diff --git a/soh/soh/Enhancements/randomizer/hook_handlers.cpp b/soh/soh/Enhancements/randomizer/hook_handlers.cpp index 552758443..eb7d30b87 100644 --- a/soh/soh/Enhancements/randomizer/hook_handlers.cpp +++ b/soh/soh/Enhancements/randomizer/hook_handlers.cpp @@ -790,6 +790,9 @@ void RandomizerOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, void Randomizer_Item_Give(gPlayState, item00->itemEntry); } } + // This is typically called when you close the text box after getting an item, in case a previous + // function hid the interface. + Interface_ChangeAlpha(gSaveContext.unk_13EE); // EnItem00_SetupAction(item00, func_8001E5C8); // *should = false; } else if (item00->actor.params == ITEM00_SOH_GIVE_ITEM_ENTRY_GI) {