 --- a/soh/soh/Enhancements/randomizer/entrance.cpp +++ b/soh/soh/Enhancements/randomizer/entrance.cpp @@ -355,16 +355,16 @@ void SetAllEntrancesData() { { { EntranceType::Interior, RR_ZORAS_FOUNTAIN, RR_ZF_GREAT_FAIRY_FOUNTAIN, ENTR_GREAT_FAIRYS_FOUNTAIN_SPELLS_FARORES_ZF }, { EntranceType::Interior, RR_ZF_GREAT_FAIRY_FOUNTAIN, RR_ZORAS_FOUNTAIN, ENTR_ZORAS_FOUNTAIN_OUTSIDE_GREAT_FAIRY } }, - { { EntranceType::SpecialInterior, RR_KF_LINKS_PORCH, RR_KF_LINKS_HOUSE, ENTR_LINKS_HOUSE_1 }, - { EntranceType::SpecialInterior, RR_KF_LINKS_HOUSE, RR_KF_LINKS_PORCH, ENTR_KOKIRI_FOREST_OUTSIDE_LINKS_HOUSE } }, - { { EntranceType::SpecialInterior, RR_TOT_ENTRANCE, RR_TEMPLE_OF_TIME, ENTR_TEMPLE_OF_TIME_ENTRANCE }, - { EntranceType::SpecialInterior, RR_TEMPLE_OF_TIME, RR_TOT_ENTRANCE, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE } }, - { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_WINDMILL_LOWER, ENTR_WINDMILL_AND_DAMPES_GRAVE_WINDMILL }, - { EntranceType::SpecialInterior, RR_KAK_WINDMILL_LOWER, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_WINDMILL } }, - { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_POTION_SHOP_FRONT, ENTR_POTION_SHOP_KAKARIKO_FRONT }, - { EntranceType::SpecialInterior, RR_KAK_POTION_SHOP_FRONT, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_POTION_SHOP_FRONT } }, - { { EntranceType::SpecialInterior, RR_KAK_BACKYARD, RR_KAK_POTION_SHOP_BACK, ENTR_POTION_SHOP_KAKARIKO_BACK }, - { EntranceType::SpecialInterior, RR_KAK_POTION_SHOP_BACK, RR_KAK_BACKYARD, ENTR_KAKARIKO_VILLAGE_OUTSIDE_POTION_SHOP_BACK } }, + { { EntranceType::SpecialInterior, RR_KF_LINKS_PORCH, RR_KF_LINKS_HOUSE, ENTR_LINKS_HOUSE_1 }, + { EntranceType::SpecialInterior, RR_KF_LINKS_HOUSE, RR_KF_LINKS_PORCH, ENTR_KOKIRI_FOREST_OUTSIDE_LINKS_HOUSE } }, + { { EntranceType::SpecialInterior, RR_TOT_ENTRANCE, RR_TEMPLE_OF_TIME, ENTR_TEMPLE_OF_TIME_ENTRANCE }, + { EntranceType::SpecialInterior, RR_TEMPLE_OF_TIME, RR_TOT_ENTRANCE, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE } }, + { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_WINDMILL_LOWER, ENTR_WINDMILL_AND_DAMPES_GRAVE_WINDMILL }, + { EntranceType::SpecialInterior, RR_KAK_WINDMILL_LOWER, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_WINDMILL } }, + { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_POTION_SHOP, ENTR_POTION_SHOP_KAKARIKO_FRONT }, + { EntranceType::SpecialInterior, RR_KAK_POTION_SHOP, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_POTION_SHOP_FRONT } }, + { { EntranceType::SpecialInterior, RR_KAK_BEHIND_POTION_SHOP, RR_KAK_POTION_SHOP, ENTR_POTION_SHOP_KAKARIKO_BACK }, + { EntranceType::SpecialInterior, RR_KAK_POTION_SHOP, RR_KAK_BEHIND_POTION_SHOP, ENTR_KAKARIKO_VILLAGE_OUTSIDE_POTION_SHOP_BACK } }, { { EntranceType::ThievesHideout, RR_GF_OUTSKIRTS, RR_TH_1_TORCH_CELL, ENTR_THIEVES_HIDEOUT_0 }, { EntranceType::ThievesHideout, RR_TH_1_TORCH_CELL, RR_GF_OUTSKIRTS, ENTR_GERUDOS_FORTRESS_1 } }, diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp index 3e4c92a1d..29a133f3a 100644 --- a/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp @@ -70,7 +70,7 @@ void RegionTable_Init_Kakariko() { ENTRANCE(RR_KAK_BAZAAR, logic->IsAdult && logic->AtDay && logic->CanOpenOverworldDoor(RG_KAK_BAZAAR_KEY)), ENTRANCE(RR_KAK_SHOOTING_GALLERY, logic->IsAdult && logic->AtDay && logic->CanOpenOverworldDoor(RG_KAK_SHOOTING_GALLERY_KEY)), ENTRANCE(RR_KAK_WELL, logic->IsAdult || logic->Get(LOGIC_DRAIN_WELL) || logic->CanUse(RG_IRON_BOOTS) || (ctx->GetTrickOption(RT_BOTTOM_OF_THE_WELL_NAVI_DIVE) && logic->IsChild && logic->HasItem(RG_BRONZE_SCALE) && logic->CanJumpslash())), - ENTRANCE(RR_KAK_POTION_SHOP_FRONT, (logic->AtDay || logic->IsChild) && logic->CanOpenOverworldDoor(RG_KAK_POTION_SHOP_KEY)), + ENTRANCE(RR_KAK_POTION_SHOP, (logic->AtDay || logic->IsChild) && logic->CanOpenOverworldDoor(RG_KAK_POTION_SHOP_KEY)), ENTRANCE(RR_KAK_REDEAD_GROTTO, logic->CanOpenBombGrotto()), ENTRANCE(RR_KAK_IMPAS_LEDGE, (logic->IsChild && logic->AtDay && logic->HasItem(RG_POWER_BRACELET)) || (logic->IsAdult && ctx->GetTrickOption(RT_VISIBLE_COLLISION))), ENTRANCE(RR_KAK_WATCHTOWER, logic->HasItem(RG_CLIMB) && (logic->IsAdult || logic->AtDay || logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_LONGSHOT) || (ctx->GetTrickOption(RT_KAK_TOWER_GS) && logic->CanJumpslashExceptHammer()))), @@ -80,6 +80,7 @@ void RegionTable_Init_Kakariko() { ENTRANCE(RR_KAK_BEHIND_GATE, logic->IsAdult || logic->Get(LOGIC_KAKARIKO_GATE_OPEN)), //adult can jump from the fence near the windmill to ledgegrab the fence near granny's shop. is in logic on N64 ENTRANCE(RR_KAK_BACKYARD, logic->IsAdult || (logic->AtDay && logic->HasItem(RG_POWER_BRACELET))), + ENTRANCE(RR_KAK_BEHIND_POTION_SHOP, logic->CanUse(RG_HOOKSHOT) || (ctx->GetTrickOption(RT_UNINTUITIVE_JUMPS) && logic->IsAdult)), }); areaTable[RR_KAK_IMPAS_LEDGE] = Region("Kak Impas Ledge", SCENE_KAKARIKO_VILLAGE, {}, {}, { @@ -104,7 +105,7 @@ void RegionTable_Init_Kakariko() { }, { //Exits ENTRANCE(RR_KAKARIKO_VILLAGE, true), - ENTRANCE(RR_KAK_ROOFTOP, ctx->GetTrickOption(RT_UNINTUITIVE_JUMPS) && logic->IsChild), + ENTRANCE(RR_KAK_ROOFTOP, !!ctx->GetTrickOption(RT_UNINTUITIVE_JUMPS)), }); areaTable[RR_KAK_ROOFTOP] = Region("Kak Rooftop", SCENE_KAKARIKO_VILLAGE, {}, { @@ -112,8 +113,9 @@ void RegionTable_Init_Kakariko() { LOCATION(RC_KAK_MAN_ON_ROOF, logic->HasItem(RG_SPEAK_HYLIAN)), }, { //Exits - ENTRANCE(RR_KAK_BACKYARD, true), - ENTRANCE(RR_KAKARIKO_VILLAGE, true), + ENTRANCE(RR_KAK_BACKYARD, true), + ENTRANCE(RR_KAK_BEHIND_POTION_SHOP, logic->HasItem(RG_HOVER_BOOTS)), + ENTRANCE(RR_KAKARIKO_VILLAGE, true), }); areaTable[RR_KAK_BACKYARD] = Region("Kak Backyard", SCENE_KAKARIKO_VILLAGE, {}, { @@ -126,7 +128,15 @@ void RegionTable_Init_Kakariko() { ENTRANCE(RR_KAKARIKO_VILLAGE, true), ENTRANCE(RR_KAK_OPEN_GROTTO, true), ENTRANCE(RR_KAK_ODD_POTION_BUILDING, logic->IsAdult && logic->CanOpenOverworldDoor(RG_GRANNYS_POTION_SHOP_KEY)), - ENTRANCE(RR_KAK_POTION_SHOP_BACK, logic->IsAdult && logic->AtDay && logic->CanOpenOverworldDoor(RG_KAK_POTION_SHOP_KEY)), + ENTRANCE(RR_KAK_BEHIND_POTION_SHOP, logic->HasItem(RG_CLIMB)), + }); + + areaTable[RR_KAK_BEHIND_POTION_SHOP] = Region("Kak Behind Potion Shop", SCENE_KAKARIKO_VILLAGE, {}, {}, { + //Exits + ENTRANCE(RR_KAK_BACKYARD, true), + ENTRANCE(RR_KAK_POTION_SHOP, logic->IsAdult && logic->AtDay && logic->CanOpenOverworldDoor(RG_KAK_POTION_SHOP_KEY)), + //can ledgegrab fence to rooftop with hover boots, but that's more difficult than the unintuitive jump, so not including in default logic + ENTRANCE(RR_KAK_ROOFTOP, ctx->GetTrickOption(RT_HOVER_BOOST_SIMPLE) && logic->CanUse(RG_HOVER_BOOTS) && logic->CanUse(RG_MEGATON_HAMMER) && logic->IsAdult), }); areaTable[RR_KAK_CARPENTER_BOSS_HOUSE] = Region("Kak Carpenter Boss House", SCENE_KAKARIKO_CENTER_GUEST_HOUSE, { @@ -211,7 +221,7 @@ void RegionTable_Init_Kakariko() { ENTRANCE(RR_KAKARIKO_VILLAGE, true), }); - areaTable[RR_KAK_POTION_SHOP_FRONT] = Region("Kak Potion Shop Front", SCENE_POTION_SHOP_KAKARIKO, {}, { + areaTable[RR_KAK_POTION_SHOP] = Region("Kak Potion Shop", SCENE_POTION_SHOP_KAKARIKO, {}, { //Locations LOCATION(RC_KAK_POTION_SHOP_ITEM_1, logic->IsAdult && logic->HasItem(RG_SPEAK_HYLIAN) && GetCheckPrice() <= GetWalletCapacity()), LOCATION(RC_KAK_POTION_SHOP_ITEM_2, logic->IsAdult && logic->HasItem(RG_SPEAK_HYLIAN) && GetCheckPrice() <= GetWalletCapacity()), @@ -224,13 +234,7 @@ void RegionTable_Init_Kakariko() { }, { //Exits ENTRANCE(RR_KAKARIKO_VILLAGE, true), - ENTRANCE(RR_KAK_POTION_SHOP_BACK, logic->IsAdult), - }); - - areaTable[RR_KAK_POTION_SHOP_BACK] = Region("Kak Potion Shop Back", SCENE_POTION_SHOP_KAKARIKO, {}, {}, { - //Exits - ENTRANCE(RR_KAK_BACKYARD, logic->IsAdult), - ENTRANCE(RR_KAK_POTION_SHOP_FRONT, true), + ENTRANCE(RR_KAK_BEHIND_POTION_SHOP, logic->IsAdult), }); areaTable[RR_KAK_ODD_POTION_BUILDING] = Region("Kak Granny's Potion Shop", SCENE_POTION_SHOP_GRANNY, { diff --git a/soh/soh/Enhancements/randomizer/randomizerTypes.h b/soh/soh/Enhancements/randomizer/randomizerTypes.h index 9a8b7fe44..ea922fe1e 100644 --- a/soh/soh/Enhancements/randomizer/randomizerTypes.h +++ b/soh/soh/Enhancements/randomizer/randomizerTypes.h @@ -673,13 +673,13 @@ typedef enum { RR_KAK_WINDMILL_UPPER, RR_KAK_BAZAAR, RR_KAK_SHOOTING_GALLERY, - RR_KAK_POTION_SHOP_FRONT, - RR_KAK_POTION_SHOP_BACK, + RR_KAK_POTION_SHOP, RR_KAK_WATCHTOWER, RR_KAK_ROOFTOP, RR_KAK_IMPAS_ROOFTOP, RR_KAK_BEHIND_GATE, RR_KAK_BACKYARD, + RR_KAK_BEHIND_POTION_SHOP, RR_KAK_WELL, RR_KAK_ODD_POTION_BUILDING, RR_KAK_REDEAD_GROTTO,